Merge changes I61ae54f3,I57cb668e,I7a3f1e1a,Id28a2f9b into jb-mr2-dev
* changes: Add BufferQueueInterposer and use it for virtual displays Add DisplaySurface abstraction Fix argument types in IGraphicBufferProducer methods Minor cleanups/fixes before virtual display refactoring
This commit is contained in:
commit
fae23b8757
@ -128,7 +128,7 @@ public:
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// GL_MAX_VIEWPORT_DIMS and GL_MAX_TEXTURE_SIZE (see: glGetIntegerv).
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// An error due to invalid dimensions might not be reported until
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// updateTexImage() is called.
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virtual status_t dequeueBuffer(int *buf, sp<Fence>& fence,
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virtual status_t dequeueBuffer(int *buf, sp<Fence>* fence,
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uint32_t width, uint32_t height, uint32_t format, uint32_t usage);
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// queueBuffer returns a filled buffer to the BufferQueue. In addition, a
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@ -139,7 +139,7 @@ public:
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virtual status_t queueBuffer(int buf,
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const QueueBufferInput& input, QueueBufferOutput* output);
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virtual void cancelBuffer(int buf, sp<Fence> fence);
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virtual void cancelBuffer(int buf, const sp<Fence>& fence);
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// setSynchronousMode set whether dequeueBuffer is synchronous or
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// asynchronous. In synchronous mode, dequeueBuffer blocks until
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@ -69,10 +69,9 @@ public:
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// ConsumerBase is connected.
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sp<BufferQueue> getBufferQueue() const;
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// dump writes the current state to a string. These methods should NOT be
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// overridden by child classes. Instead they should override the
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// dumpLocked method, which is called by these methods after locking the
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// mutex.
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// dump writes the current state to a string. Child classes should add
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// their state to the dump by overriding the dumpLocked method, which is
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// called by these methods after locking the mutex.
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void dump(String8& result) const;
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void dump(String8& result, const char* prefix, char* buffer, size_t SIZE) const;
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@ -84,7 +84,7 @@ public:
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// the buffer. The contents of the buffer must not be overwritten until the
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// fence signals. If the fence is NULL, the buffer may be written
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// immediately.
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virtual status_t dequeueBuffer(int *slot, sp<Fence>& fence,
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virtual status_t dequeueBuffer(int *slot, sp<Fence>* fence,
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uint32_t w, uint32_t h, uint32_t format, uint32_t usage) = 0;
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// queueBuffer indicates that the client has finished filling in the
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@ -165,7 +165,7 @@ public:
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// cancelBuffer indicates that the client does not wish to fill in the
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// buffer associated with slot and transfers ownership of the slot back to
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// the server.
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virtual void cancelBuffer(int slot, sp<Fence> fence) = 0;
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virtual void cancelBuffer(int slot, const sp<Fence>& fence) = 0;
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// query retrieves some information for this surface
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// 'what' tokens allowed are that of android_natives.h
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@ -254,7 +254,7 @@ status_t BufferQueue::requestBuffer(int slot, sp<GraphicBuffer>* buf) {
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return NO_ERROR;
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}
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status_t BufferQueue::dequeueBuffer(int *outBuf, sp<Fence>& outFence,
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status_t BufferQueue::dequeueBuffer(int *outBuf, sp<Fence>* outFence,
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uint32_t w, uint32_t h, uint32_t format, uint32_t usage) {
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ATRACE_CALL();
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ST_LOGV("dequeueBuffer: w=%d h=%d fmt=%#x usage=%#x", w, h, format, usage);
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@ -393,7 +393,7 @@ status_t BufferQueue::dequeueBuffer(int *outBuf, sp<Fence>& outFence,
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dpy = mSlots[buf].mEglDisplay;
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eglFence = mSlots[buf].mEglFence;
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outFence = mSlots[buf].mFence;
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*outFence = mSlots[buf].mFence;
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mSlots[buf].mEglFence = EGL_NO_SYNC_KHR;
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mSlots[buf].mFence = Fence::NO_FENCE;
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} // end lock scope
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@ -590,7 +590,7 @@ status_t BufferQueue::queueBuffer(int buf,
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return OK;
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}
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void BufferQueue::cancelBuffer(int buf, sp<Fence> fence) {
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void BufferQueue::cancelBuffer(int buf, const sp<Fence>& fence) {
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ATRACE_CALL();
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ST_LOGV("cancelBuffer: slot=%d", buf);
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Mutex::Autolock lock(mMutex);
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@ -81,7 +81,7 @@ public:
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return result;
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}
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virtual status_t dequeueBuffer(int *buf, sp<Fence>& fence,
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virtual status_t dequeueBuffer(int *buf, sp<Fence>* fence,
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uint32_t w, uint32_t h, uint32_t format, uint32_t usage) {
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Parcel data, reply;
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data.writeInterfaceToken(IGraphicBufferProducer::getInterfaceDescriptor());
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@ -99,8 +99,8 @@ public:
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// If the fence was written by the callee, then overwrite the
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// caller's fence here. If it wasn't written then don't touch the
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// caller's fence.
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fence = new Fence();
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reply.read(*fence.get());
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*fence = new Fence();
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reply.read(*(fence->get()));
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}
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result = reply.readInt32();
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return result;
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@ -121,7 +121,7 @@ public:
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return result;
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}
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virtual void cancelBuffer(int buf, sp<Fence> fence) {
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virtual void cancelBuffer(int buf, const sp<Fence>& fence) {
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Parcel data, reply;
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data.writeInterfaceToken(IGraphicBufferProducer::getInterfaceDescriptor());
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data.writeInt32(buf);
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@ -215,7 +215,7 @@ status_t BnGraphicBufferProducer::onTransact(
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uint32_t usage = data.readInt32();
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int buf;
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sp<Fence> fence;
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int result = dequeueBuffer(&buf, fence, w, h, format, usage);
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int result = dequeueBuffer(&buf, &fence, w, h, format, usage);
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reply->writeInt32(buf);
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reply->writeInt32(fence != NULL);
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if (fence != NULL) {
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@ -182,8 +182,8 @@ int Surface::dequeueBuffer(android_native_buffer_t** buffer,
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int reqW = mReqWidth ? mReqWidth : mUserWidth;
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int reqH = mReqHeight ? mReqHeight : mUserHeight;
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sp<Fence> fence;
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status_t result = mGraphicBufferProducer->dequeueBuffer(&buf, fence, reqW, reqH,
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mReqFormat, mReqUsage);
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status_t result = mGraphicBufferProducer->dequeueBuffer(&buf, &fence,
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reqW, reqH, mReqFormat, mReqUsage);
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if (result < 0) {
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ALOGV("dequeueBuffer: IGraphicBufferProducer::dequeueBuffer(%d, %d, %d, %d)"
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"failed: %d", mReqWidth, mReqHeight, mReqFormat, mReqUsage,
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@ -76,7 +76,7 @@ TEST_F(BufferQueueTest, AcquireBuffer_ExceedsMaxAcquireCount_Fails) {
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for (int i = 0; i < 2; i++) {
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ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
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mBQ->dequeueBuffer(&slot, fence, 1, 1, 0,
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mBQ->dequeueBuffer(&slot, &fence, 1, 1, 0,
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GRALLOC_USAGE_SW_READ_OFTEN));
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ASSERT_EQ(OK, mBQ->requestBuffer(slot, &buf));
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ASSERT_EQ(OK, mBQ->queueBuffer(slot, qbi, &qbo));
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@ -84,7 +84,7 @@ TEST_F(BufferQueueTest, AcquireBuffer_ExceedsMaxAcquireCount_Fails) {
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}
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ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
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mBQ->dequeueBuffer(&slot, fence, 1, 1, 0,
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mBQ->dequeueBuffer(&slot, &fence, 1, 1, 0,
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GRALLOC_USAGE_SW_READ_OFTEN));
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ASSERT_EQ(OK, mBQ->requestBuffer(slot, &buf));
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ASSERT_EQ(OK, mBQ->queueBuffer(slot, qbi, &qbo));
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@ -2,22 +2,23 @@ LOCAL_PATH:= $(call my-dir)
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include $(CLEAR_VARS)
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LOCAL_SRC_FILES:= \
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Client.cpp \
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DisplayDevice.cpp \
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EventThread.cpp \
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FrameTracker.cpp \
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Layer.cpp \
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LayerDim.cpp \
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DisplayHardware/FramebufferSurface.cpp \
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DisplayHardware/HWComposer.cpp \
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DisplayHardware/PowerHAL.cpp \
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GLExtensions.cpp \
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MessageQueue.cpp \
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SurfaceFlinger.cpp \
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SurfaceFlingerConsumer.cpp \
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SurfaceTextureLayer.cpp \
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Transform.cpp \
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Client.cpp \
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DisplayDevice.cpp \
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EventThread.cpp \
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FrameTracker.cpp \
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GLExtensions.cpp \
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Layer.cpp \
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LayerDim.cpp \
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MessageQueue.cpp \
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SurfaceFlinger.cpp \
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SurfaceFlingerConsumer.cpp \
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SurfaceTextureLayer.cpp \
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Transform.cpp \
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DisplayHardware/BufferQueueInterposer.cpp \
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DisplayHardware/FramebufferSurface.cpp \
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DisplayHardware/HWComposer.cpp \
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DisplayHardware/PowerHAL.cpp \
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DisplayHardware/VirtualDisplaySurface.cpp \
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LOCAL_CFLAGS:= -DLOG_TAG=\"SurfaceFlinger\"
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LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES -DEGL_EGLEXT_PROTOTYPES
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@ -35,7 +35,7 @@
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#include <hardware/gralloc.h>
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#include "DisplayHardware/FramebufferSurface.h"
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#include "DisplayHardware/DisplaySurface.h"
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#include "DisplayHardware/HWComposer.h"
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#include "clz.h"
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@ -72,14 +72,12 @@ DisplayDevice::DisplayDevice(
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DisplayType type,
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bool isSecure,
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const wp<IBinder>& displayToken,
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const sp<ANativeWindow>& nativeWindow,
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const sp<FramebufferSurface>& framebufferSurface,
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const sp<DisplaySurface>& displaySurface,
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EGLConfig config)
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: mFlinger(flinger),
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mType(type), mHwcDisplayId(-1),
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mDisplayToken(displayToken),
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mNativeWindow(nativeWindow),
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mFramebufferSurface(framebufferSurface),
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mDisplaySurface(displaySurface),
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mDisplay(EGL_NO_DISPLAY),
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mSurface(EGL_NO_SURFACE),
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mContext(EGL_NO_CONTEXT),
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@ -92,6 +90,7 @@ DisplayDevice::DisplayDevice(
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mLayerStack(NO_LAYER_STACK),
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mOrientation()
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{
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mNativeWindow = new Surface(mDisplaySurface->getIGraphicBufferProducer());
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init(config);
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}
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@ -183,10 +182,7 @@ uint32_t DisplayDevice::getPageFlipCount() const {
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}
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status_t DisplayDevice::compositionComplete() const {
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if (mFramebufferSurface == NULL) {
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return NO_ERROR;
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}
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return mFramebufferSurface->compositionComplete();
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return mDisplaySurface->compositionComplete();
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}
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void DisplayDevice::flip(const Region& dirty) const
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@ -209,45 +205,38 @@ void DisplayDevice::flip(const Region& dirty) const
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}
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void DisplayDevice::swapBuffers(HWComposer& hwc) const {
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EGLBoolean success = EGL_TRUE;
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if (hwc.initCheck() != NO_ERROR) {
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// no HWC, we call eglSwapBuffers()
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success = eglSwapBuffers(mDisplay, mSurface);
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} else {
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// We have a valid HWC, but not all displays can use it, in particular
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// the virtual displays are on their own.
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// TODO: HWC 1.2 will allow virtual displays
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if (mType >= DisplayDevice::DISPLAY_VIRTUAL) {
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// always call eglSwapBuffers() for virtual displays
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success = eglSwapBuffers(mDisplay, mSurface);
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} else if (hwc.supportsFramebufferTarget()) {
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// as of hwc 1.1 we always call eglSwapBuffers if we have some
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// GLES layers
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if (hwc.hasGlesComposition(mType)) {
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success = eglSwapBuffers(mDisplay, mSurface);
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// We need to call eglSwapBuffers() unless:
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// (a) there was no GLES composition this frame, or
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// (b) we're using a legacy HWC with no framebuffer target support (in
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// which case HWComposer::commit() handles things).
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if (hwc.initCheck() != NO_ERROR ||
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(hwc.hasGlesComposition(mHwcDisplayId) &&
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hwc.supportsFramebufferTarget())) {
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EGLBoolean success = eglSwapBuffers(mDisplay, mSurface);
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if (!success) {
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EGLint error = eglGetError();
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if (error == EGL_CONTEXT_LOST ||
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mType == DisplayDevice::DISPLAY_PRIMARY) {
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LOG_ALWAYS_FATAL("eglSwapBuffers(%p, %p) failed with 0x%08x",
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mDisplay, mSurface, error);
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} else {
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ALOGE("eglSwapBuffers(%p, %p) failed with 0x%08x",
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mDisplay, mSurface, error);
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}
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} else {
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// HWC doesn't have the framebuffer target, we don't call
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// eglSwapBuffers(), since this is handled by HWComposer::commit().
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}
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}
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if (!success) {
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EGLint error = eglGetError();
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if (error == EGL_CONTEXT_LOST ||
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mType == DisplayDevice::DISPLAY_PRIMARY) {
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LOG_ALWAYS_FATAL("eglSwapBuffers(%p, %p) failed with 0x%08x",
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mDisplay, mSurface, error);
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}
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status_t result = mDisplaySurface->advanceFrame();
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if (result != NO_ERROR) {
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ALOGE("[%s] failed pushing new frame to HWC: %d",
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mDisplayName.string(), result);
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}
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}
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void DisplayDevice::onSwapBuffersCompleted(HWComposer& hwc) const {
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if (hwc.initCheck() == NO_ERROR) {
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if (hwc.supportsFramebufferTarget()) {
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int fd = hwc.getAndResetReleaseFenceFd(mType);
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mFramebufferSurface->setReleaseFenceFd(fd);
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}
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int fd = hwc.getAndResetReleaseFenceFd(mType);
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mDisplaySurface->setReleaseFenceFd(fd);
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}
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}
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@ -455,9 +444,7 @@ void DisplayDevice::dump(String8& result, char* buffer, size_t SIZE) const {
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result.append(buffer);
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String8 fbtargetDump;
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if (mFramebufferSurface != NULL) {
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mFramebufferSurface->dump(fbtargetDump);
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result.append(fbtargetDump);
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}
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String8 surfaceDump;
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mDisplaySurface->dump(surfaceDump);
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result.append(surfaceDump);
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}
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|
@ -37,7 +37,7 @@ struct ANativeWindow;
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namespace android {
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class DisplayInfo;
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class FramebufferSurface;
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class DisplaySurface;
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class Layer;
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class SurfaceFlinger;
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class HWComposer;
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@ -74,8 +74,7 @@ public:
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DisplayType type,
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bool isSecure,
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const wp<IBinder>& displayToken,
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const sp<ANativeWindow>& nativeWindow,
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const sp<FramebufferSurface>& framebufferSurface,
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const sp<DisplaySurface>& displaySurface,
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EGLConfig config);
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~DisplayDevice();
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@ -165,9 +164,7 @@ private:
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// ANativeWindow this display is rendering into
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sp<ANativeWindow> mNativeWindow;
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// set if mNativeWindow is a FramebufferSurface
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sp<FramebufferSurface> mFramebufferSurface;
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sp<DisplaySurface> mDisplaySurface;
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EGLDisplay mDisplay;
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EGLSurface mSurface;
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|
@ -0,0 +1,238 @@
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/*
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* Copyright 2013 The Android Open Source Project
|
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*
|
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* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
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*/
|
||||
|
||||
#undef LOG_TAG
|
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#define LOG_TAG "BQInterposer"
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#include "BufferQueueInterposer.h"
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|
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// ---------------------------------------------------------------------------
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namespace android {
|
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// ---------------------------------------------------------------------------
|
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|
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#define BQI_LOGV(x, ...) ALOGV("[%s] "x, mName.string(), ##__VA_ARGS__)
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#define BQI_LOGD(x, ...) ALOGD("[%s] "x, mName.string(), ##__VA_ARGS__)
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#define BQI_LOGI(x, ...) ALOGI("[%s] "x, mName.string(), ##__VA_ARGS__)
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#define BQI_LOGW(x, ...) ALOGW("[%s] "x, mName.string(), ##__VA_ARGS__)
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#define BQI_LOGE(x, ...) ALOGE("[%s] "x, mName.string(), ##__VA_ARGS__)
|
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|
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// Get an ID that's unique within this process.
|
||||
static int32_t createProcessUniqueId() {
|
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static volatile int32_t globalCounter = 0;
|
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return android_atomic_inc(&globalCounter);
|
||||
}
|
||||
|
||||
BufferQueueInterposer::BufferQueueInterposer(
|
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const sp<IGraphicBufferProducer>& sink, const String8& name)
|
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: mSink(sink),
|
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mName(name),
|
||||
mAcquired(false)
|
||||
{
|
||||
BQI_LOGV("BufferQueueInterposer sink=%p", sink.get());
|
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|
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// We need one additional dequeued buffer beyond what the source needs.
|
||||
// To have more than one (the default), we must call setBufferCount. But
|
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// we have no way of knowing what the sink has set as the minimum buffer
|
||||
// count, so if we just call setBufferCount(3) it may fail (and does, on
|
||||
// one device using a video encoder sink). So far on the devices we care
|
||||
// about, this is the smallest value that works.
|
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//
|
||||
// TODO: Change IGraphicBufferProducer and implementations to support this.
|
||||
// Maybe change it so both the consumer and producer declare how many
|
||||
// buffers they need, and the IGBP adds them? Then BQInterposer would just
|
||||
// add 1 to the source's buffer count.
|
||||
mSink->setBufferCount(6);
|
||||
}
|
||||
|
||||
BufferQueueInterposer::~BufferQueueInterposer() {
|
||||
Mutex::Autolock lock(mMutex);
|
||||
flushQueuedBuffersLocked();
|
||||
BQI_LOGV("~BufferQueueInterposer");
|
||||
}
|
||||
|
||||
status_t BufferQueueInterposer::requestBuffer(int slot,
|
||||
sp<GraphicBuffer>* outBuf) {
|
||||
BQI_LOGV("requestBuffer slot=%d", slot);
|
||||
Mutex::Autolock lock(mMutex);
|
||||
|
||||
if (size_t(slot) >= mBuffers.size()) {
|
||||
size_t size = mBuffers.size();
|
||||
mBuffers.insertAt(size, size - slot + 1);
|
||||
}
|
||||
sp<GraphicBuffer>& buf = mBuffers.editItemAt(slot);
|
||||
|
||||
status_t result = mSink->requestBuffer(slot, &buf);
|
||||
*outBuf = buf;
|
||||
return result;
|
||||
}
|
||||
|
||||
status_t BufferQueueInterposer::setBufferCount(int bufferCount) {
|
||||
BQI_LOGV("setBufferCount count=%d", bufferCount);
|
||||
Mutex::Autolock lock(mMutex);
|
||||
|
||||
bufferCount += 1;
|
||||
|
||||
status_t result = flushQueuedBuffersLocked();
|
||||
if (result != NO_ERROR)
|
||||
return result;
|
||||
|
||||
result = mSink->setBufferCount(bufferCount);
|
||||
if (result != NO_ERROR)
|
||||
return result;
|
||||
|
||||
for (size_t i = 0; i < mBuffers.size(); i++)
|
||||
mBuffers.editItemAt(i).clear();
|
||||
ssize_t n = mBuffers.resize(bufferCount);
|
||||
result = (n < 0) ? n : result;
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
status_t BufferQueueInterposer::dequeueBuffer(int* slot, sp<Fence>* fence,
|
||||
uint32_t w, uint32_t h, uint32_t format, uint32_t usage) {
|
||||
BQI_LOGV("dequeueBuffer %ux%u fmt=%u usage=%#x", w, h, format, usage);
|
||||
return mSink->dequeueBuffer(slot, fence, w, h, format, usage);
|
||||
}
|
||||
|
||||
status_t BufferQueueInterposer::queueBuffer(int slot,
|
||||
const QueueBufferInput& input, QueueBufferOutput* output) {
|
||||
BQI_LOGV("queueBuffer slot=%d", slot);
|
||||
Mutex::Autolock lock(mMutex);
|
||||
mQueue.push(QueuedBuffer(slot, input));
|
||||
*output = mQueueBufferOutput;
|
||||
return NO_ERROR;
|
||||
}
|
||||
|
||||
void BufferQueueInterposer::cancelBuffer(int slot, const sp<Fence>& fence) {
|
||||
BQI_LOGV("cancelBuffer slot=%d", slot);
|
||||
mSink->cancelBuffer(slot, fence);
|
||||
}
|
||||
|
||||
int BufferQueueInterposer::query(int what, int* value) {
|
||||
BQI_LOGV("query what=%d", what);
|
||||
return mSink->query(what, value);
|
||||
}
|
||||
|
||||
status_t BufferQueueInterposer::setSynchronousMode(bool enabled) {
|
||||
BQI_LOGV("setSynchronousMode %s", enabled ? "true" : "false");
|
||||
return mSink->setSynchronousMode(enabled);
|
||||
}
|
||||
|
||||
status_t BufferQueueInterposer::connect(int api, QueueBufferOutput* output) {
|
||||
BQI_LOGV("connect api=%d", api);
|
||||
Mutex::Autolock lock(mMutex);
|
||||
status_t result = mSink->connect(api, &mQueueBufferOutput);
|
||||
if (result == NO_ERROR) {
|
||||
*output = mQueueBufferOutput;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
status_t BufferQueueInterposer::disconnect(int api) {
|
||||
BQI_LOGV("disconnect: api=%d", api);
|
||||
Mutex::Autolock lock(mMutex);
|
||||
flushQueuedBuffersLocked();
|
||||
return mSink->disconnect(api);
|
||||
}
|
||||
|
||||
status_t BufferQueueInterposer::pullEmptyBuffer() {
|
||||
status_t result;
|
||||
|
||||
int slot;
|
||||
sp<Fence> fence;
|
||||
result = dequeueBuffer(&slot, &fence, 0, 0, 0, 0);
|
||||
if (result == IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION) {
|
||||
sp<GraphicBuffer> buffer;
|
||||
result = requestBuffer(slot, &buffer);
|
||||
} else if (result != NO_ERROR) {
|
||||
return result;
|
||||
}
|
||||
|
||||
uint32_t w, h, transformHint, numPendingBuffers;
|
||||
mQueueBufferOutput.deflate(&w, &h, &transformHint, &numPendingBuffers);
|
||||
|
||||
IGraphicBufferProducer::QueueBufferInput qbi(0, Rect(w, h),
|
||||
NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, fence);
|
||||
IGraphicBufferProducer::QueueBufferOutput qbo;
|
||||
result = queueBuffer(slot, qbi, &qbo);
|
||||
if (result != NO_ERROR)
|
||||
return result;
|
||||
|
||||
return NO_ERROR;
|
||||
}
|
||||
|
||||
status_t BufferQueueInterposer::acquireBuffer(sp<GraphicBuffer>* buf,
|
||||
sp<Fence>* fence) {
|
||||
Mutex::Autolock lock(mMutex);
|
||||
if (mQueue.empty()) {
|
||||
BQI_LOGV("acquireBuffer: no buffers available");
|
||||
return NO_BUFFER_AVAILABLE;
|
||||
}
|
||||
if (mAcquired) {
|
||||
BQI_LOGE("acquireBuffer: buffer already acquired");
|
||||
return BUFFER_ALREADY_ACQUIRED;
|
||||
}
|
||||
BQI_LOGV("acquireBuffer: acquiring slot %d", mQueue[0].slot);
|
||||
|
||||
*buf = mBuffers[mQueue[0].slot];
|
||||
*fence = mQueue[0].fence;
|
||||
mAcquired = true;
|
||||
return NO_ERROR;
|
||||
}
|
||||
|
||||
status_t BufferQueueInterposer::releaseBuffer(const sp<Fence>& fence) {
|
||||
Mutex::Autolock lock(mMutex);
|
||||
if (!mAcquired) {
|
||||
BQI_LOGE("releaseBuffer: releasing a non-acquired buffer");
|
||||
return BUFFER_NOT_ACQUIRED;
|
||||
}
|
||||
BQI_LOGV("releaseBuffer: releasing slot %d to sink", mQueue[0].slot);
|
||||
|
||||
const QueuedBuffer& b = mQueue[0];
|
||||
status_t result = mSink->queueBuffer(b.slot,
|
||||
QueueBufferInput(b.timestamp, b.crop, b.scalingMode,
|
||||
b.transform, b.fence),
|
||||
&mQueueBufferOutput);
|
||||
mQueue.removeAt(0);
|
||||
mAcquired = false;
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
status_t BufferQueueInterposer::flushQueuedBuffersLocked() {
|
||||
if (mAcquired) {
|
||||
BQI_LOGE("flushQueuedBuffersLocked: buffer acquired, can't flush");
|
||||
return INVALID_OPERATION;
|
||||
}
|
||||
|
||||
status_t result = NO_ERROR;
|
||||
for (size_t i = 0; i < mQueue.size(); i++) {
|
||||
const QueuedBuffer& b = mQueue[i];
|
||||
BQI_LOGV("flushing queued slot %d to sink", b.slot);
|
||||
status_t err = mSink->queueBuffer(b.slot,
|
||||
QueueBufferInput(b.timestamp, b.crop, b.scalingMode,
|
||||
b.transform, b.fence),
|
||||
&mQueueBufferOutput);
|
||||
if (err != NO_ERROR && result == NO_ERROR) // latch first error
|
||||
result = err;
|
||||
}
|
||||
mQueue.clear();
|
||||
return result;
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
} // namespace android
|
||||
// ---------------------------------------------------------------------------
|
152
services/surfaceflinger/DisplayHardware/BufferQueueInterposer.h
Normal file
152
services/surfaceflinger/DisplayHardware/BufferQueueInterposer.h
Normal file
@ -0,0 +1,152 @@
|
||||
/*
|
||||
* Copyright 2013 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef ANDROID_SF_BUFFERQUEUEINTERPOSER_H
|
||||
#define ANDROID_SF_BUFFERQUEUEINTERPOSER_H
|
||||
|
||||
#include <gui/IGraphicBufferProducer.h>
|
||||
#include <utils/Mutex.h>
|
||||
#include <utils/Vector.h>
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
namespace android {
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
// BufferQueueInterposers introduce an extra stage between a buffer producer
|
||||
// (the source) and a buffer consumer (the sink), which communicate via the
|
||||
// IGraphicBufferProducer interface. It is designed to be as transparent as
|
||||
// possible to both endpoints, so that they can work the same whether an
|
||||
// interposer is present or not.
|
||||
//
|
||||
// When the interpose is present, the source queues buffers to the
|
||||
// IGraphicBufferProducer implemented by BufferQueueInterposer. A client of
|
||||
// the BufferQueueInterposer can acquire each buffer in turn and read or
|
||||
// modify it, releasing the buffer when finished. When the buffer is released,
|
||||
// the BufferQueueInterposer queues it to the original IGraphicBufferProducer
|
||||
// interface representing the sink.
|
||||
//
|
||||
// A BufferQueueInterposer can be used to do additional rendering to a buffer
|
||||
// before it is consumed -- essentially pipelining two producers. As an
|
||||
// example, SurfaceFlinger uses this to implement mixed GLES and HWC
|
||||
// compositing to the same buffer for virtual displays. If it used two separate
|
||||
// buffer queues, then in GLES-only or mixed GLES+HWC compositing, the HWC
|
||||
// would have to copy the GLES output buffer to the HWC output buffer, using
|
||||
// more bandwidth than having HWC do additional composition "in place" on the
|
||||
// GLES output buffer.
|
||||
//
|
||||
// The goal for this class is to be usable in a variety of situations and be
|
||||
// part of libgui. But both the interface and implementation need some
|
||||
// iteration before then, so for now it should only be used by
|
||||
// VirtualDisplaySurface, which is why it's currently in SurfaceFlinger.
|
||||
//
|
||||
// Some of the problems that still need to be solved are:
|
||||
//
|
||||
// - Refactor the interposer interface along with BufferQueue and ConsumerBase,
|
||||
// so that there is a common interface for the consumer end of a queue. The
|
||||
// existing interfaces have some problems when the implementation isn't the
|
||||
// final consumer.
|
||||
//
|
||||
// - The interposer needs at least one buffer in addition to those used by the
|
||||
// source and sink. setBufferCount and QueueBufferOutput both need to
|
||||
// account for this. It's not possible currently to do this generically,
|
||||
// since we can't find out how many buffers the source and sink need. (See
|
||||
// the horrible hack in the BufferQueueInterposer constructor).
|
||||
//
|
||||
// - Abandoning, disconnecting, and connecting need to pass through somehow.
|
||||
// There needs to be a way to tell the interposer client to release its
|
||||
// buffer immediately so it can be queued/released, e.g. when the source
|
||||
// calls disconnect().
|
||||
//
|
||||
// - Right now the source->BQI queue is synchronous even if the BQI->sink
|
||||
// queue is asynchronous. Need to figure out how asynchronous should behave
|
||||
// and implement that.
|
||||
|
||||
class BufferQueueInterposer : public BnGraphicBufferProducer {
|
||||
public:
|
||||
BufferQueueInterposer(const sp<IGraphicBufferProducer>& sink,
|
||||
const String8& name);
|
||||
|
||||
//
|
||||
// IGraphicBufferProducer interface
|
||||
//
|
||||
virtual status_t requestBuffer(int slot, sp<GraphicBuffer>* outBuf);
|
||||
virtual status_t setBufferCount(int bufferCount);
|
||||
virtual status_t dequeueBuffer(int* slot, sp<Fence>* fence,
|
||||
uint32_t w, uint32_t h, uint32_t format, uint32_t usage);
|
||||
virtual status_t queueBuffer(int slot,
|
||||
const QueueBufferInput& input, QueueBufferOutput* output);
|
||||
virtual void cancelBuffer(int slot, const sp<Fence>& fence);
|
||||
virtual int query(int what, int* value);
|
||||
virtual status_t setSynchronousMode(bool enabled);
|
||||
virtual status_t connect(int api, QueueBufferOutput* output);
|
||||
virtual status_t disconnect(int api);
|
||||
|
||||
//
|
||||
// Interposer interface
|
||||
//
|
||||
|
||||
enum {
|
||||
NO_BUFFER_AVAILABLE = 2, // matches BufferQueue
|
||||
BUFFER_NOT_ACQUIRED,
|
||||
BUFFER_ALREADY_ACQUIRED,
|
||||
};
|
||||
|
||||
// Acquire the oldest queued buffer. If no buffers are pending, returns
|
||||
// NO_BUFFER_AVAILABLE. If a buffer is currently acquired, returns
|
||||
// BUFFER_ALREADY_ACQUIRED.
|
||||
status_t acquireBuffer(sp<GraphicBuffer>* buf, sp<Fence>* fence);
|
||||
|
||||
// Release the currently acquired buffer, queueing it to the sink. If the
|
||||
// current buffer hasn't been acquired, returns BUFFER_NOT_ACQUIRED.
|
||||
status_t releaseBuffer(const sp<Fence>& fence);
|
||||
|
||||
// pullEmptyBuffer dequeues a buffer from the sink, then immediately
|
||||
// queues it to the interposer. This makes a buffer available for the
|
||||
// client to acquire even if the source hasn't queued one.
|
||||
status_t pullEmptyBuffer();
|
||||
|
||||
private:
|
||||
struct QueuedBuffer {
|
||||
QueuedBuffer(): slot(-1) {}
|
||||
QueuedBuffer(int slot, const QueueBufferInput& qbi): slot(slot) {
|
||||
qbi.deflate(×tamp, &crop, &scalingMode, &transform, &fence);
|
||||
}
|
||||
int slot;
|
||||
int64_t timestamp;
|
||||
Rect crop;
|
||||
int scalingMode;
|
||||
uint32_t transform;
|
||||
sp<Fence> fence;
|
||||
};
|
||||
|
||||
virtual ~BufferQueueInterposer();
|
||||
status_t flushQueuedBuffersLocked();
|
||||
|
||||
const sp<IGraphicBufferProducer> mSink;
|
||||
String8 mName;
|
||||
|
||||
Mutex mMutex;
|
||||
Vector<sp<GraphicBuffer> > mBuffers;
|
||||
Vector<QueuedBuffer> mQueue;
|
||||
bool mAcquired;
|
||||
QueueBufferOutput mQueueBufferOutput;
|
||||
};
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
} // namespace android
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
#endif // ANDROID_SF_BUFFERQUEUEINTERPOSER_H
|
68
services/surfaceflinger/DisplayHardware/DisplaySurface.h
Normal file
68
services/surfaceflinger/DisplayHardware/DisplaySurface.h
Normal file
@ -0,0 +1,68 @@
|
||||
/*
|
||||
* Copyright 2013 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef ANDROID_SF_DISPLAY_SURFACE_H
|
||||
#define ANDROID_SF_DISPLAY_SURFACE_H
|
||||
|
||||
#include <utils/Errors.h>
|
||||
#include <utils/RefBase.h>
|
||||
#include <utils/StrongPointer.h>
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
namespace android {
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
class IGraphicBufferProducer;
|
||||
class String8;
|
||||
|
||||
class DisplaySurface : public virtual RefBase {
|
||||
public:
|
||||
virtual sp<IGraphicBufferProducer> getIGraphicBufferProducer() const = 0;
|
||||
|
||||
// Should be called when composition rendering is complete for a frame (but
|
||||
// eglSwapBuffers hasn't necessarily been called). Required by certain
|
||||
// older drivers for synchronization.
|
||||
// TODO: Remove this when we drop support for HWC 1.0.
|
||||
virtual status_t compositionComplete() = 0;
|
||||
|
||||
// Inform the surface that GLES composition is complete for this frame, and
|
||||
// the surface should make sure that HWComposer has the correct buffer for
|
||||
// this frame. Some implementations may only push a new buffer to
|
||||
// HWComposer if GLES composition took place, others need to push a new
|
||||
// buffer on every frame.
|
||||
virtual status_t advanceFrame() = 0;
|
||||
|
||||
// setReleaseFenceFd stores a fence file descriptor that will signal when
|
||||
// the current buffer is no longer being read. This fence will be returned
|
||||
// to the producer when the current buffer is released by updateTexImage().
|
||||
// Multiple fences can be set for a given buffer; they will be merged into
|
||||
// a single union fence. The GLConsumer will close the file descriptor
|
||||
// when finished with it.
|
||||
virtual status_t setReleaseFenceFd(int fenceFd) = 0;
|
||||
|
||||
virtual void dump(String8& result) const = 0;
|
||||
|
||||
protected:
|
||||
DisplaySurface() {}
|
||||
virtual ~DisplaySurface() {}
|
||||
};
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
} // namespace android
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
#endif // ANDROID_SF_DISPLAY_SURFACE_H
|
||||
|
@ -68,6 +68,17 @@ FramebufferSurface::FramebufferSurface(HWComposer& hwc, int disp) :
|
||||
mBufferQueue->setDefaultMaxBufferCount(NUM_FRAMEBUFFER_SURFACE_BUFFERS);
|
||||
}
|
||||
|
||||
sp<IGraphicBufferProducer> FramebufferSurface::getIGraphicBufferProducer() const {
|
||||
return getBufferQueue();
|
||||
}
|
||||
|
||||
status_t FramebufferSurface::advanceFrame() {
|
||||
// Once we remove FB HAL support, we can call nextBuffer() from here
|
||||
// instead of using onFrameAvailable(). No real benefit, except it'll be
|
||||
// more like VirtualDisplaySurface.
|
||||
return NO_ERROR;
|
||||
}
|
||||
|
||||
status_t FramebufferSurface::nextBuffer(sp<GraphicBuffer>& outBuffer, sp<Fence>& outFence) {
|
||||
Mutex::Autolock lock(mMutex);
|
||||
|
||||
@ -134,7 +145,7 @@ status_t FramebufferSurface::setReleaseFenceFd(int fenceFd) {
|
||||
if (fenceFd >= 0) {
|
||||
sp<Fence> fence(new Fence(fenceFd));
|
||||
if (mCurrentBufferSlot != BufferQueue::INVALID_BUFFER_SLOT) {
|
||||
status_t err = addReleaseFence(mCurrentBufferSlot, fence);
|
||||
err = addReleaseFence(mCurrentBufferSlot, fence);
|
||||
ALOGE_IF(err, "setReleaseFenceFd: failed to add the fence: %s (%d)",
|
||||
strerror(-err), err);
|
||||
}
|
||||
@ -142,21 +153,38 @@ status_t FramebufferSurface::setReleaseFenceFd(int fenceFd) {
|
||||
return err;
|
||||
}
|
||||
|
||||
status_t FramebufferSurface::setUpdateRectangle(const Rect& r)
|
||||
{
|
||||
return INVALID_OPERATION;
|
||||
}
|
||||
|
||||
status_t FramebufferSurface::compositionComplete()
|
||||
{
|
||||
return mHwc.fbCompositionComplete();
|
||||
}
|
||||
|
||||
void FramebufferSurface::dump(String8& result) {
|
||||
mHwc.fbDump(result);
|
||||
// Since DisplaySurface and ConsumerBase both have a method with this
|
||||
// signature, results will vary based on the static pointer type the caller is
|
||||
// using:
|
||||
// void dump(FrameBufferSurface* fbs, String8& s) {
|
||||
// // calls FramebufferSurface::dump()
|
||||
// fbs->dump(s);
|
||||
//
|
||||
// // calls ConsumerBase::dump() since it is non-virtual
|
||||
// static_cast<ConsumerBase*>(fbs)->dump(s);
|
||||
//
|
||||
// // calls FramebufferSurface::dump() since it is virtual
|
||||
// static_cast<DisplaySurface*>(fbs)->dump(s);
|
||||
// }
|
||||
// To make sure that all of these end up doing the same thing, we just redirect
|
||||
// to ConsumerBase::dump() here. It will take the internal lock, and then call
|
||||
// virtual dumpLocked(), which is where the real work happens.
|
||||
void FramebufferSurface::dump(String8& result) const {
|
||||
ConsumerBase::dump(result);
|
||||
}
|
||||
|
||||
void FramebufferSurface::dumpLocked(String8& result, const char* prefix,
|
||||
char* buffer, size_t SIZE) const
|
||||
{
|
||||
mHwc.fbDump(result);
|
||||
ConsumerBase::dumpLocked(result, prefix, buffer, SIZE);
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
}; // namespace android
|
||||
// ----------------------------------------------------------------------------
|
||||
|
@ -22,6 +22,8 @@
|
||||
|
||||
#include <gui/ConsumerBase.h>
|
||||
|
||||
#include "DisplaySurface.h"
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
namespace android {
|
||||
// ---------------------------------------------------------------------------
|
||||
@ -32,23 +34,20 @@ class HWComposer;
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
class FramebufferSurface : public ConsumerBase {
|
||||
class FramebufferSurface : public ConsumerBase,
|
||||
public DisplaySurface {
|
||||
public:
|
||||
FramebufferSurface(HWComposer& hwc, int disp);
|
||||
|
||||
bool isUpdateOnDemand() const { return false; }
|
||||
status_t setUpdateRectangle(const Rect& updateRect);
|
||||
status_t compositionComplete();
|
||||
virtual sp<IGraphicBufferProducer> getIGraphicBufferProducer() const;
|
||||
|
||||
virtual void dump(String8& result);
|
||||
virtual status_t compositionComplete();
|
||||
virtual status_t advanceFrame();
|
||||
virtual status_t setReleaseFenceFd(int fenceFd);
|
||||
|
||||
// setReleaseFenceFd stores a fence file descriptor that will signal when the
|
||||
// current buffer is no longer being read. This fence will be returned to
|
||||
// the producer when the current buffer is released by updateTexImage().
|
||||
// Multiple fences can be set for a given buffer; they will be merged into
|
||||
// a single union fence. The GLConsumer will close the file descriptor
|
||||
// when finished with it.
|
||||
status_t setReleaseFenceFd(int fenceFd);
|
||||
// Implementation of DisplaySurface::dump(). Note that ConsumerBase also
|
||||
// has a non-virtual dump() with the same signature.
|
||||
virtual void dump(String8& result) const;
|
||||
|
||||
private:
|
||||
virtual ~FramebufferSurface() { }; // this class cannot be overloaded
|
||||
@ -56,6 +55,9 @@ private:
|
||||
virtual void onFrameAvailable();
|
||||
virtual void freeBufferLocked(int slotIndex);
|
||||
|
||||
virtual void dumpLocked(String8& result, const char* prefix,
|
||||
char* buffer, size_t SIZE) const;
|
||||
|
||||
// nextBuffer waits for and then latches the next buffer from the
|
||||
// BufferQueue and releases the previously latched buffer to the
|
||||
// BufferQueue. The new buffer is returned in the 'buffer' argument.
|
||||
|
@ -380,6 +380,7 @@ int32_t HWComposer::allocateDisplayId() {
|
||||
}
|
||||
int32_t id = mAllocatedDisplayIDs.firstUnmarkedBit();
|
||||
mAllocatedDisplayIDs.markBit(id);
|
||||
mDisplayData[id].connected = true;
|
||||
return id;
|
||||
}
|
||||
|
||||
@ -392,6 +393,7 @@ status_t HWComposer::freeDisplayId(int32_t id) {
|
||||
return BAD_INDEX;
|
||||
}
|
||||
mAllocatedDisplayIDs.clearBit(id);
|
||||
mDisplayData[id].connected = false;
|
||||
return NO_ERROR;
|
||||
}
|
||||
|
||||
@ -615,14 +617,14 @@ status_t HWComposer::prepare() {
|
||||
}
|
||||
|
||||
bool HWComposer::hasHwcComposition(int32_t id) const {
|
||||
if (uint32_t(id)>31 || !mAllocatedDisplayIDs.hasBit(id))
|
||||
if (!mHwc || uint32_t(id)>31 || !mAllocatedDisplayIDs.hasBit(id))
|
||||
return false;
|
||||
return mDisplayData[id].hasOvComp;
|
||||
}
|
||||
|
||||
bool HWComposer::hasGlesComposition(int32_t id) const {
|
||||
if (uint32_t(id)>31 || !mAllocatedDisplayIDs.hasBit(id))
|
||||
return false;
|
||||
if (!mHwc || uint32_t(id)>31 || !mAllocatedDisplayIDs.hasBit(id))
|
||||
return true;
|
||||
return mDisplayData[id].hasFbComp;
|
||||
}
|
||||
|
||||
@ -653,6 +655,18 @@ status_t HWComposer::commit() {
|
||||
mLists[0]->sur = eglGetCurrentSurface(EGL_DRAW);
|
||||
}
|
||||
|
||||
// For virtual displays, the framebufferTarget buffer also serves as
|
||||
// the HWC output buffer, so we need to copy the buffer handle and
|
||||
// dup() the acquire fence.
|
||||
for (size_t i=HWC_NUM_DISPLAY_TYPES; i<mNumDisplays; i++) {
|
||||
DisplayData& disp(mDisplayData[i]);
|
||||
if (disp.framebufferTarget) {
|
||||
mLists[i]->outbuf = disp.framebufferTarget->handle;
|
||||
mLists[i]->outbufAcquireFenceFd =
|
||||
dup(disp.framebufferTarget->acquireFenceFd);
|
||||
}
|
||||
}
|
||||
|
||||
err = mHwc->set(mHwc, mNumDisplays, mLists);
|
||||
|
||||
for (size_t i=0 ; i<mNumDisplays ; i++) {
|
||||
|
@ -112,7 +112,7 @@ public:
|
||||
// does this display have layers handled by GLES
|
||||
bool hasGlesComposition(int32_t id) const;
|
||||
|
||||
// get the releaseFence file descriptor for the given display
|
||||
// get the releaseFence file descriptor for a display's framebuffer layer.
|
||||
// the release fence is only valid after commit()
|
||||
int getAndResetReleaseFenceFd(int32_t id);
|
||||
|
||||
|
@ -0,0 +1,103 @@
|
||||
/*
|
||||
* Copyright 2013 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "VirtualDisplaySurface.h"
|
||||
#include "HWComposer.h"
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
namespace android {
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
VirtualDisplaySurface::VirtualDisplaySurface(HWComposer& hwc, int disp,
|
||||
const sp<IGraphicBufferProducer>& sink, const String8& name)
|
||||
: mHwc(hwc),
|
||||
mDisplayId(disp),
|
||||
mSource(new BufferQueueInterposer(sink, name)),
|
||||
mName(name),
|
||||
mReleaseFence(Fence::NO_FENCE)
|
||||
{}
|
||||
|
||||
VirtualDisplaySurface::~VirtualDisplaySurface() {
|
||||
if (mAcquiredBuffer != NULL) {
|
||||
status_t result = mSource->releaseBuffer(mReleaseFence);
|
||||
ALOGE_IF(result != NO_ERROR, "VirtualDisplaySurface \"%s\": "
|
||||
"failed to release previous buffer: %d",
|
||||
mName.string(), result);
|
||||
}
|
||||
}
|
||||
|
||||
sp<IGraphicBufferProducer> VirtualDisplaySurface::getIGraphicBufferProducer() const {
|
||||
return mSource;
|
||||
}
|
||||
|
||||
status_t VirtualDisplaySurface::compositionComplete() {
|
||||
return NO_ERROR;
|
||||
}
|
||||
|
||||
status_t VirtualDisplaySurface::advanceFrame() {
|
||||
Mutex::Autolock lock(mMutex);
|
||||
status_t result = NO_ERROR;
|
||||
|
||||
if (mAcquiredBuffer != NULL) {
|
||||
result = mSource->releaseBuffer(mReleaseFence);
|
||||
ALOGE_IF(result != NO_ERROR, "VirtualDisplaySurface \"%s\": "
|
||||
"failed to release previous buffer: %d",
|
||||
mName.string(), result);
|
||||
mAcquiredBuffer.clear();
|
||||
mReleaseFence = Fence::NO_FENCE;
|
||||
}
|
||||
|
||||
sp<Fence> fence;
|
||||
result = mSource->acquireBuffer(&mAcquiredBuffer, &fence);
|
||||
if (result == BufferQueueInterposer::NO_BUFFER_AVAILABLE) {
|
||||
result = mSource->pullEmptyBuffer();
|
||||
if (result != NO_ERROR)
|
||||
return result;
|
||||
result = mSource->acquireBuffer(&mAcquiredBuffer, &fence);
|
||||
}
|
||||
if (result != NO_ERROR)
|
||||
return result;
|
||||
|
||||
return mHwc.fbPost(mDisplayId, fence, mAcquiredBuffer);
|
||||
}
|
||||
|
||||
status_t VirtualDisplaySurface::setReleaseFenceFd(int fenceFd) {
|
||||
if (fenceFd >= 0) {
|
||||
sp<Fence> fence(new Fence(fenceFd));
|
||||
Mutex::Autolock lock(mMutex);
|
||||
sp<Fence> mergedFence = Fence::merge(
|
||||
String8::format("VirtualDisplaySurface \"%s\"",
|
||||
mName.string()),
|
||||
mReleaseFence, fence);
|
||||
if (!mergedFence->isValid()) {
|
||||
ALOGE("VirtualDisplaySurface \"%s\": failed to merge release fence",
|
||||
mName.string());
|
||||
// synchronization is broken, the best we can do is hope fences
|
||||
// signal in order so the new fence will act like a union
|
||||
mReleaseFence = fence;
|
||||
return BAD_VALUE;
|
||||
}
|
||||
mReleaseFence = mergedFence;
|
||||
}
|
||||
return NO_ERROR;
|
||||
}
|
||||
|
||||
void VirtualDisplaySurface::dump(String8& result) const {
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
} // namespace android
|
||||
// ---------------------------------------------------------------------------
|
@ -0,0 +1,84 @@
|
||||
/*
|
||||
* Copyright 2013 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef ANDROID_SF_VIRTUAL_DISPLAY_SURFACE_H
|
||||
#define ANDROID_SF_VIRTUAL_DISPLAY_SURFACE_H
|
||||
|
||||
#include "BufferQueueInterposer.h"
|
||||
#include "DisplaySurface.h"
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
namespace android {
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
class HWComposer;
|
||||
|
||||
/* This DisplaySurface implementation uses a BufferQueueInterposer to pass
|
||||
* partially- or fully-composited buffers from the OpenGL ES driver to
|
||||
* HWComposer to use as the output buffer for virtual displays. Allowing HWC
|
||||
* to compose into the same buffer that contains GLES results saves bandwidth
|
||||
* compared to having two separate BufferQueues for frames with at least some
|
||||
* GLES composition.
|
||||
*
|
||||
* The alternative would be to have two complete BufferQueues, one from GLES
|
||||
* to HWC and one from HWC to the virtual display sink (e.g. video encoder).
|
||||
* For GLES-only frames, the same bandwidth saving could be achieved if buffers
|
||||
* could be acquired from the GLES->HWC queue and inserted into the HWC->sink
|
||||
* queue. That would be complicated and doesn't help the mixed GLES+HWC case.
|
||||
*
|
||||
* On frames with no GLES composition, the VirtualDisplaySurface dequeues a
|
||||
* buffer directly from the sink IGraphicBufferProducer and passes it to HWC,
|
||||
* bypassing the GLES driver. This is only guaranteed to work if
|
||||
* eglSwapBuffers doesn't immediately dequeue a buffer for the next frame,
|
||||
* since we can't rely on being able to dequeue more than one buffer at a time.
|
||||
*
|
||||
* TODO(jessehall): Add a libgui test that ensures that EGL/GLES do lazy
|
||||
* dequeBuffers; we've wanted to require that for other reasons anyway.
|
||||
*/
|
||||
class VirtualDisplaySurface : public DisplaySurface {
|
||||
public:
|
||||
VirtualDisplaySurface(HWComposer& hwc, int disp,
|
||||
const sp<IGraphicBufferProducer>& sink,
|
||||
const String8& name);
|
||||
|
||||
virtual sp<IGraphicBufferProducer> getIGraphicBufferProducer() const;
|
||||
|
||||
virtual status_t compositionComplete();
|
||||
virtual status_t advanceFrame();
|
||||
virtual status_t setReleaseFenceFd(int fenceFd);
|
||||
virtual void dump(String8& result) const;
|
||||
|
||||
private:
|
||||
virtual ~VirtualDisplaySurface();
|
||||
|
||||
// immutable after construction
|
||||
HWComposer& mHwc;
|
||||
int mDisplayId;
|
||||
sp<BufferQueueInterposer> mSource;
|
||||
String8 mName;
|
||||
|
||||
// mutable, must be synchronized with mMutex
|
||||
Mutex mMutex;
|
||||
sp<GraphicBuffer> mAcquiredBuffer;
|
||||
sp<Fence> mReleaseFence;
|
||||
};
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
} // namespace android
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
#endif // ANDROID_SF_VIRTUAL_DISPLAY_SURFACE_H
|
||||
|
@ -41,7 +41,7 @@ EventThread::EventThread(const sp<SurfaceFlinger>& flinger)
|
||||
mUseSoftwareVSync(false),
|
||||
mDebugVsyncEnabled(false) {
|
||||
|
||||
for (int32_t i=0 ; i<HWC_DISPLAY_TYPES_SUPPORTED ; i++) {
|
||||
for (int32_t i=0 ; i<HWC_NUM_DISPLAY_TYPES ; i++) {
|
||||
mVSyncEvent[i].header.type = DisplayEventReceiver::DISPLAY_EVENT_VSYNC;
|
||||
mVSyncEvent[i].header.id = 0;
|
||||
mVSyncEvent[i].header.timestamp = 0;
|
||||
@ -112,11 +112,11 @@ void EventThread::onScreenAcquired() {
|
||||
|
||||
|
||||
void EventThread::onVSyncReceived(int type, nsecs_t timestamp) {
|
||||
ALOGE_IF(type >= HWC_DISPLAY_TYPES_SUPPORTED,
|
||||
"received event for an invalid display (id=%d)", type);
|
||||
ALOGE_IF(type >= HWC_NUM_DISPLAY_TYPES,
|
||||
"received vsync event for an invalid display (id=%d)", type);
|
||||
|
||||
Mutex::Autolock _l(mLock);
|
||||
if (type < HWC_DISPLAY_TYPES_SUPPORTED) {
|
||||
if (type < HWC_NUM_DISPLAY_TYPES) {
|
||||
mVSyncEvent[type].header.type = DisplayEventReceiver::DISPLAY_EVENT_VSYNC;
|
||||
mVSyncEvent[type].header.id = type;
|
||||
mVSyncEvent[type].header.timestamp = timestamp;
|
||||
@ -126,11 +126,11 @@ void EventThread::onVSyncReceived(int type, nsecs_t timestamp) {
|
||||
}
|
||||
|
||||
void EventThread::onHotplugReceived(int type, bool connected) {
|
||||
ALOGE_IF(type >= HWC_DISPLAY_TYPES_SUPPORTED,
|
||||
"received event for an invalid display (id=%d)", type);
|
||||
ALOGE_IF(type >= HWC_NUM_DISPLAY_TYPES,
|
||||
"received hotplug event for an invalid display (id=%d)", type);
|
||||
|
||||
Mutex::Autolock _l(mLock);
|
||||
if (type < HWC_DISPLAY_TYPES_SUPPORTED) {
|
||||
if (type < HWC_NUM_DISPLAY_TYPES) {
|
||||
DisplayEventReceiver::Event event;
|
||||
event.header.type = DisplayEventReceiver::DISPLAY_EVENT_HOTPLUG;
|
||||
event.header.id = type;
|
||||
@ -184,7 +184,7 @@ Vector< sp<EventThread::Connection> > EventThread::waitForEvent(
|
||||
|
||||
size_t vsyncCount = 0;
|
||||
nsecs_t timestamp = 0;
|
||||
for (int32_t i=0 ; i<HWC_DISPLAY_TYPES_SUPPORTED ; i++) {
|
||||
for (int32_t i=0 ; i<HWC_NUM_DISPLAY_TYPES ; i++) {
|
||||
timestamp = mVSyncEvent[i].header.timestamp;
|
||||
if (timestamp) {
|
||||
// we have a vsync event to dispatch
|
||||
|
@ -66,6 +66,7 @@
|
||||
|
||||
#include "DisplayHardware/FramebufferSurface.h"
|
||||
#include "DisplayHardware/HWComposer.h"
|
||||
#include "DisplayHardware/VirtualDisplaySurface.h"
|
||||
|
||||
|
||||
#define EGL_VERSION_HW_ANDROID 0x3143
|
||||
@ -501,11 +502,9 @@ status_t SurfaceFlinger::readyToRun()
|
||||
createBuiltinDisplayLocked(type);
|
||||
wp<IBinder> token = mBuiltinDisplays[i];
|
||||
|
||||
sp<FramebufferSurface> fbs = new FramebufferSurface(*mHwc, i);
|
||||
sp<Surface> stc = new Surface(
|
||||
static_cast< sp<IGraphicBufferProducer> >(fbs->getBufferQueue()));
|
||||
sp<DisplayDevice> hw = new DisplayDevice(this,
|
||||
type, isSecure, token, stc, fbs, mEGLConfig);
|
||||
type, isSecure, token, new FramebufferSurface(*mHwc, i),
|
||||
mEGLConfig);
|
||||
if (i > DisplayDevice::DISPLAY_PRIMARY) {
|
||||
// FIXME: currently we don't get blank/unblank requests
|
||||
// for displays other than the main display, so we always
|
||||
@ -1099,7 +1098,8 @@ void SurfaceFlinger::handleTransactionLocked(uint32_t transactionFlags)
|
||||
DisplayDevice::makeCurrent(mEGLDisplay, hw, mEGLContext);
|
||||
mDisplays.removeItem(draw.keyAt(i));
|
||||
getHwComposer().disconnectDisplay(draw[i].type);
|
||||
mEventThread->onHotplugReceived(draw[i].type, false);
|
||||
if (draw[i].type < DisplayDevice::NUM_DISPLAY_TYPES)
|
||||
mEventThread->onHotplugReceived(draw[i].type, false);
|
||||
} else {
|
||||
ALOGW("trying to remove the main display");
|
||||
}
|
||||
@ -1141,10 +1141,14 @@ void SurfaceFlinger::handleTransactionLocked(uint32_t transactionFlags)
|
||||
if (draw.indexOfKey(curr.keyAt(i)) < 0) {
|
||||
const DisplayDeviceState& state(curr[i]);
|
||||
|
||||
sp<FramebufferSurface> fbs;
|
||||
sp<Surface> stc;
|
||||
if (!state.isVirtualDisplay()) {
|
||||
|
||||
sp<DisplaySurface> dispSurface;
|
||||
if (state.isVirtualDisplay()) {
|
||||
if (state.surface != NULL) {
|
||||
dispSurface = new VirtualDisplaySurface(
|
||||
*mHwc, state.type, state.surface,
|
||||
state.displayName);
|
||||
}
|
||||
} else {
|
||||
ALOGE_IF(state.surface!=NULL,
|
||||
"adding a supported display, but rendering "
|
||||
"surface is provided (%p), ignoring it",
|
||||
@ -1152,27 +1156,21 @@ void SurfaceFlinger::handleTransactionLocked(uint32_t transactionFlags)
|
||||
|
||||
// for supported (by hwc) displays we provide our
|
||||
// own rendering surface
|
||||
fbs = new FramebufferSurface(*mHwc, state.type);
|
||||
stc = new Surface(
|
||||
static_cast< sp<IGraphicBufferProducer> >(
|
||||
fbs->getBufferQueue()));
|
||||
} else {
|
||||
if (state.surface != NULL) {
|
||||
stc = new Surface(state.surface);
|
||||
}
|
||||
dispSurface = new FramebufferSurface(*mHwc, state.type);
|
||||
}
|
||||
|
||||
const wp<IBinder>& display(curr.keyAt(i));
|
||||
if (stc != NULL) {
|
||||
if (dispSurface != NULL) {
|
||||
sp<DisplayDevice> hw = new DisplayDevice(this,
|
||||
state.type, state.isSecure, display, stc, fbs,
|
||||
mEGLConfig);
|
||||
state.type, state.isSecure, display,
|
||||
dispSurface, mEGLConfig);
|
||||
hw->setLayerStack(state.layerStack);
|
||||
hw->setProjection(state.orientation,
|
||||
state.viewport, state.frame);
|
||||
hw->setDisplayName(state.displayName);
|
||||
mDisplays.add(display, hw);
|
||||
mEventThread->onHotplugReceived(state.type, true);
|
||||
if (state.type < DisplayDevice::NUM_DISPLAY_TYPES)
|
||||
mEventThread->onHotplugReceived(state.type, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user