am 330dd304: Revert "fix [2793164] Spam 2x/second with TOT master in SurfaceFlinger"
Merge commit '330dd304a471d260a73e342a240921c03c825f99' into gingerbread-plus-aosp * commit '330dd304a471d260a73e342a240921c03c825f99': Revert "fix [2793164] Spam 2x/second with TOT master in SurfaceFlinger"
This commit is contained in:
commit
fdabbe8810
@ -6,7 +6,6 @@ LOCAL_SRC_FILES:= \
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DisplayHardware/DisplayHardware.cpp \
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DisplayHardware/DisplayHardwareBase.cpp \
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BlurFilter.cpp.arm \
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GLExtensions.cpp \
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Layer.cpp \
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LayerBase.cpp \
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LayerBuffer.cpp \
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|
@ -40,8 +40,6 @@
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#include <hardware/overlay.h>
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#include <hardware/gralloc.h>
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#include "GLExtensions.h"
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using namespace android;
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@ -75,8 +73,7 @@ void checkEGLErrors(const char* token)
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DisplayHardware::DisplayHardware(
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const sp<SurfaceFlinger>& flinger,
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uint32_t dpy)
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: DisplayHardwareBase(flinger, dpy),
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mFlags(0)
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: DisplayHardwareBase(flinger, dpy), mFlags(0)
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{
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init(dpy);
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}
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@ -100,9 +97,6 @@ void DisplayHardware::init(uint32_t dpy)
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{
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mNativeWindow = new FramebufferNativeWindow();
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framebuffer_device_t const * fbDev = mNativeWindow->getDevice();
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mDpiX = mNativeWindow->xdpi;
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mDpiY = mNativeWindow->ydpi;
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mRefreshRate = fbDev->fps;
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mOverlayEngine = NULL;
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hw_module_t const* module;
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@ -110,11 +104,6 @@ void DisplayHardware::init(uint32_t dpy)
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overlay_control_open(module, &mOverlayEngine);
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}
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EGLint w, h, dummy;
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EGLint numConfigs=0;
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EGLSurface surface;
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EGLContext context;
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// initialize EGL
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EGLint attribs[] = {
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EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
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@ -132,6 +121,11 @@ void DisplayHardware::init(uint32_t dpy)
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}
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}
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EGLint w, h, dummy;
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EGLint numConfigs=0;
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EGLSurface surface;
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EGLContext context;
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// TODO: all the extensions below should be queried through
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// eglGetProcAddress().
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@ -150,6 +144,22 @@ void DisplayHardware::init(uint32_t dpy)
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eglGetConfigAttrib(display, config, EGL_BLUE_SIZE, &b);
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eglGetConfigAttrib(display, config, EGL_ALPHA_SIZE, &a);
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/*
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* Gather EGL extensions
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*/
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const char* const egl_extensions = eglQueryString(
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display, EGL_EXTENSIONS);
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LOGI("EGL informations:");
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LOGI("# of configs : %d", numConfigs);
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LOGI("vendor : %s", eglQueryString(display, EGL_VENDOR));
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LOGI("version : %s", eglQueryString(display, EGL_VERSION));
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LOGI("extensions: %s", egl_extensions);
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LOGI("Client API: %s", eglQueryString(display, EGL_CLIENT_APIS)?:"Not Supported");
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LOGI("EGLSurface: %d-%d-%d-%d, config=%p", r, g, b, a, config);
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if (mNativeWindow->isUpdateOnDemand()) {
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mFlags |= PARTIAL_UPDATES;
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}
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@ -164,8 +174,6 @@ void DisplayHardware::init(uint32_t dpy)
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*/
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surface = eglCreateWindowSurface(display, config, mNativeWindow.get(), NULL);
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eglQuerySurface(display, surface, EGL_WIDTH, &mWidth);
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eglQuerySurface(display, surface, EGL_HEIGHT, &mHeight);
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if (mFlags & PARTIAL_UPDATES) {
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// if we have partial updates, we definitely don't need to
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@ -179,6 +187,31 @@ void DisplayHardware::init(uint32_t dpy)
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mFlags |= BUFFER_PRESERVED;
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}
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}
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eglQuerySurface(display, surface, EGL_WIDTH, &mWidth);
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eglQuerySurface(display, surface, EGL_HEIGHT, &mHeight);
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#ifdef EGL_ANDROID_swap_rectangle
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if (strstr(egl_extensions, "EGL_ANDROID_swap_rectangle")) {
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if (eglSetSwapRectangleANDROID(display, surface,
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0, 0, mWidth, mHeight) == EGL_TRUE) {
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// This could fail if this extension is not supported by this
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// specific surface (of config)
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mFlags |= SWAP_RECTANGLE;
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}
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}
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// when we have the choice between PARTIAL_UPDATES and SWAP_RECTANGLE
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// choose PARTIAL_UPDATES, which should be more efficient
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if (mFlags & PARTIAL_UPDATES)
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mFlags &= ~SWAP_RECTANGLE;
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#endif
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LOGI("flags : %08x", mFlags);
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mDpiX = mNativeWindow->xdpi;
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mDpiY = mNativeWindow->ydpi;
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mRefreshRate = fbDev->fps;
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/* Read density from build-specific ro.sf.lcd_density property
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* except if it is overridden by qemu.sf.lcd_density.
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@ -201,67 +234,49 @@ void DisplayHardware::init(uint32_t dpy)
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context = eglCreateContext(display, config, NULL, NULL);
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/*
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* Gather OpenGL ES extensions
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*/
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eglMakeCurrent(display, surface, surface, context);
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const char* const gl_extensions = (const char*)glGetString(GL_EXTENSIONS);
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const char* const gl_renderer = (const char*)glGetString(GL_RENDERER);
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LOGI("OpenGL informations:");
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LOGI("vendor : %s", glGetString(GL_VENDOR));
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LOGI("renderer : %s", gl_renderer);
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LOGI("version : %s", glGetString(GL_VERSION));
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LOGI("extensions: %s", gl_extensions);
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glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize);
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glGetIntegerv(GL_MAX_VIEWPORT_DIMS, &mMaxViewportDims);
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LOGI("GL_MAX_TEXTURE_SIZE = %d", mMaxTextureSize);
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LOGI("GL_MAX_VIEWPORT_DIMS = %d", mMaxViewportDims);
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if (strstr(gl_extensions, "GL_ARB_texture_non_power_of_two")) {
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mFlags |= NPOT_EXTENSION;
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}
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#ifdef EGL_ANDROID_image_native_buffer
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if (strstr( gl_extensions, "GL_OES_EGL_image") &&
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(strstr(egl_extensions, "EGL_KHR_image_base") ||
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strstr(egl_extensions, "EGL_KHR_image")) &&
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strstr(egl_extensions, "EGL_ANDROID_image_native_buffer")) {
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mFlags |= DIRECT_TEXTURE;
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}
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#else
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#warning "EGL_ANDROID_image_native_buffer not supported"
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#endif
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// Unbind the context from this thread
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eglMakeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
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mDisplay = display;
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mConfig = config;
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mSurface = surface;
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mContext = context;
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mFormat = fbDev->format;
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mPageFlipCount = 0;
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/*
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* Gather OpenGL ES extensions
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*/
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eglMakeCurrent(display, surface, surface, context);
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GLExtensions& extensions(GLExtensions::getInstance());
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extensions.initWithGLStrings(
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glGetString(GL_VENDOR),
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glGetString(GL_RENDERER),
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glGetString(GL_VERSION),
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glGetString(GL_EXTENSIONS),
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eglQueryString(display, EGL_VENDOR),
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eglQueryString(display, EGL_VERSION),
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eglQueryString(display, EGL_EXTENSIONS));
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glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize);
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glGetIntegerv(GL_MAX_VIEWPORT_DIMS, &mMaxViewportDims);
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#ifdef EGL_ANDROID_swap_rectangle
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if (extensions.hasExtension("EGL_ANDROID_swap_rectangle")) {
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if (eglSetSwapRectangleANDROID(display, surface,
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0, 0, mWidth, mHeight) == EGL_TRUE) {
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// This could fail if this extension is not supported by this
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// specific surface (of config)
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mFlags |= SWAP_RECTANGLE;
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}
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}
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// when we have the choice between PARTIAL_UPDATES and SWAP_RECTANGLE
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// choose PARTIAL_UPDATES, which should be more efficient
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if (mFlags & PARTIAL_UPDATES)
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mFlags &= ~SWAP_RECTANGLE;
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#endif
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LOGI("EGL informations:");
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LOGI("# of configs : %d", numConfigs);
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LOGI("vendor : %s", extensions.getEglVendor());
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LOGI("version : %s", extensions.getEglVersion());
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LOGI("extensions: %s", extensions.getEglExtension());
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LOGI("Client API: %s", eglQueryString(display, EGL_CLIENT_APIS)?:"Not Supported");
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LOGI("EGLSurface: %d-%d-%d-%d, config=%p", r, g, b, a, config);
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LOGI("OpenGL informations:");
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LOGI("vendor : %s", extensions.getVendor());
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LOGI("renderer : %s", extensions.getRenderer());
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LOGI("version : %s", extensions.getVersion());
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LOGI("extensions: %s", extensions.getExtension());
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LOGI("GL_MAX_TEXTURE_SIZE = %d", mMaxTextureSize);
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LOGI("GL_MAX_VIEWPORT_DIMS = %d", mMaxViewportDims);
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LOGI("flags = %08x", mFlags);
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// Unbind the context from this thread
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eglMakeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
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}
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/*
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@ -29,8 +29,6 @@
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#include <pixelflinger/pixelflinger.h>
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#include "GLExtensions.h"
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#include "DisplayHardware/DisplayHardwareBase.h"
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struct overlay_control_device_t;
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@ -45,11 +43,13 @@ class DisplayHardware : public DisplayHardwareBase
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{
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public:
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enum {
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COPY_BITS_EXTENSION = 0x00000008,
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BUFFER_PRESERVED = 0x00010000,
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PARTIAL_UPDATES = 0x00020000, // video driver feature
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SLOW_CONFIG = 0x00040000, // software
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SWAP_RECTANGLE = 0x00080000,
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DIRECT_TEXTURE = 0x00000002,
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COPY_BITS_EXTENSION = 0x00000008,
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NPOT_EXTENSION = 0x00000100,
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BUFFER_PRESERVED = 0x00010000,
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PARTIAL_UPDATES = 0x00020000, // video driver feature
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SLOW_CONFIG = 0x00040000, // software
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SWAP_RECTANGLE = 0x00080000,
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};
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DisplayHardware(
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|
@ -1,133 +0,0 @@
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/*
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* Copyright (C) 2010 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
|
||||
*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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||||
* Unless required by applicable law or agreed to in writing, software
|
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* distributed under the License is distributed on an "AS IS" BASIS,
|
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
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*/
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#include <stdlib.h>
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#include <stdio.h>
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#include <stdint.h>
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#include "GLExtensions.h"
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namespace android {
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// ---------------------------------------------------------------------------
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ANDROID_SINGLETON_STATIC_INSTANCE( GLExtensions )
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GLExtensions::GLExtensions()
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: mHaveTextureExternal(false),
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mHaveNpot(false),
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mHaveDirectTexture(false)
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{
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}
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void GLExtensions::initWithGLStrings(
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GLubyte const* vendor,
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GLubyte const* renderer,
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||||
GLubyte const* version,
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GLubyte const* extensions,
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char const* egl_vendor,
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char const* egl_version,
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char const* egl_extensions)
|
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{
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mVendor = (char const*)vendor;
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mRenderer = (char const*)renderer;
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mVersion = (char const*)version;
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mExtensions = (char const*)extensions;
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mEglVendor = egl_vendor;
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mEglVersion = egl_version;
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mEglExtensions = egl_extensions;
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char const* curr = (char const*)extensions;
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char const* head = curr;
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do {
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head = strchr(curr, ' ');
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String8 s(curr, head ? head-curr : strlen(curr));
|
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if (s.length()) {
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mExtensionList.add(s);
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}
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curr = head+1;
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} while (head);
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|
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curr = egl_extensions;
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head = curr;
|
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do {
|
||||
head = strchr(curr, ' ');
|
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String8 s(curr, head ? head-curr : strlen(curr));
|
||||
if (s.length()) {
|
||||
mExtensionList.add(s);
|
||||
}
|
||||
curr = head+1;
|
||||
} while (head);
|
||||
|
||||
#ifdef EGL_ANDROID_image_native_buffer
|
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if (hasExtension("GL_OES_EGL_image") &&
|
||||
(hasExtension("EGL_KHR_image_base") || hasExtension("EGL_KHR_image")) &&
|
||||
hasExtension("EGL_ANDROID_image_native_buffer"))
|
||||
{
|
||||
mHaveDirectTexture = true;
|
||||
}
|
||||
#else
|
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#warning "EGL_ANDROID_image_native_buffer not supported"
|
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#endif
|
||||
|
||||
if (hasExtension("GL_ARB_texture_non_power_of_two")) {
|
||||
mHaveNpot = true;
|
||||
}
|
||||
|
||||
if (hasExtension("GL_OES_texture_external")) {
|
||||
mHaveTextureExternal = true;
|
||||
} else if (strstr(mRenderer.string(), "Adreno")) {
|
||||
// hack for Adreno 200
|
||||
mHaveTextureExternal = true;
|
||||
}
|
||||
}
|
||||
|
||||
bool GLExtensions::hasExtension(char const* extension) const
|
||||
{
|
||||
const String8 s(extension);
|
||||
return mExtensionList.indexOf(s) >= 0;
|
||||
}
|
||||
|
||||
char const* GLExtensions::getVendor() const {
|
||||
return mVendor.string();
|
||||
}
|
||||
|
||||
char const* GLExtensions::getRenderer() const {
|
||||
return mRenderer.string();
|
||||
}
|
||||
|
||||
char const* GLExtensions::getVersion() const {
|
||||
return mVersion.string();
|
||||
}
|
||||
|
||||
char const* GLExtensions::getExtension() const {
|
||||
return mExtensions.string();
|
||||
}
|
||||
|
||||
char const* GLExtensions::getEglVendor() const {
|
||||
return mEglVendor.string();
|
||||
}
|
||||
|
||||
char const* GLExtensions::getEglVersion() const {
|
||||
return mEglVersion.string();
|
||||
}
|
||||
|
||||
char const* GLExtensions::getEglExtension() const {
|
||||
return mEglExtensions.string();
|
||||
}
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
}; // namespace android
|
@ -1,94 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2010 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef ANDROID_SF_GLEXTENSION_H
|
||||
#define ANDROID_SF_GLEXTENSION_H
|
||||
|
||||
#include <stdint.h>
|
||||
#include <sys/types.h>
|
||||
|
||||
#include <utils/String8.h>
|
||||
#include <utils/SortedVector.h>
|
||||
#include <utils/Singleton.h>
|
||||
|
||||
#include <EGL/egl.h>
|
||||
#include <EGL/eglext.h>
|
||||
#include <GLES/gl.h>
|
||||
#include <GLES/glext.h>
|
||||
|
||||
namespace android {
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
class GLExtensions : public Singleton<GLExtensions>
|
||||
{
|
||||
friend class Singleton<GLExtensions>;
|
||||
|
||||
bool mHaveTextureExternal : 1;
|
||||
bool mHaveNpot : 1;
|
||||
bool mHaveDirectTexture : 1;
|
||||
|
||||
String8 mVendor;
|
||||
String8 mRenderer;
|
||||
String8 mVersion;
|
||||
String8 mExtensions;
|
||||
String8 mEglVendor;
|
||||
String8 mEglVersion;
|
||||
String8 mEglExtensions;
|
||||
SortedVector<String8> mExtensionList;
|
||||
|
||||
GLExtensions(const GLExtensions&);
|
||||
GLExtensions& operator = (const GLExtensions&);
|
||||
|
||||
protected:
|
||||
GLExtensions();
|
||||
|
||||
public:
|
||||
inline bool haveTextureExternal() const {
|
||||
return mHaveTextureExternal;
|
||||
}
|
||||
inline bool haveNpot() const {
|
||||
return mHaveNpot;
|
||||
}
|
||||
inline bool haveDirectTexture() const {
|
||||
return mHaveDirectTexture;
|
||||
}
|
||||
|
||||
void initWithGLStrings(
|
||||
GLubyte const* vendor,
|
||||
GLubyte const* renderer,
|
||||
GLubyte const* version,
|
||||
GLubyte const* extensions,
|
||||
char const* egl_vendor,
|
||||
char const* egl_version,
|
||||
char const* egl_extensions);
|
||||
|
||||
char const* getVendor() const;
|
||||
char const* getRenderer() const;
|
||||
char const* getVersion() const;
|
||||
char const* getExtension() const;
|
||||
|
||||
char const* getEglVendor() const;
|
||||
char const* getEglVersion() const;
|
||||
char const* getEglExtension() const;
|
||||
|
||||
bool hasExtension(char const* extension) const;
|
||||
};
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
}; // namespace android
|
||||
|
||||
#endif // ANDROID_SF_GLEXTENSION_H
|
@ -31,7 +31,6 @@
|
||||
#include <surfaceflinger/Surface.h>
|
||||
|
||||
#include "clz.h"
|
||||
#include "GLExtensions.h"
|
||||
#include "Layer.h"
|
||||
#include "SurfaceFlinger.h"
|
||||
#include "DisplayHardware/DisplayHardware.h"
|
||||
@ -51,11 +50,10 @@ template <typename T> inline T min(T a, T b) {
|
||||
Layer::Layer(SurfaceFlinger* flinger,
|
||||
DisplayID display, const sp<Client>& client)
|
||||
: LayerBaseClient(flinger, display, client),
|
||||
mGLExtensions(GLExtensions::getInstance()),
|
||||
mNeedsBlending(true),
|
||||
mNeedsDithering(false),
|
||||
mSecure(false),
|
||||
mTextureManager(),
|
||||
mTextureManager(mFlags),
|
||||
mBufferManager(mTextureManager),
|
||||
mWidth(0), mHeight(0), mFixedSize(false)
|
||||
{
|
||||
@ -187,13 +185,17 @@ void Layer::reloadTexture(const Region& dirty)
|
||||
return;
|
||||
}
|
||||
|
||||
if (mGLExtensions.haveDirectTexture()) {
|
||||
#ifdef EGL_ANDROID_image_native_buffer
|
||||
if (mFlags & DisplayHardware::DIRECT_TEXTURE) {
|
||||
EGLDisplay dpy(mFlinger->graphicPlane(0).getEGLDisplay());
|
||||
if (mBufferManager.initEglImage(dpy, buffer) != NO_ERROR) {
|
||||
// not sure what we can do here...
|
||||
mFlags &= ~DisplayHardware::DIRECT_TEXTURE;
|
||||
goto slowpath;
|
||||
}
|
||||
} else {
|
||||
} else
|
||||
#endif
|
||||
{
|
||||
slowpath:
|
||||
GGLSurface t;
|
||||
status_t res = buffer->lock(&t, GRALLOC_USAGE_SW_READ_OFTEN);
|
||||
@ -784,24 +786,19 @@ status_t Layer::BufferManager::initEglImage(EGLDisplay dpy,
|
||||
status_t err = NO_INIT;
|
||||
ssize_t index = mActiveBuffer;
|
||||
if (index >= 0) {
|
||||
if (!mFailover) {
|
||||
Image& texture(mBufferData[index].texture);
|
||||
err = mTextureManager.initEglImage(&texture, dpy, buffer);
|
||||
// if EGLImage fails, we switch to regular texture mode, and we
|
||||
// free all resources associated with using EGLImages.
|
||||
if (err == NO_ERROR) {
|
||||
mFailover = false;
|
||||
destroyTexture(&mFailoverTexture, dpy);
|
||||
} else {
|
||||
mFailover = true;
|
||||
const size_t num = mNumBuffers;
|
||||
for (size_t i=0 ; i<num ; i++) {
|
||||
destroyTexture(&mBufferData[i].texture, dpy);
|
||||
}
|
||||
}
|
||||
Image& texture(mBufferData[index].texture);
|
||||
err = mTextureManager.initEglImage(&texture, dpy, buffer);
|
||||
// if EGLImage fails, we switch to regular texture mode, and we
|
||||
// free all resources associated with using EGLImages.
|
||||
if (err == NO_ERROR) {
|
||||
mFailover = false;
|
||||
destroyTexture(&mFailoverTexture, dpy);
|
||||
} else {
|
||||
// we failed once, don't try again
|
||||
err = BAD_VALUE;
|
||||
mFailover = true;
|
||||
const size_t num = mNumBuffers;
|
||||
for (size_t i=0 ; i<num ; i++) {
|
||||
destroyTexture(&mBufferData[i].texture, dpy);
|
||||
}
|
||||
}
|
||||
}
|
||||
return err;
|
||||
|
@ -37,10 +37,9 @@ namespace android {
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
class FreezeLock;
|
||||
class Client;
|
||||
class GLExtensions;
|
||||
class UserClient;
|
||||
class FreezeLock;
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
@ -207,7 +206,6 @@ private:
|
||||
// constants
|
||||
sp<Surface> mSurface;
|
||||
PixelFormat mFormat;
|
||||
const GLExtensions& mGLExtensions;
|
||||
bool mNeedsBlending;
|
||||
bool mNeedsDithering;
|
||||
|
||||
|
@ -147,9 +147,7 @@ void LayerBlur::onDraw(const Region& clip) const
|
||||
Region::const_iterator const end = clip.end();
|
||||
if (it != end) {
|
||||
#if defined(GL_OES_texture_external)
|
||||
if (GLExtensions::getInstance().haveTextureExternal()) {
|
||||
glDisable(GL_TEXTURE_EXTERNAL_OES);
|
||||
}
|
||||
glDisable(GL_TEXTURE_EXTERNAL_OES);
|
||||
#endif
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
glBindTexture(GL_TEXTURE_2D, mTextureName);
|
||||
@ -183,7 +181,7 @@ void LayerBlur::onDraw(const Region& clip) const
|
||||
bl.data = (GGLubyte*)pixels;
|
||||
blurFilter(&bl, 8, 2);
|
||||
|
||||
if (GLExtensions::getInstance().haveNpot()) {
|
||||
if (mFlags & (DisplayHardware::NPOT_EXTENSION)) {
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, mReadFormat, w, h, 0,
|
||||
mReadFormat, mReadType, pixels);
|
||||
mWidthScale = 1.0f / w;
|
||||
|
@ -315,7 +315,8 @@ void LayerBuffer::Source::unregisterBuffers() {
|
||||
|
||||
LayerBuffer::BufferSource::BufferSource(LayerBuffer& layer,
|
||||
const ISurface::BufferHeap& buffers)
|
||||
: Source(layer), mStatus(NO_ERROR), mBufferSize(0)
|
||||
: Source(layer), mStatus(NO_ERROR), mBufferSize(0),
|
||||
mTextureManager(layer.mFlags)
|
||||
{
|
||||
if (buffers.heap == NULL) {
|
||||
// this is allowed, but in this case, it is illegal to receive
|
||||
@ -373,11 +374,11 @@ LayerBuffer::BufferSource::~BufferSource()
|
||||
|
||||
if (mTexture.name != -1U) {
|
||||
// GL textures can only be destroyed from the GL thread
|
||||
getFlinger()->mEventQueue.postMessage(
|
||||
new MessageDestroyTexture(getFlinger(), mTexture.name) );
|
||||
mLayer.mFlinger->mEventQueue.postMessage(
|
||||
new MessageDestroyTexture(mLayer.mFlinger.get(), mTexture.name) );
|
||||
}
|
||||
if (mTexture.image != EGL_NO_IMAGE_KHR) {
|
||||
EGLDisplay dpy(getFlinger()->graphicPlane(0).getEGLDisplay());
|
||||
EGLDisplay dpy(mLayer.mFlinger->graphicPlane(0).getEGLDisplay());
|
||||
eglDestroyImageKHR(dpy, mTexture.image);
|
||||
}
|
||||
}
|
||||
@ -443,7 +444,7 @@ void LayerBuffer::BufferSource::onDraw(const Region& clip) const
|
||||
const Rect transformedBounds(mLayer.getTransformedBounds());
|
||||
|
||||
#if defined(EGL_ANDROID_image_native_buffer)
|
||||
if (GLExtensions::getInstance().haveDirectTexture()) {
|
||||
if (mLayer.mFlags & DisplayHardware::DIRECT_TEXTURE) {
|
||||
err = INVALID_OPERATION;
|
||||
if (ourBuffer->supportsCopybit()) {
|
||||
copybit_device_t* copybit = mLayer.mBlitEngine;
|
||||
@ -548,7 +549,7 @@ status_t LayerBuffer::BufferSource::initTempBuffer() const
|
||||
dst.crop.r = w;
|
||||
dst.crop.b = h;
|
||||
|
||||
EGLDisplay dpy(getFlinger()->graphicPlane(0).getEGLDisplay());
|
||||
EGLDisplay dpy(mLayer.mFlinger->graphicPlane(0).getEGLDisplay());
|
||||
err = mTextureManager.initEglImage(&mTexture, dpy, buffer);
|
||||
}
|
||||
|
||||
@ -558,7 +559,7 @@ status_t LayerBuffer::BufferSource::initTempBuffer() const
|
||||
void LayerBuffer::BufferSource::clearTempBufferImage() const
|
||||
{
|
||||
// delete the image
|
||||
EGLDisplay dpy(getFlinger()->graphicPlane(0).getEGLDisplay());
|
||||
EGLDisplay dpy(mLayer.mFlinger->graphicPlane(0).getEGLDisplay());
|
||||
eglDestroyImageKHR(dpy, mTexture.image);
|
||||
|
||||
// and the associated texture (recreate a name)
|
||||
@ -575,7 +576,7 @@ LayerBuffer::OverlaySource::OverlaySource(LayerBuffer& layer,
|
||||
: Source(layer), mVisibilityChanged(false),
|
||||
mOverlay(0), mOverlayHandle(0), mOverlayDevice(0), mOrientation(orientation)
|
||||
{
|
||||
overlay_control_device_t* overlay_dev = getFlinger()->getOverlayEngine();
|
||||
overlay_control_device_t* overlay_dev = mLayer.mFlinger->getOverlayEngine();
|
||||
if (overlay_dev == NULL) {
|
||||
// overlays not supported
|
||||
return;
|
||||
@ -606,7 +607,7 @@ LayerBuffer::OverlaySource::OverlaySource(LayerBuffer& layer,
|
||||
|
||||
*overlayRef = new OverlayRef(mOverlayHandle, channel,
|
||||
mWidth, mHeight, mFormat, mWidthStride, mHeightStride);
|
||||
getFlinger()->signalEvent();
|
||||
mLayer.mFlinger->signalEvent();
|
||||
}
|
||||
|
||||
LayerBuffer::OverlaySource::~OverlaySource()
|
||||
|
@ -47,7 +47,6 @@ class LayerBuffer : public LayerBaseClient
|
||||
virtual void postBuffer(ssize_t offset);
|
||||
virtual void unregisterBuffers();
|
||||
virtual void destroy() { }
|
||||
SurfaceFlinger* getFlinger() const { return mLayer.mFlinger.get(); }
|
||||
protected:
|
||||
LayerBuffer& mLayer;
|
||||
};
|
||||
|
@ -112,17 +112,15 @@ void LayerDim::onDraw(const Region& clip) const
|
||||
Region::const_iterator const end = clip.end();
|
||||
if (s.alpha>0 && (it != end)) {
|
||||
const DisplayHardware& hw(graphicPlane(0).displayHardware());
|
||||
const GLfloat alpha = s.alpha/255.0f;
|
||||
const GGLfixed alpha = (s.alpha << 16)/255;
|
||||
const uint32_t fbHeight = hw.getHeight();
|
||||
glDisable(GL_DITHER);
|
||||
glEnable(GL_BLEND);
|
||||
glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
|
||||
glColor4f(0, 0, 0, alpha);
|
||||
|
||||
glColor4x(0, 0, 0, alpha);
|
||||
|
||||
#if defined(GL_OES_texture_external)
|
||||
if (GLExtensions::getInstance().haveTextureExternal()) {
|
||||
glDisable(GL_TEXTURE_EXTERNAL_OES);
|
||||
}
|
||||
glDisable(GL_TEXTURE_EXTERNAL_OES);
|
||||
#endif
|
||||
#if defined(DIM_WITH_TEXTURE) && defined(EGL_ANDROID_image_native_buffer)
|
||||
if (sUseTexture) {
|
||||
|
@ -44,7 +44,6 @@
|
||||
#include <GLES/gl.h>
|
||||
|
||||
#include "clz.h"
|
||||
#include "GLExtensions.h"
|
||||
#include "Layer.h"
|
||||
#include "LayerBlur.h"
|
||||
#include "LayerBuffer.h"
|
||||
@ -994,9 +993,7 @@ void SurfaceFlinger::drawWormhole() const
|
||||
glTexCoordPointer(2, GL_SHORT, 0, tcoords);
|
||||
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
|
||||
#if defined(GL_OES_texture_external)
|
||||
if (GLExtensions::getInstance().haveTextureExternal()) {
|
||||
glDisable(GL_TEXTURE_EXTERNAL_OES);
|
||||
}
|
||||
glDisable(GL_TEXTURE_EXTERNAL_OES);
|
||||
#endif
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
glBindTexture(GL_TEXTURE_2D, mWormholeTexName);
|
||||
|
@ -30,15 +30,14 @@
|
||||
|
||||
#include "clz.h"
|
||||
#include "DisplayHardware/DisplayHardware.h"
|
||||
#include "GLExtensions.h"
|
||||
#include "TextureManager.h"
|
||||
|
||||
namespace android {
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
TextureManager::TextureManager()
|
||||
: mGLExtensions(GLExtensions::getInstance())
|
||||
TextureManager::TextureManager(uint32_t flags)
|
||||
: mFlags(flags)
|
||||
{
|
||||
}
|
||||
|
||||
@ -86,11 +85,9 @@ status_t TextureManager::initTexture(Image* pImage, int32_t format)
|
||||
|
||||
GLenum target = GL_TEXTURE_2D;
|
||||
#if defined(GL_OES_texture_external)
|
||||
if (GLExtensions::getInstance().haveTextureExternal()) {
|
||||
if (format && isSupportedYuvFormat(format)) {
|
||||
target = GL_TEXTURE_EXTERNAL_OES;
|
||||
pImage->target = Texture::TEXTURE_EXTERNAL;
|
||||
}
|
||||
if (format && isSupportedYuvFormat(format)) {
|
||||
target = GL_TEXTURE_EXTERNAL_OES;
|
||||
pImage->target = Texture::TEXTURE_EXTERNAL;
|
||||
}
|
||||
#endif
|
||||
|
||||
@ -211,7 +208,7 @@ status_t TextureManager::loadTexture(Texture* texture,
|
||||
/*
|
||||
* round to POT if needed
|
||||
*/
|
||||
if (!mGLExtensions.haveNpot()) {
|
||||
if (!(mFlags & DisplayHardware::NPOT_EXTENSION)) {
|
||||
texture->NPOTAdjust = true;
|
||||
}
|
||||
|
||||
@ -297,19 +294,14 @@ status_t TextureManager::loadTexture(Texture* texture,
|
||||
void TextureManager::activateTexture(const Texture& texture, bool filter)
|
||||
{
|
||||
const GLenum target = getTextureTarget(&texture);
|
||||
if (target == Texture::TEXTURE_2D) {
|
||||
glBindTexture(GL_TEXTURE_2D, texture.name);
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
|
||||
glBindTexture(target, texture.name);
|
||||
glEnable(target);
|
||||
|
||||
#if defined(GL_OES_texture_external)
|
||||
if (GLExtensions::getInstance().haveTextureExternal()) {
|
||||
glDisable(GL_TEXTURE_EXTERNAL_OES);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
#if defined(GL_OES_texture_external)
|
||||
else {
|
||||
glBindTexture(GL_TEXTURE_EXTERNAL_OES, texture.name);
|
||||
glEnable(GL_TEXTURE_EXTERNAL_OES);
|
||||
if (texture.target == Texture::TEXTURE_2D) {
|
||||
glDisable(GL_TEXTURE_EXTERNAL_OES);
|
||||
} else {
|
||||
glDisable(GL_TEXTURE_2D);
|
||||
}
|
||||
#endif
|
||||
@ -327,9 +319,7 @@ void TextureManager::deactivateTextures()
|
||||
{
|
||||
glDisable(GL_TEXTURE_2D);
|
||||
#if defined(GL_OES_texture_external)
|
||||
if (GLExtensions::getInstance().haveTextureExternal()) {
|
||||
glDisable(GL_TEXTURE_EXTERNAL_OES);
|
||||
}
|
||||
glDisable(GL_TEXTURE_EXTERNAL_OES);
|
||||
#endif
|
||||
}
|
||||
|
||||
|
@ -32,7 +32,6 @@ namespace android {
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
class GLExtensions;
|
||||
class GraphicBuffer;
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
@ -62,7 +61,7 @@ struct Texture : public Image {
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
class TextureManager {
|
||||
const GLExtensions& mGLExtensions;
|
||||
uint32_t mFlags;
|
||||
static status_t initTexture(Image* texture, int32_t format);
|
||||
static status_t initTexture(Texture* texture);
|
||||
static bool isSupportedYuvFormat(int format);
|
||||
@ -70,7 +69,7 @@ class TextureManager {
|
||||
static GLenum getTextureTarget(const Image* pImage);
|
||||
public:
|
||||
|
||||
TextureManager();
|
||||
TextureManager(uint32_t flags);
|
||||
|
||||
// load bitmap data into the active buffer
|
||||
status_t loadTexture(Texture* texture,
|
||||
|
Loading…
Reference in New Issue
Block a user