Mark Salyzyn
92dc3fc52c
native frameworks: 64-bit compile issues
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- Fix format (print/scanf)
- Suppress unused argument warning messages (bonus)
Change-Id: I05c7724d2aba6da1e82a86000e11f3a8fef4e728
2014-03-12 13:12:44 -07:00
Mathias Agopian
5f2165f945
remove dependency on android_native{s_priv|buffer}.h
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Change-Id: Ie4b95f7061c240f37c504414259f92d72c4ffc89
2012-02-24 18:26:01 -08:00
Mathias Agopian
3a0cae8e5f
implement EGL_TEXTURE_EXTERNAL_OES in libagl
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this allows the emulator to display some graphics
Change-Id: Ib4671ad70b8df598d02307f2b9c5b843421cea25
2011-08-18 16:26:21 -07:00
Iliyan Malchev
697526bc9e
frameworks/base: android_native_buffer_t -> ANativeWindowBuffer
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Change-Id: Idc2eabaa805bb6d308ebb315872623f28d428417
Signed-off-by: Iliyan Malchev <malchev@google.com>
2011-05-03 16:40:14 -07:00
Mathias Agopian
bb0628d9de
remove copybit hack from software opengl (libagl)
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h/w acceleration is not supported through software gl + copybit anylonger,
instead, h/w opengl must be used. in the system compositor, a new h/w
composition api will be introduced to allow h/w accelerated composition with
overlays and/or 2D blocks.
Change-Id: I04949cb074ba8c4d637319ace23497c16a58d5bf
2010-07-29 23:28:03 -07:00
The Android Open Source Project
c77a20a9d6
merge from open-source master
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Change-Id: I022d0781a232396e2b8a67a420ecf50e64b87d8c
2010-05-12 11:58:14 -07:00
Jack Palevich
7c5fe4c4f6
Fix glCopyTexSubImage2D inverted texture bug.
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This bug only affects the software OpenGL ES
driver.
2010-03-12 17:32:26 -08:00
Mathias Agopian
8dccb26901
Proper EGLImageKHR error handling
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Validate EGLImageKHR format and return an error for unsupported ones.
Also make sure to return an error when binding EGL_NO_IMAGE_KHR to a texture
2010-02-04 17:04:53 -08:00
Jack Palevich
0673586371
Fix ETC1 texture decoding.
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etc1_decode_image requires the stride argument to be in bytes, but the
surface->stride field is in pixels. Convert by multiplying by pixel size.
2010-02-02 22:50:39 -08:00
Mathias Agopian
18b915a102
implement [2396050] Add ETC1 texture support to AGL
2010-02-02 20:19:54 -08:00
Mathias Agopian
fda42f318a
fix [2397853] glCopyTexImage2D crashes emulator
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Fixed a typo which would cause a buffer overflow
2010-02-01 13:45:08 -08:00
Mike Playle
a48c654e82
Fix glReadPixels() to verify that both x and y are non-negative.
2010-01-29 09:52:22 +00:00
Mathias Agopian
45351bcae5
fix [2341222] AGL version of glDrawTexxOES doesn't handle "Z" value correctly
2010-01-25 11:49:52 -08:00
Jean-Baptiste Queru
cc8c35cee5
eclair snapshot
2009-11-13 13:53:39 -08:00
Mathias Agopian
d13e46158a
fix [2151588] glTexSubImage2D() allows pixel format conversion
2009-10-19 14:23:02 -07:00
Jack Palevich
cfa316b9e7
AGL's glCompressedTexImage2D now checks the imageSize parameter.
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This parameter indicates how many bytes of the image data are valid.
Previously this parameter was ignored.
2009-09-10 17:13:28 -07:00
Jean-Baptiste Queru
4d3b5c1e36
donut snapshot
2009-07-21 11:16:54 -07:00
Mathias Agopian
f13901eaa9
remove libagl's dependency on gralloc_priv.h
2009-07-15 18:53:32 -07:00
Mathias Agopian
4c4b387afb
merge master in master_gl
2009-06-24 18:31:21 -07:00
Mathias Agopian
b12f99b315
add glTexParameteri() and fix glTexParameteriv()
2009-06-22 18:09:09 -07:00
Mathias Agopian
0a3139a21e
fix a bug where copybit only renders in the first buffer when used with s/w GL
2009-06-10 16:15:32 -07:00
Mathias Agopian
58a79f4745
move android_native_buffer_t declaration into its own private/ui/android_native_priv.h header, since user code should never have access to it.
2009-05-05 18:21:32 -07:00
Mathias Agopian
7189c0054e
move opengl/include/EGL/android_natives.h to include/ui/egl/android_natives.h and don't include it from egl.h
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the android_native_ types are just forward declared in egl.h
2009-05-05 18:11:11 -07:00
Mathias Agopian
21c59d0070
get rid of android_native_buffer_t::getHandle() and replace it with an handle field
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this abstraction was not necessary. things are easier now.
2009-05-05 00:59:23 -07:00
Mathias Agopian
e71212ba53
removed the "bits" attribute from android_native_buffer_t.
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"bits" can never be trusted now that we need to call lock() on the handle to get the virtual address of the buffer.
2009-05-05 00:37:46 -07:00
Mathias Agopian
0926f50664
update surfaceflinger, libui and libagl to the new gralloc api
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- Currently the lock/unlock path is naive and is done for each drawing operation (glDrawElements and glDrawArrays). this should be improved eventually.
- factor all the lock/unlock code in SurfaceBuffer.
- fixed "showupdate" so it works even when we don't have preserving eglSwapBuffers().
- improved the situation with the dirty-region and fixed a problem that caused GL apps to not update.
- make use of LightRefBase() where needed, instead of duplicating its implementation
- add LightRefBase::getStrongCount()
- renamed EGLNativeWindowSurface.cpp to FramebufferNativeWindow.cpp
- disabled copybits test, since it clashes with the new gralloc api
- Camera/Video will be fixed later when we rework the overlay apis
2009-05-04 14:17:04 -07:00
Mathias Agopian
076b1cc3a9
Integrate from //sandbox/mathias/donut/...@145728
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SurfaceFlinger rework for new EGL driver model support.
2009-04-10 14:24:30 -07:00
The Android Open Source Project
edbf3b6af7
auto import from //depot/cupcake/@135843
2009-03-03 19:31:44 -08:00
The Android Open Source Project
d5193d9394
auto import from //depot/cupcake/@135843
2009-03-03 18:28:45 -08:00
The Android Open Source Project
a6938bab1f
auto import from //branches/cupcake/...@130745
2009-02-10 15:44:00 -08:00
The Android Open Source Project
7c1b96a165
Initial Contribution
2008-10-21 07:00:00 -07:00