Commit Graph

3 Commits

Author SHA1 Message Date
Stephen Hines
457296ad6c Fix undefined behavior (not returning a value from a function with return).
Bug: 17379740

This function was missing a return statement, even though it declares a return
type. This is undefined behavior, which clang miscompiled into just falling
through to a later function in some cases. Adding the return statement
fixes the undefined behavior (and probably fixes a bug too).

Change-Id: I05c03b6473b831769dc4fa8b5ba43fb4249f7626
2014-09-04 15:52:47 +00:00
Mathias Agopian
1d4d8f94e2 improve mat44 implementation
this will make it easier to create matrices of different sizes

Change-Id: I2c1771ba0823c42d737762e2dfc2cd47eb302767
2013-09-03 16:38:49 -07:00
Mathias Agopian
595ea77f6b vector and matrix classes for graphics use
- this implements vec2, vec3, vec4, which are float vectors
of size 2, 3 and 4 respectively.

the code allows easy instantiation of vectors of a different
type via the tvec{2|3|4}<T> template classes.

- this also implements mat4 which is a float 4x4 matrix. the
tmat44<T> template class allows easy instantiation of a
4x4 matrix of a different value_type.

The vector types have some minimal support for the
glsl style swizzled access; for instance:

  vec4 u;
  vec3 v = u.xyz;

only .x, .xy, .xyz and their .stpq / .rgba equivalent are
supported.

most operators are supported on both vector and matrices:
arithmetic, unary, compound assignment and comparison
(bit-wise operators NOT supported).

- operations available on vectors include:
dot, length, distance, normalize and cross

- operations available on matrices include:
transpose, inverse, trace

- and a few utilities to create matrices:
ortho, frustum, lookAt

Change-Id: I64add89ae90fa78d3f2f59985b63495575378635
2013-08-26 20:41:13 -07:00