Fix pointer index when splitting secondary pointers.
Change-Id: Ib01e810ea5b64501b1303000bbef0f0a1db2114e
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@ -1916,6 +1916,14 @@ InputDispatcher::splitMotionEvent(const MotionEntry* originalMotionEntry, BitSet
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// The first/last pointer went down/up.
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action = maskedAction == AMOTION_EVENT_ACTION_POINTER_DOWN
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? AMOTION_EVENT_ACTION_DOWN : AMOTION_EVENT_ACTION_UP;
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} else {
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// A secondary pointer went down/up.
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uint32_t splitPointerIndex = 0;
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while (pointerId != splitPointerIds[splitPointerIndex]) {
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splitPointerIndex += 1;
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}
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action = maskedAction | (splitPointerIndex
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<< AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
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}
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} else {
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// An unrelated pointer changed.
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