Commit Graph

15 Commits

Author SHA1 Message Date
Tim Kilbourn 063ff53d0b Pass through availability of audio mic for input devices.
Bug: 15374820
Change-Id: Id2ca6da10165e3a887ebfbb18f663a3bf316ac79
2015-04-09 10:02:16 -07:00
Jeff Brown c9aa628d06 Cancel touch events when a low-level touch gesture occurs.
When the touch firmware or driver sends a key event that is triggered
by a low-level gesture such as a palm slap.  For this to work, the
touch device's .kl file must specify the "GESTURE" flag for each
key that is produced by a gesture.

Note that the "VIRTUAL" flag should also be specified for any such
keys for which we would like to generate haptic feedback.

eg. key 142   SLEEP   VIRTUAL GESTURE

Bug: 19264992
Change-Id: Ief494ec7e3ca66d2358a1001fdfae4f263ee1cd1
2015-02-12 11:27:24 -08:00
Michael Wright 3da3b8436c Fix type for temp variable
Change-Id: I8e2d229da326e5182692f94660336169fb249da7
2014-08-29 16:16:26 -07:00
Michael Wright bcbf97ef8f Add logging for switch state
Bug: 17004602
Change-Id: I15c9feb7b28274183742936c20e34e7fb07e0b70
2014-08-29 14:31:32 -07:00
Michael Wright 872db4f11e Move key attribute information out of native.
Native doesn't ever actually care about the attributes of keys, so
move all of it up into the managed layer and move all of the key
names down so they're defined once.

Change-Id: Ic8ded13ce050b2b98744735ff50d11e8d882d7d5
2014-04-22 16:55:36 -07:00
Narayan Kamath 37764c71a0 Cherry pick parts of f5df700e6ce.
This is logically a part of the merge conflict resolution for
22d07464 to master. These files moved across git repositories.

Change-Id: Id95bfa0bf503295f2c02a201f4bec5243d169ec4
2014-03-27 14:27:42 +00:00
Mark Salyzyn 41d2f80739 inputflinger: 64 bit compile issues
Change-Id: I73c37eb19b28d987ff13632a999e71d6c96cc3e0
2014-03-21 15:34:51 -07:00
Michael Wright dcfcf5d0ae Add idc config option for handling key repeats
Bug: 13285870
Change-Id: I3c1cd5fb0a02dfb3432c1f04d0eef2d4970857ea
2014-03-20 01:14:06 +00:00
Jason Gerecke 71b16e81f9 Support unique calibration per orientation
Updates the format of the calibration XML to store the Surface rotation
that a specific calibration applies to. Also updates the API to require
a rotation value for get/set, and has the native framework supply this
according to the current rotation whenever it changes.

Change-Id: If38563ceba27c9d8a75f9fd7928c8d7c9d187afb
2014-03-10 16:25:49 -07:00
Jason Gerecke 12d6baa9b8 Initialize mAffineTransform and update on modification
This patch causes the InputReader to update its mAffineTransform to reflect
the currently-set calibration on startup and whenever its value is changed
through the InputManagerService.

Change-Id: I4719122a28afa9833772040f0433780a84240b9d
2014-03-10 14:23:59 -07:00
Jason Gerecke af126fb538 Introduce mAffineCalibration for location calibration
The variable mAffineCalibration describes the affine transformation
that should be applied to the raw X/Y location in order to get it
into a calibrated state.

Change-Id: I68aa43420ffe7fcaa1ada4acd7390d37e6966a1f
2014-03-10 14:23:57 -07:00
Jeff Brown c5e2442e59 Add touch.wake IDC property to control wakeup.
Normally we do not wake the device when the internal touch screen is
touched.  This behavior can now be configured by setting a property
in the input device configuration file.  Add the following line to
the IDC file to enable an initial touch to wake the device from sleep.

  touch.wake = 1

Change-Id: Ifd6d4f51afacd30d85f475725a66e6fcccde9cbb
2014-02-26 18:49:36 -08:00
Michael Wright d02c5b6aac Move inputservice over to frameworks/native
Add all of the underlying input system pieces, minux PointerController and
SpriteController, to inputflinger. This is in preparation for moving input to
its own process and the addition of the input HAL.

Try 2.

Change-Id: I5f571fe86eb570885ae994e1f0552fb558930346
2014-02-11 10:47:14 -08:00
Michael Wright 1b1fe314c4 Revert "Move inputservice over to frameworks/native"
This reverts commit 2dceb67f1f.
2014-02-10 15:08:18 -08:00
Michael Wright 2dceb67f1f Move inputservice over to frameworks/native
Add all of the underlying input system pieces, minux PointerController and
SpriteController, to inputflinger. This is in preparation for moving input to
its own process and the addition of the input HAL.

Change-Id: I1419a740b38756bd0d54fef5f5ca337e6815b1b0
2014-02-10 14:12:49 -08:00