don't error out when eglTerminate()ing an already terminated display
so says the EGL specification, section 3.2 Change-Id: Ice60530f8f6e47b4e14e06d2ab8eba799a7688a6
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@ -263,7 +263,13 @@ EGLBoolean egl_display_t::terminate() {
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Mutex::Autolock _l(lock);
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Mutex::Autolock _l(lock);
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if (refs == 0) {
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if (refs == 0) {
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return setError(EGL_NOT_INITIALIZED, EGL_FALSE);
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/*
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* From the EGL spec (3.2):
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* "Termination of a display that has already been terminated,
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* (...), is allowed, but the only effect of such a call is
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* to return EGL_TRUE (...)
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*/
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return EGL_TRUE;
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}
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}
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// this is specific to Android, display termination is ref-counted.
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// this is specific to Android, display termination is ref-counted.
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