Commit Graph

824 Commits

Author SHA1 Message Date
Dianne Hackborn
c3f07924a5 Small fixes and cleanup of resource config handling.
Change-Id: I402c31b68f2b4825cb4c610a65ee8e1da471c7bb
2011-05-27 12:09:11 -07:00
Jeff Brown
98d1f99704 am 8148cc3e: am 86ea1f5f: Initial checkin of spot presentation for touchpad gestures. (DO NOT MERGE)
* commit '8148cc3e47e50c916066e2fed562618b5827188f':
  Initial checkin of spot presentation for touchpad gestures. (DO NOT MERGE)
2011-05-25 14:46:53 -07:00
Jeff Brown
9a2c1ca2dd am af685f3b: am 85a7f99c: Merge "Refactor how timeouts are calculated. (DO NOT MERGE)" into honeycomb-mr2
* commit 'af685f3bb566f297deee1615d55d4f33d5580ba3':
  Refactor how timeouts are calculated. (DO NOT MERGE)
2011-05-25 14:42:20 -07:00
Jeff Brown
689e53cc82 am 16330e24: am 94e838f6: Merge "Improve VelocityTracker numerical stability. (DO NOT MERGE)" into honeycomb-mr2
* commit '16330e249663fed890df0e95fce4016c2971120a':
  Improve VelocityTracker numerical stability. (DO NOT MERGE)
2011-05-25 14:42:06 -07:00
Jeff Brown
446b400910 am 4bd89fb0: am 82e4373e: Merge "Use touch pad gestures to manipulate the pointer. (DO NOT MERGE)" into honeycomb-mr2
* commit '4bd89fb00f319c5d6d4f17b39fd4c0b3dc827ad1':
  Use touch pad gestures to manipulate the pointer. (DO NOT MERGE)
2011-05-25 14:42:01 -07:00
Jeff Brown
d3e6d3e763 Initial checkin of spot presentation for touchpad gestures. (DO NOT MERGE)
Added a new PointerIcon API (hidden for now) for loading
pointer icons.

Fixed a starvation problem in the native Looper's sendMessage
implementation which caused new messages to be posted ahead
of old messages sent with sendMessageDelayed.

Redesigned the touch pad gestures to be defined in terms of
more fluid finger / spot movements.  The objective is to reinforce
the natural mapping between fingers and spots which means there
must not be any discontinuities in spot motion relative to
the fingers.

Removed the SpotController stub and folded its responsibilities
into PointerController.

Change-Id: Ib647dbd7a57a7f30dd9c6e2c260df51d7bbdd18e
2011-05-25 14:37:17 -07:00
Jamie Gennis
8cd5ba4b7f SurfaceTexture: clean up some comments, tests, etc.
This change fixes up some stale comments, member variable names, log
messages and disables a failing test.

Change-Id: Ic1d3344b18066cf710e4a42838b2417c6b1f2f6c
2011-05-25 12:27:33 -07:00
Simon Wilson
be93983384 am c9cd2387: Merge changes I37f0f315,I8cbf6044,Ibb598931,I5262bf11 into gingerbread
* commit 'c9cd2387b6938a6fbefc731d2177902266f2a130':
  Fix a race that could cause GL commands to be executed from the wrong thread.
  RefBase subclasses can now decide how they want to be destroyed.
  Fix a race in SurfaceFlinger that could cause layers to be leaked forever.
  Fix a race-condtion in SurfaceFlinger that could lead to a crash.
2011-05-24 17:29:12 -07:00
Dianne Hackborn
3ae00fabc7 resolved conflicts for merge of bbca8133 to master
Change-Id: I81493674dceab848e41d380a77a37e5a9be06db6
2011-05-24 11:27:11 -07:00
Jeff Brown
1eb42cf6db Refactor how timeouts are calculated. (DO NOT MERGE)
Added a timeout mechanism to EventHub and InputReader so that
InputMappers can request timeouts to perform delayed processing of
input when needed.

Change-Id: I89c1171c9326c6e413042e3ee13aa9f7f1fc0454
2011-05-23 17:20:42 -07:00
Jeff Brown
c5982b7bee Improve VelocityTracker numerical stability. (DO NOT MERGE)
Replaced VelocityTracker with a faster and more accurate
native implementation.  This avoids the duplicate maintenance
overhead of having two implementations.

The new algorithm requires that the sample duration be at least
10ms in order to contribute to the velocity calculation.  This
ensures that the velocity is not severely overestimated when
samples arrive in bursts.

The new algorithm computes the exponentially weighted moving
average using weights based on the relative duration of successive
sample periods.

The new algorithm is also more careful about how it handles
individual pointers going down or up and their effects on the
collected movement traces.  The intent is to preserve the last
known velocity of pointers as they go up while also ensuring
that other motion samples do not count twice in that case.

Bug: 4086785
Change-Id: I95054102397c4b6a9076dc6a0fc841b4beec7920
2011-05-23 17:19:59 -07:00
Jeff Brown
247da72a5b Use touch pad gestures to manipulate the pointer. (DO NOT MERGE)
1. Single finger tap performs a click.
2. Single finger movement moves the pointer (hovers).
3. Button press plus movement performs click or drag.
   While dragging, the pointer follows the finger that is moving
   fastest.  This is important if there are additional fingers
   down on the touch pad for the purpose of applying force
   to an integrated button underneath.
4. Two fingers near each other moving in the same direction
   are coalesced as a swipe gesture under the pointer.
5. Two or more fingers moving in arbitrary directions are
   transformed into touches in the vicinity of the pointer.
   This makes scale/zoom and rotate gestures possible.

Added a native VelocityTracker implementation to enable intelligent
switching of the active pointer during drags.

Change-Id: I7b7ddacc724fb1306e1590dbaebb740d3130d7cd
2011-05-23 17:19:38 -07:00
Dianne Hackborn
2f118cd350 am 4bb78889: am 40277df7: Merge "Add "television" mode." into honeycomb-mr2
* commit '4bb78889d04594c01a6af7f6d38c1764e9f575f9':
  Add "television" mode.
2011-05-23 16:16:54 -07:00
Mathias Agopian
3d6881f394 RefBase subclasses can now decide how they want to be destroyed.
This adds a destroy() virtual on RefBase which
sublasses can implement. destroy() is called
in lieu of the destructor whenthe last strong
ref goes away.

Bug: 4483050
Change-Id: I8cbf6044a6fd3f01043a45592b5a60fa1e5fade2
2011-05-23 16:13:48 -07:00
Dianne Hackborn
a6b34ef26a Add "television" mode.
Change-Id: Ida1fdb61b036a8b489dbeda196fb4bc82e651b2b
2011-05-23 15:11:08 -07:00
Dianne Hackborn
79ba9b5e39 resolved conflicts for merge of 06a8ceac to master
Change-Id: Id51574c825affddfac14ad7214c5496d6a3d6e69
2011-05-19 21:44:52 -07:00
Mathias Agopian
20aeb1caa4 RefBase subclasses can now decide how they want to be destroyed.
This adds a destroy() virtual on RefBase which
sublasses can implement. destroy() is called
in lieu of the destructor whenthe last strong
ref goes away.
2011-05-19 19:40:01 -07:00
Dianne Hackborn
7583282db6 am c851ea56: am 69cb8757: Add new "-swNNNdp" resource qualifier.
* commit 'c851ea5672f6e042c2e89b2a2ce4a2467e1fcd2a':
  Add new "-swNNNdp" resource qualifier.
2011-05-19 19:34:21 -07:00
Dianne Hackborn
22585947ff Add new "-swNNNdp" resource qualifier.
Change-Id: I0101e88ca9d8d44138bdcaf571f24b0352f4f6ce
2011-05-19 18:23:29 -07:00
Jamie Gennis
58c8dd2aa9 libutils: add a binary blob cache implementation.
This change adds an implementation of a cache that stores key/value
pairs of unstructured binary blobs.

Change-Id: Idd01fdabedfa3aed6d359a6efb0592967af52651
2011-05-17 16:58:37 -07:00
Jeff Brown
e959ed2533 Add initial API for stylus and mouse buttons.
Added the concept of pointer properties in a MotionEvent.
This is currently used to track the pointer tool type to enable
applications to distinguish finger touches from a stylus.

Button states are also reported to application as part of touch events.

There are no new actions for detecting changes in button states.
The application should instead query the button state from the
MotionEvent and take appropriate action as needed.

A good time to check the button state is on ACTION_DOWN.

As a side-effect, applications that do not support multiple buttons
will treat primary, secondary and tertiary buttons identically
for all touch events.

The back button on the mouse is mapped to KEYCODE_BACK
and the forward button is mapped to KEYCODE_FORWARD.

Added basic plumbing for the secondary mouse button to invoke
the context menu, particularly in lists.

Added clamp and split methods on MotionEvent to take care of
common filtering operations so we don't have them scattered
in multiple places across the framework.

Bug: 4260011
Change-Id: Ie992b4d4e00c8f2e76b961da0a902145b27f6d83
2011-05-13 12:11:17 -07:00
Dianne Hackborn
89178d4de2 am 46a282f3: am 0ed2e845: Merge "DO NOT MERGE. Integrate add new screen width/height in "dp" configs." into honeycomb-mr2
* commit '46a282f323bc05606e4fe1eba795bd9ac7c99819':
  DO NOT MERGE.  Integrate add new screen width/height in "dp" configs.
2011-05-13 11:21:26 -07:00
Dianne Hackborn
88c0d696cc DO NOT MERGE. Integrate add new screen width/height in "dp" configs.
You can now specify resource configuration variants "wNNNdp"
and "hNNNdp".  These are the minimum screen width/height in "dp"
units.  This allows you to do things like have your app adjust
its layout based only on the about of horizontal space available.

This introduces a new configuration change flag for screen size.
Note that this configuration change happens each time the orientation
changes.  Applications often say they handle the orientation change
to avoid being restarted at a screen rotation, and this will now
cause them to be restarted.  To address this, we assume the app can
handle this new config change if its target SDK version is < ICS.

Change-Id: I4acb73d82677b74092c1da9e4046a4951921f9f4
2011-05-12 18:39:51 -07:00
Mathias Agopian
cf46eb9817 fix onFrameAvailable
Change-Id: I391fe9f6684ac9fd4f91416ce18b583f7087d966
2011-05-11 18:01:51 -07:00
Mathias Agopian
68c7794183 Add SurfaceTexture logging
Change-Id: If1b74be5230813fb76429935d88b9d4a7c41700c
2011-05-11 18:01:51 -07:00
Mathias Agopian
8072711307 Implement {Surface|SurfaceTextureClient}::setSwapInterval()
Change-Id: I8382e346ddaa2c4c8ff56ac3ffd7f0109572f188
2011-05-11 18:01:51 -07:00
Mathias Agopian
b3e518c820 Add the concept of synchronous dequeueBuffer in SurfaceTexture
Change-Id: Ic94cbab092953243a0746e04bbe1b2eb0cc930ef
2011-05-11 18:01:51 -07:00
Mathias Agopian
eafabcdc16 unify SurfaceTexture and Surface
Change-Id: I49da2f5d8408e4cd7e148cfb777bb4ff68cd8f37
2011-05-11 18:01:51 -07:00
Mathias Agopian
c04f153353 Fix a bug where setgeometry couldn't be undone
This change the binder protocol between SurfaceTextureClient
and SurfaceTexture. dequeueBuffer() now takes the requested
parameters for the buffer. SurfaceTexture decides if the
buffer needs to be reallocated and does the allocation
if needed. In that case it returns BUFFER_NEEDS_REALLOCATION
to tell SurfaceTextureClient that it needs to call
requestBuffer (which all parameters have been removed) to
acquire a pointer to the buffer.

dequeueBuffer and requestBuffer could be folded into a single
IPC call, but we chose to optimize the case where buffers are
not created and avoid some complexity in the marshalling code.

Change-Id: I097a7f6f40a3491e10f3f3742eab33999286c304
2011-05-11 18:01:51 -07:00
Christopher Tate
d78797f6e6 Full local backup infrastructure
This is the basic infrastructure for pulling a full(*) backup of the
device's data over an adb(**) connection to the local device.  The
basic process consists of these interacting pieces:

1. The framework's BackupManagerService, which coordinates the
   collection of app data and routing to the destination.

2. A new framework-provided BackupAgent implementation called
   FullBackupAgent, which is instantiated in the target applications'
   processes in turn, and knows how to emit a datastream that contains
   all of the app's saved data files.

3. A new shell-level program called "bu" that is used to bridge from
   adb to the framework's Backup Manager.

4. adb itself, which now knows how to use 'bu' to kick off a backup
   operation and pull the resulting data stream to the desktop host.

5. A system-provided application that verifies with the user that
   an attempted backup/restore operation is in fact expected and to
   be allowed.

The full agent implementation is not used during normal operation of
the delta-based app-customized remote backup process.  Instead it's
used during user-confirmed *full* backup of applications and all their
data to a local destination, e.g. via the adb connection.

The output format is 'tar'.  This makes it very easy for the end
user to examine the resulting dataset, e.g. for purpose of extracting
files for debug purposes; as well as making it easy to contemplate
adding things like a direct gzip stage to the data pipeline during
backup/restore.  It also makes it convenient to construct and maintain
synthetic backup datasets for testing purposes.

Within the tar format, certain artificial conventions are used.
All files are stored within top-level directories according to
their semantic origin:

apps/pkgname/a/  : Application .apk file itself
apps/pkgname/obb/: The application's associated .obb containers
apps/pkgname/f/  : The subtree rooted at the getFilesDir() location
apps/pkgname/db/ : The subtree rooted at the getDatabasePath() parent
apps/pkgname/sp/ : The subtree rooted at the getSharedPrefsFile() parent
apps/pkgname/r/  : Files stored relative to the root of the app's file tree
apps/pkgname/c/  : Reserved for the app's getCacheDir() tree; not stored.

For each package, the first entry in the tar stream is a file called
"_manifest", nominally rooted at apps/pkgname.  This file contains some
metadata about the package whose data is stored in the archive.

The contents of shared storage can optionally be included in the tar
stream. It is placed in the synthetic location:

shared/...

uid/gid are ignored; app uids are assigned at install time, and the
app's data is handled from within its own execution environment, so
will automatically have the app's correct uid.

Forward-locked .apk files are never backed up.  System-partition
.apk files are not backed up unless they have been overridden by a
post-factory upgrade, in which case the current .apk *is* backed up --
i.e. the .apk that matches the on-disk data.  The manifest preceding
each application's portion of the tar stream provides version numbers
and signature blocks for version checking, as well as an indication
of whether the restore logic should expect to install the .apk before
extracting the data.

System packages can designate their own full backup agents.  This is
to manage things like the settings provider which (a) cannot be shut
down on the fly in order to do a clean snapshot of their file trees,
and (b) manage data that is not only irrelevant but actively hostile
to non-identical devices -- CDMA telephony settings would seriously
mess up a GSM device if emplaced there blind, for example.

When a full backup or restore is initiated from adb, the system will
present a confirmation UI that the user must explicitly respond to
within a short [~ 30 seconds] timeout.  This is to avoid the
possibility of malicious desktop-side software secretly grabbing a copy
of all the user's data for nefarious purposes.

(*) The backup is not strictly a full mirror.  In particular, the
    settings database is not cloned; it is handled the same way that
    it is in cloud backup/restore.  This is because some settings
    are actively destructive if cloned onto a different (or
    especially a different-model) device: telephony settings and
    AndroidID are good examples of this.

(**) On the framework side it doesn't care that it's adb; it just
    sends the tar stream to a file descriptor.  This can easily be
    retargeted around whatever transport we might decide to use
    in the future.

KNOWN ISSUES:

* the security UI is desperately ugly; no proper designs have yet
  been done for it
* restore is not yet implemented
* shared storage backup is not yet implemented
* symlinks aren't yet handled, though some infrastructure for
  dealing with them has been put in place.

Change-Id: Ia8347611e23b398af36ea22c36dff0a276b1ce91
2011-05-10 17:52:51 -07:00
Dianne Hackborn
db05e228a4 resolved conflicts for merge of 05be6d6f to master
Change-Id: Ic6a6c5bb300f6f1d43f9ed550b284282b4f16212
2011-05-09 19:00:59 -07:00
Dianne Hackborn
d97f6b4ef9 am 4907d1d5: am 0c6cbf41: Merge "Better compat mode part one: start scaling windows." into honeycomb-mr2
* commit '4907d1d5e2c7d244b07579b8c52153df69754e85':
  Better compat mode part one: start scaling windows.
2011-05-09 17:10:34 -07:00
Dianne Hackborn
16fe3c2c1f Better compat mode part one: start scaling windows.
First step of improving app screen size compatibility mode.  When
running in compat mode, an application's windows are scaled up on
the screen rather than being small with 1:1 pixels.

Currently we scale the application to fill the entire screen, so
don't use an even pixel scaling.  Though this may have some
negative impact on the appearance (it looks okay to me), it has a
big benefit of allowing us to now treat these apps as normal
full-screens apps and do the normal transition animations as you
move in and out and around in them.

This introduces fun stuff in the input system to take care of
modifying pointer coordinates to account for the app window
surface scaling.  The input dispatcher is told about the scale
that is being applied to each window and, when there is one,
adjusts pointer events appropriately as they are being sent
to the transport.

Also modified is CompatibilityInfo, which has been greatly
simplified to not be so insane and incomprehendible.  It is
now simple -- when constructed it determines if the given app
is compatible with the current screen size and density, and
that is that.

There are new APIs on ActivityManagerService to put applications
that we would traditionally consider compatible with larger screens
in compatibility mode.  This is the start of a facility to have
a UI affordance for a user to switch apps in and out of
compatibility.

To test switching of modes, there is a new variation of the "am"
command to do this: am screen-compat [on|off] [package]

This mode switching has the fundamentals of restarting activities
when it is changed, though the state still needs to be persisted
and the overall mode switch cleaned up.

For the few small apps I have tested, things mostly seem to be
working well.  I know of one problem with the text selection
handles being drawn at the wrong position because at some point
the window offset is being scaled incorrectly.  There are
probably other similar issues around the interaction between
two windows because the different window coordinate spaces are
done in a hacky way instead of being formally integrated into
the window manager layout process.

Change-Id: Ie038e3746b448135117bd860859d74e360938557
2011-05-09 17:03:24 -07:00
Iliyan Malchev
697526bc9e frameworks/base: android_native_buffer_t -> ANativeWindowBuffer
Change-Id: Idc2eabaa805bb6d308ebb315872623f28d428417
Signed-off-by: Iliyan Malchev <malchev@google.com>
2011-05-03 16:40:14 -07:00
Iliyan Malchev
ec10d231c0 frameworks/base: move ANativeWindow/android_native_buffer_t out
These definitions have been moved to system/core.

Change-Id: I021b6b5f2fd72d538b5ccdcb33860ebd3004d9ad
Signed-off-by: Iliyan Malchev <malchev@google.com>
2011-05-03 16:39:54 -07:00
Iliyan Malchev
41abd67302 frameworks/base: make the ANativeWindow query() method const
query() does not modify the object's data, so it needs to be a const method

Change-Id: I67c40a3c865461e6f1cc2193fd2d74286ff6ac8f
Signed-off-by: Iliyan Malchev <malchev@google.com>
2011-05-03 15:49:40 -07:00
Mathias Agopian
75c1535eb3 remove last traces of copybit
Change-Id: Ia0f13a0ee6f702256482b5eb29d7fa2aa840bfc7
2011-05-02 16:27:21 -07:00
Mathias Agopian
9cdb01da71 get rid of dependency on copybit HAL module
Change-Id: Ia608099a2426c11a91d33063ba53c93e1eccb428
2011-04-28 19:50:21 -07:00
Mathias Agopian
d5b421aaa7 fix typo in Vector<>:: push_back and push_front
parameter were inverted.

Change-Id: I867b01de5f58354bb9668fa662dd2a7d78dd3b37
2011-04-25 22:59:07 -07:00
Mathias Agopian
e60e1fd23d Add some basic STL compatibility to Vector<>
Change-Id: Iaf72623170ee415372c7989d7ba9ff627167449e
2011-04-25 15:28:17 -07:00
Mathias Agopian
0ef4e15a6c Get rid of the "pid" parameter from createSurface
Change-Id: I28635e3f803e6abe965d79998e305f54a202465d
2011-04-20 14:26:11 -07:00
Jeff Brown
96dfedc55c Merge "Initial checkin of spot presentation for touchpad gestures." 2011-04-19 15:37:32 -07:00
Jeff Brown
4815f2a6ad Initial checkin of spot presentation for touchpad gestures.
Added a new PointerIcon API (hidden for now) for loading
pointer icons.

Fixed a starvation problem in the native Looper's sendMessage
implementation which caused new messages to be posted ahead
of old messages sent with sendMessageDelayed.

Redesigned the touch pad gestures to be defined in terms of
more fluid finger / spot movements.  The objective is to reinforce
the natural mapping between fingers and spots which means there
must not be any discontinuities in spot motion relative to
the fingers.

Removed the SpotController stub and folded its responsibilities
into PointerController.

Change-Id: I5126b1e69d95252fda7f2a684c9287e239a57163
2011-04-19 15:35:51 -07:00
Mathias Agopian
7e3d7f341a Merge "changes to SurfaceTexture needed for unification with SF" 2011-04-18 19:51:26 -07:00
Andreas Huber
6e9eb7453f Merge "Parcel::appendFrom({const } Parcel *parcel, size_t, size_t)" 2011-04-18 08:12:36 -07:00
Mathias Agopian
a36a302e92 Merge "Fix a GraphicBuffer leak in SurfaceTexture" 2011-04-15 18:15:13 -07:00
Bjorn Bringert
a2ad6b74a3 Add Java API for writing TTS engines
This removes the old non-public C++ API for TTS
engines and replaces it with a Java API.

The new API is still @hidden, until it has been approved.

Bug: 4148636
Change-Id: I7614ff788e11f897e87052f684f1b4938d539fb7
2011-04-15 10:04:31 +01:00
Andreas Huber
51faf46e29 Parcel::appendFrom({const } Parcel *parcel, size_t, size_t)
As far as I can tell "parcel" isn't actually modified by the implementation.

Change-Id: Ib806eefdc13c97b932773e1dc9ca3a4aad4422b2
2011-04-13 10:21:56 -07:00
Kenny Root
81bc567745 resolved conflicts for merge of 18490fb9 to master
Change-Id: I6c68e6fb0f9c1182a955689bbffc161a8f30bd37
2011-04-12 12:51:08 -07:00
Kenny Root
f6bbefd581 resolved conflicts for merge of 87b3c0dc to honeycomb-plus-aosp
Change-Id: Ia1a0024aabf531438203eb9fea3a10dd15eabe53
2011-04-12 10:27:15 -07:00
Mathias Agopian
7a042bf324 changes to SurfaceTexture needed for unification with SF
- implement connect/disconnect
- implement missing query
- handle texture_2d in addition to texture_external_oes

Change-Id: I971a70821f00f22b01f5337de4a7d451177fec4d
2011-04-11 21:19:55 -07:00
Kenny Root
8a1a615176 am 08d9d9a4: Merge "Runtime resource overlay, iteration 1."
* commit '08d9d9a46250c4fad66e9b637e8898a3524c4286':
  Runtime resource overlay, iteration 1.
2011-04-11 15:33:19 -07:00
Mathias Agopian
4cb18881b5 Fix a GraphicBuffer leak in SurfaceTexture
This leak was intentional, it was there to deal with the fact that
some gralloc implementations don't track buffer handles with
file-descriptors so buffers needed to stay alive until there were
registered, which is not guaranteed by binder transactions.

In this new implementation, we use a small BBinder holding a
reference to the buffer, which with tuck into the parcel. This forces
the reference to stay alive until the parcel is destroyed, which
is guaranteed (by construction) to happen after the buffer is
registered.

this allows the public facing API to not expose the previous hack.

Change-Id: I1dd6cd83679a2b7457ad628169e2851acc027143
2011-04-08 19:28:04 -07:00
Mathias Agopian
b561dd29b5 Merge "remove more unused references to ISurface" 2011-04-06 12:22:29 -07:00
Dianne Hackborn
592e3fc150 Add new resource configurations for screen width/height in "dp".
You can now specify resource configuration variants "wNNNdp"
and "hNNNdp".  These are the minimum screen width/height in "dp"
units.  This allows you to do things like have your app adjust
its layout based only on the about of horizontal space available.

This introduces a new configuration change flag for screen size.
Note that this configuration change happens each time the orientation
changes.  Applications often say they handle the orientation change
to avoid being restarted at a screen rotation, and this will now
cause them to be restarted.  To address this, we assume the app can
handle this new config change if its target SDK version is < ICS.

Change-Id: I22f8afa136b4f274423978c570fa7c9855040496
2011-04-06 11:00:37 -07:00
Mathias Agopian
47d8730a24 remove more unused references to ISurface
Change-Id: I2201f1ca2bb8f203a081d94a0134f798778dfbef
2011-04-05 20:11:55 -07:00
Mathias Agopian
27fd410be4 Merge "SurfaceTexture can now force the client to request a buffer" 2011-04-01 14:58:43 -07:00
Mathias Agopian
a5c75c0162 SurfaceTexture can now force the client to request a buffer
SurfaceTexture now has the concept of default size a new method,
setDefaultBufferSize() to set it. When the default size is
changed, dequeueBuffer() will return a value telling the
client that it must ask for a new buffer.

The above only applies if the client has not
overriden the buffer size with setGeometry.

Change-Id: I520dc40363054b7e37fdb67d6a2e7bce70326e81
2011-04-01 14:43:35 -07:00
Jeff Brown
02988ec716 Merge "Add a little input event consistency verifier." 2011-04-01 12:56:35 -07:00
MÃ¥rten Kongstad
5f29c87ef2 Runtime resource overlay, iteration 1.
Runtime resource overlay allows unmodified applications to appear
as if they had been compiled with additional resources defined. See
libs/utils/README for more information.

This commit is the first iteration of runtime resource overlay. It
provides the actual overlay modifications and loading of trusted overlay
packages (ie residing in /vendor) targeting framework-res.apk.

This commit loads exactly one overlay package. The overlay,
if present, must target framework-res.apk and be located at
/vendor/overlay/framework/framework-res.apk.

Change-Id: If26ee7754813004a96c043dba37fbe99fa3919db
2011-04-01 14:12:10 +02:00
Jeff Brown
3847f62209 Add a little input event consistency verifier.
The idea is to assist with debugging by identifying cases in which
the input event stream is corrupted.

Change-Id: I0a00e52bbe2716be1b3dfc7c02a754492d8e7f1f
2011-03-31 19:57:00 -07:00
Russell Brenner
7faee43a9d am c6b22e27: Updated JBQ\'s original SurfaceTexture stubs to make webkit MR1 buildable
* commit 'c6b22e2727bd3730edd5ad72831a9bb4670d00f3':
  Updated JBQ's original SurfaceTexture stubs to make webkit MR1 buildable
2011-03-31 18:55:26 -07:00
Russell Brenner
0686717d79 Updated JBQ's original SurfaceTexture stubs to make webkit MR1 buildable
Change-Id: If1c1610efcc0e0bc6de88c75712baed91624b1a7
2011-03-31 17:40:08 -07:00
Jeff Brown
8f2fff35b0 Merge "Add input filter mechanism for accessibility." 2011-03-30 17:20:56 -07:00
Jeff Brown
37159af66d Add input filter mechanism for accessibility.
This patch adds a mechanism for capturing, filtering, transforming
and injecting input events at a very low level before the input
dispatcher attempts to deliver them to applications.  At this time,
the mechanism is only intended to be used by the accessibility
system to implement built-in system-level accessibility affordances.

The accessibility input filter is currently just a stub.
It logs the input events receives and reinjects them unchanged,
except that it transforms KEYCODE_Q into KEYCODE_Z.

Currently, the accessibility input filter is installed whenever
accessibility is enabled.  We'll probably want to change that
so it only enables the input filter when a screen reader is
installed and we want touch exploration.

Change-Id: I35764fdf75522b69d09ebd78c9766eb7593c1afe
2011-03-30 16:55:15 -07:00
Mathias Agopian
1cd921eab3 Revert "retire android_native_window_t"
this type is still used by partner's source trees.
we will get rid of it in next release's timeframe.

This reverts commit 7b49b976277cb3538242151e7dbd24681ddec73e.
2011-03-30 15:28:21 -07:00
Iliyan Malchev
5cfbdc87d6 retire android_native_window_t
Change-Id: I232c526168e1a93977d1c2d0fa74c8937cdeb23b
Signed-off-by: Iliyan Malchev <malchev@google.com>
2011-03-23 16:43:20 -07:00
Jeff Brown
f98f1364f8 Merge "Refactor how timeouts are calculated." 2011-03-17 20:16:42 -07:00
Jeff Brown
c0a5e8df03 Refactor how timeouts are calculated.
Added a timeout mechanism to EventHub and InputReader so that
InputMappers can request timeouts to perform delayed processing of
input when needed.

Change-Id: Iec2045baaf4e67690b15eef3c09a58d5cac76897
2011-03-17 17:29:09 -07:00
Eino-Ville Talvala
edc5ac145b Merge "Add support for timestamps into SurfaceTexture." 2011-03-17 15:52:34 -07:00
Eino-Ville Talvala
1d01a12e71 Add support for timestamps into SurfaceTexture.
API addition: The timestamps are represented as nanoseconds from some
arbitrary time point. Like the SurfaceTexture transform matrix, the
timestamp retrieved by getTimestamp is for the last frame sent to the
GL texture using updateTexImage().

Camera HAL change: Expect vendors to set these timestamps using
native_window_set_buffers_timestamp().  For now, they are
autogenerated by SurfaceTextureClient if set_buffers_timestamp() is
never called, but such timing is likely not accurate enough to pass a
CTS test.

bug:3300707

Change-Id: Ife131a0c2a826ac27342e11b8a6c42ff49e1bea7
2011-03-17 13:10:03 -07:00
Mathias Agopian
939fee8819 am e22aa623: am 25594e19: am f40e638e: fix [4093196] Device lock up - log spam with SharedBufferStack: waitForCondition(LockCondition) timed out
* commit 'e22aa62362a3007ee59ac62d4b5969e216987995':
  fix [4093196] Device lock up - log spam with SharedBufferStack: waitForCondition(LockCondition) timed out
2011-03-17 00:13:49 -07:00
Mathias Agopian
d0b55c011a fix [4093196] Device lock up - log spam with SharedBufferStack: waitForCondition(LockCondition) timed out
a memory corruption happned when the buffer pool was resized
(like when playing a video or using camera) and there was
no current active buffer. In this case, the faulty code
would index into an array at position -1 which corrupted
24 bytes of data.

also improved region validation code (ifdef'ed out by default)

Bug: 4093196
Change-Id: I915c581d131148959d720e00e3892e9186ab733d
2011-03-17 00:04:42 -07:00
Romain Guy
043e3d42f1 am 72064c66: am b0204d0a: am c2b91a61: Merge "Modify the GL renderer\'s functor to pass the clip to WebView" into honeycomb-mr1
* commit '72064c66e20b9cc86900a9d833c228c345a2b2a4':
  Modify the GL renderer's functor to pass the clip to WebView
2011-03-16 17:31:30 -07:00
Romain Guy
a08152f43c Modify the GL renderer's functor to pass the clip to WebView
Change-Id: If5efe399ca58f3000b2883e24e9f3736a2025184
2011-03-16 15:31:33 -07:00
Jeff Brown
5aaab9c6d8 Add 3D mode key and others.
Related to an AOSP change request.

Change-Id: I3f4f84b56a1af626a8783f5ecbb823eb12ba9fbe
2011-03-16 11:31:42 -07:00
Jeff Brown
e3d4a68f2d Merge "Improve VelocityTracker numerical stability." 2011-03-15 20:01:16 -07:00
Jeff Brown
1593354388 Improve VelocityTracker numerical stability.
Replaced VelocityTracker with a faster and more accurate
native implementation.  This avoids the duplicate maintenance
overhead of having two implementations.

The new algorithm requires that the sample duration be at least
10ms in order to contribute to the velocity calculation.  This
ensures that the velocity is not severely overestimated when
samples arrive in bursts.

The new algorithm computes the exponentially weighted moving
average using weights based on the relative duration of successive
sample periods.

The new algorithm is also more careful about how it handles
individual pointers going down or up and their effects on the
collected movement traces.  The intent is to preserve the last
known velocity of pointers as they go up while also ensuring
that other motion samples do not count twice in that case.

Bug: 4086785
Change-Id: I2632321232c64d6b8faacdb929e33f60e64dcdd3
2011-03-15 19:59:47 -07:00
Glenn Kasten
77b6f0a9ed am 7d7dcb5e: am 4528a7db: Merge "Bug 4016329 do full string comparisons" into honeycomb-mr1
* commit '7d7dcb5ea891ad4c3252ed832ebd06accc96153d':
  Bug 4016329 do full string comparisons
2011-03-15 13:51:17 -07:00
Glenn Kasten
ad4c66d8bb Merge "Bug 4016329 do full string comparisons" into honeycomb-mr1 2011-03-15 13:44:58 -07:00
Jamie Gennis
3f13cf1be5 am c570ee21: am 41a894ad: am 75597105: Merge "SurfaceTextureClient: Add ISurfaceTexture getter." into honeycomb-mr1
* commit 'c570ee21e2c2b9802c9d1f58dba024e884b225e6':
  SurfaceTextureClient: Add ISurfaceTexture getter.
2011-03-15 10:45:01 -07:00
Jamie Gennis
cefc876234 am ceb7cb14: am 02805a40: Merge "ANativeWindow: add query for the concrete type." into honeycomb-mr1
* commit 'ceb7cb1460484eda1a3cb9cd271d7caf3a3dcbd1':
  ANativeWindow: add query for the concrete type.
2011-03-15 10:42:06 -07:00
Glenn Kasten
bb959f5b10 Bug 4016329 do full string comparisons
Use full string comparisons instead of partial for
  file extension and MIME type.
Do case-insensitive comparison of MIME type and file extensions.
Fix error in comment for String8::getPathExtension.
Remove dead code -- StringTokenizer is unused.

Change-Id: I322be6235abbdaab5f7eafa48926dbb2cf46dc29
2011-03-14 17:59:51 -07:00
Jamie Gennis
bae774eb20 SurfaceTextureClient: Add ISurfaceTexture getter.
This change adds a getter method to SurfaceTextureClient to get the
ISurfaceTexture object with which the SurfaceTextureClient is
communicating.

Bug: 4086509
Change-Id: Ifec621e0fe5392a5be56b2348fdc54067cbebcdd
2011-03-14 17:47:11 -07:00
Jamie Gennis
391bbe2246 ANativeWindow: add query for the concrete type.
This change adds a query to the ANativeWindow interface for getting the
concrete type of the ANativeWindow.

Bug: 4086509
Change-Id: I64aa86d72fbca3b52a98e1fc35608737781a3178
2011-03-14 17:47:11 -07:00
Jeff Brown
fa773aa745 Use touch pad gestures to manipulate the pointer.
1. Single finger tap performs a click.
2. Single finger movement moves the pointer (hovers).
3. Button press plus movement performs click or drag.
   While dragging, the pointer follows the finger that is moving
   fastest.  This is important if there are additional fingers
   down on the touch pad for the purpose of applying force
   to an integrated button underneath.
4. Two fingers near each other moving in the same direction
   are coalesced as a swipe gesture under the pointer.
5. Two or more fingers moving in arbitrary directions are
   transformed into touches in the vicinity of the pointer.
   This makes scale/zoom and rotate gestures possible.

Added a native VelocityTracker implementation to enable intelligent
switching of the active pointer during drags.

Change-Id: I5ada57e7f2bdb9b0a791843eb354a8c706b365dc
2011-03-14 14:12:03 -07:00
Jeff Brown
15a4fd40c7 am e6f0ae12: am efd3266b: Input improvements and bug fixes.
* commit 'e6f0ae12b18819424dd8395b433a8fc9caefa77b':
  Input improvements and bug fixes.
2011-03-09 18:39:46 -08:00
Jeff Brown
46689da7ee Input improvements and bug fixes.
Associate each motion axis with the source from which it comes.
It is possible for multiple sources of the same device to define
the same axis.  This fixes new API that was introduced in MR1.
(Bug: 4066146)

Fixed a bug that might cause a segfault when using a trackball.

Only fade out the mouse pointer when touching the touch screen,
ignore other touch pads.

Changed the plural "sources" to "source" in several places in
the InputReader where we intend to refer to a particular source
rather than to a combination of sources.

Improved the batching code to support batching events from different
sources of the same device in parallel.  (Bug: 3391564)

Change-Id: I0189e18e464338f126f7bf94370b928e1b1695f2
2011-03-09 18:30:28 -08:00
Jamie Gennis
7488244282 am 7b13e27e: am 6167a390: Merge "ANativeWindow: add queues-to-window-composer check." into honeycomb-mr1
* commit '7b13e27ee4a42c205b4a20d145610e8c912e7b0c':
  ANativeWindow: add queues-to-window-composer check.
2011-03-09 15:03:04 -08:00
Jamie Gennis
ec8a5ef78d Merge "ANativeWindow: add queues-to-window-composer check." into honeycomb-mr1 2011-03-09 14:47:56 -08:00
Jamie Gennis
134f042286 ANativeWindow: add queues-to-window-composer check.
This change adds a new 'method' to the ANativeWindow interface to check
whether buffers queued to the window will be sent directly to the system
window compositor.

Change-Id: I4d4b199e328c110b68b250029aea650f03c8724d
Bug: 3495535
2011-03-08 16:49:51 -08:00
Romain Guy
8c5cffc2e5 am d00353fe: am bc8a8e8c: Merge "Add support for partial invalidates in WebView Bug #3461349" into honeycomb-mr1
* commit 'd00353fe3191571a6773ef2d11921cfcff260bc4':
  Add support for partial invalidates in WebView Bug #3461349
2011-03-07 22:45:52 -08:00
Romain Guy
8a2a2f4689 Merge "Add support for partial invalidates in WebView Bug #3461349" into honeycomb-mr1 2011-03-07 22:40:27 -08:00
Romain Guy
9fb2277f39 Add support for partial invalidates in WebView
Bug #3461349

This change also fixes two bugs that prevented partial invalidates
from working with other views. Both bugs were in our EGL implementation:
they were preventing the caller from comparing the current context/surface
with another context/surface. This was causing HardwareRenderer to always
redraw the entire screen.

Change-Id: I33e096b304d4a0b7e6c8f92930f71d2ece9bebf5
2011-03-07 18:09:03 -08:00
Mathias Agopian
5f1e78d730 am df6410dc: Merge "Fix [3513017] in lockscreen but showing empty launcher (live wallpaper) only" into gingerbread
* commit 'df6410dce3dae0bdb7e13118b3878079a1dcce03':
  Fix [3513017] in lockscreen but showing empty launcher (live wallpaper) only
2011-03-07 18:04:06 -08:00
Mathias Agopian
ee65ac8a71 Fix [3513017] in lockscreen but showing empty launcher (live wallpaper) only
37c2a37 fix [3408713] Dialog window invisible sometimes
d35c666 fix [3385504] Surface flinger hang when adding dim surface
1723b04 fix [3389263] OMX.Nvidia.h264.decode fails to shutdown
1b0114f fix a surface leak in SurfaceFlinger

Bug: 3513017

Change-Id: Ia13ed8c9cdcb1f484e177cdcaff687e7c88a10c3
2011-03-07 16:56:16 -08:00
Jeff Brown
e89d1041dd Joystick tweaks. (DO NOT MERGE)
Ensure that the joystick can always reach -1.0, 0.0 and 1.0 positions
even when noise filtering is applied.  (Bug: 3514510)

Add support for a few more standard axes.

Add additional mapping modes for axes.
Some axes are inverted from standard interpretation
or are actually intended to be split into two distict axes
such as left/right trigger controls or accelerator/brake.

Add key layout file for a G25 racing wheel and XBox 360 controller
to tweak behavior.  They work fine without them but the axis mappings
are not ideal.

Change-Id: I0fddd90309af4dc14d35f34fe99ed6e521c0b7c7
2011-03-04 19:12:41 -08:00
Jeff Brown
8bb99ad892 Joystick tweaks.
Ensure that the joystick can always reach -1.0, 0.0 and 1.0 positions
even when noise filtering is applied.  (Bug: 3514510)

Add support for a few more standard axes.

Add additional mapping modes for axes.
Some axes are inverted from standard interpretation
or are actually intended to be split into two distict axes
such as left/right trigger controls or accelerator/brake.

Add key layout file for a G25 racing wheel and XBox 360 controller
to tweak behavior.  They work fine without them but the axis mappings
are not ideal.

Change-Id: Id4c86a0a272331c680039a9bde6815bb7eba44ab
2011-03-04 18:53:32 -08:00
Fabrice Di Meglio
b83025cf80 Merge "Add TextLayout Cache" 2011-03-03 12:21:15 -08:00
Jeff Brown
d5ed285606 Wake screen from external HID peripherals.
Added some plumbing to enable the policy to intercept motion
events when the screen is off to handle wakeup if needed.

Added a basic concept of an external device to limit the scope
of the wakeup policy to external devices only.  The wakeup policy
for internal devices should be based on explicit rules such as
policy flags in key layout files.

Moved isTouchEvent to native.

Ensure the dispatcher sends the right event type to userActivity
for non-touch pointer events like HOVER_MOVE and SCROLL.

Bug: 3193114
Change-Id: I15dbd48a16810dfaf226ff7ad117d46908ca4f86
2011-03-02 19:57:07 -08:00