am b763d5ff
: Assume LayerScreenshot has pre-multiplied alpha
* commit 'b763d5fffa2f942a6ae3637fab17439dd32dbebc': Assume LayerScreenshot has pre-multiplied alpha
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commit
f5b27f7140
@ -118,21 +118,21 @@ void LayerScreenshot::onDraw(const sp<const DisplayDevice>& hw, const Region& cl
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if (s.alpha == 0xFF) {
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if (s.alpha == 0xFF) {
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glDisable(GL_BLEND);
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glDisable(GL_BLEND);
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glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
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} else {
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} else {
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glEnable(GL_BLEND);
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glEnable(GL_BLEND);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
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glColor4f(alpha, alpha, alpha, alpha);
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glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
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}
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}
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LayerMesh mesh;
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LayerMesh mesh;
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computeGeometry(hw, &mesh);
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computeGeometry(hw, &mesh);
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glColor4f(0, 0, 0, alpha);
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glDisable(GL_TEXTURE_EXTERNAL_OES);
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glDisable(GL_TEXTURE_EXTERNAL_OES);
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glEnable(GL_TEXTURE_2D);
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glEnable(GL_TEXTURE_2D);
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glBindTexture(GL_TEXTURE_2D, mTextureName);
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glBindTexture(GL_TEXTURE_2D, mTextureName);
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glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
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glMatrixMode(GL_TEXTURE);
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glMatrixMode(GL_TEXTURE);
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glLoadIdentity();
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glLoadIdentity();
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glMatrixMode(GL_MODELVIEW);
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glMatrixMode(GL_MODELVIEW);
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