Commit Graph

6 Commits

Author SHA1 Message Date
Mathias Agopian
1ac8b72f4f fix EGL debugger
always use GL_RGBA, GL_UNSIGNED_BYTE for screen capture
and make sure to handle GL_BGRA_EXT used on some gpu.

Change-Id: If9c973677fec8a5c4e72be22e7ef7d4bf5f008f4
2011-09-19 14:44:37 -07:00
David Li
c2ca836b17 GLES2Dbg: added CaptureDraw and CaptureSwap options
CaptureDraw specifies how many glDrawArrays/Elements to glReadPixel
CaptureSwap similarly applies to eglSwapBuffers

Change-Id: Ie7a7e3392b4ecdc0659dcee04f4bab97c35267dc
Signed-off-by: David Li <davidxli@google.com>
2011-04-12 15:56:10 -07:00
David Li
ebcfe2d632 GLES2Dbg: added SETPROP expectResponse
to allow "stepping" in functions.
Also fix bug in reference frame.

Change-Id: Ia33620eaf2c5f4e615f7aad2df277b6afc617060
Signed-off-by: David Li <davidxli@google.com>
2011-03-22 18:42:22 -07:00
David Li
8b27d3592d GLES2Dbg: added reference frame for glReadPixels
Change-Id: I37398d8d835e54a1764dfabd617fdc2c640864c2
2011-03-22 18:42:03 -07:00
David Li
85f33a7168 GLES2Debugger: Make command exchange async to improve performance.
In message loop, use select to check for available commands from client,
 rather than always expecting commands in eglSwapBuffers.

Change-Id: Ifc34dd77c2528c8b9c71f594e3eda4f93400cd2b
Signed-off-by: David Li <davidxli@google.com>
2011-03-11 11:09:09 -08:00
David Li
b33d5cff62 Added screenshot after glDraw* option to GLES2 Debugger
Also added timing mode option using utils/Timers.h.
Factored out common code to reduce size.
Improved Protobuf message.
Uploads data from glBufferData and glBufferSubData.

Change-Id: Iaae5e706235d942df81c7eada7223fb0b0583911
Signed-off-by: David Li <davidxli@google.com>
2011-03-04 17:50:48 -08:00