Commit Graph

4 Commits

Author SHA1 Message Date
Andy McFadden
6ef57d7b36 Restore old OpenGL tests
These tests call android_createDisplaySurface() to get a
FramebufferNativeWindow that is passed to EGL.  This relies on the
existence of the framebuffer HAL, which is not supported on many
recent devices.

This change adds a new "window surface" object that the tests
can use to get a window from SurfaceFlinger instead.  All tests
except for the HWC tests now appear to do things.

The HWC tests don't do anything useful, but they no longer depend
on the android_createDisplaySurface() function.

Bug 13323813

Change-Id: I2cbfbacb3452fb658c29e945b0c7ae7c94c1a4ba
2014-03-06 16:46:59 -08:00
Mathias Agopian
870b8aa15c remove libui dependency on libEGL
Change-Id: I1194f04085637d5c384e134967249430cc43b6ee
2012-02-24 16:42:46 -08:00
Jack Palevich
38d3c2a850 Don't ask for pbuffer support, because we don't use any pbuffers. 2009-09-28 18:28:07 -07:00
Jack Palevich
bc4a4177a3 Make tritex test run with latest OpenGL driver.
Use EGLUtils::selectConfigForNativeWindow to select a legitimate
configuration. (Before now we had been selecting an incorrect
configuration, but the older drivers let us get away with it.)

Converted the source to C++ so we can call selectConfigForNativeWindow.
2009-09-24 12:19:05 -07:00