[DO NOT MERGE] GraphicBufferAllocator: stall alloc for async frees
This change makes GraphicBufferAllocator::alloc wait for pending async frees to complete before attempting to allocate a gralloc buffer if there are more than 8 pending async frees. Bug: 7696861 Change-Id: I1fae86e13edefcaa153b8ce9fd057f335716059e
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@ -90,6 +90,105 @@ void GraphicBufferAllocator::dumpToSystemLog()
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ALOGD("%s", s.string());
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}
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class BufferLiberatorThread : public Thread {
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public:
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static void queueCaptiveBuffer(buffer_handle_t handle) {
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size_t queueSize;
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{
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Mutex::Autolock lock(sMutex);
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if (sThread == NULL) {
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sThread = new BufferLiberatorThread;
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sThread->run("BufferLiberator");
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}
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sThread->mQueue.push_back(handle);
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sThread->mQueuedCondition.signal();
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queueSize = sThread->mQueue.size();
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}
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}
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static void waitForLiberation() {
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Mutex::Autolock lock(sMutex);
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waitForLiberationLocked();
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}
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static void maybeWaitForLiberation() {
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Mutex::Autolock lock(sMutex);
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if (sThread != NULL) {
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if (sThread->mQueue.size() > 8) {
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waitForLiberationLocked();
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}
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}
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}
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private:
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BufferLiberatorThread() {}
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virtual bool threadLoop() {
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buffer_handle_t handle;
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{ // Scope for mutex
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Mutex::Autolock lock(sMutex);
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while (mQueue.isEmpty()) {
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mQueuedCondition.wait(sMutex);
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}
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handle = mQueue[0];
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}
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status_t err;
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GraphicBufferAllocator& gba(GraphicBufferAllocator::get());
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{ // Scope for tracing
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ATRACE_NAME("gralloc::free");
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err = gba.mAllocDev->free(gba.mAllocDev, handle);
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}
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ALOGW_IF(err, "free(...) failed %d (%s)", err, strerror(-err));
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if (err == NO_ERROR) {
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Mutex::Autolock _l(GraphicBufferAllocator::sLock);
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KeyedVector<buffer_handle_t, GraphicBufferAllocator::alloc_rec_t>&
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list(GraphicBufferAllocator::sAllocList);
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list.removeItem(handle);
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}
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{ // Scope for mutex
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Mutex::Autolock lock(sMutex);
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mQueue.removeAt(0);
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mFreedCondition.broadcast();
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}
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return true;
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}
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static void waitForLiberationLocked() {
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if (sThread == NULL) {
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return;
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}
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const nsecs_t timeout = 500 * 1000 * 1000;
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nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC);
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nsecs_t timeToStop = now + timeout;
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while (!sThread->mQueue.isEmpty() && now < timeToStop) {
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sThread->mFreedCondition.waitRelative(sMutex, timeToStop - now);
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now = systemTime(SYSTEM_TIME_MONOTONIC);
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}
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if (!sThread->mQueue.isEmpty()) {
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ALOGW("waitForLiberationLocked timed out");
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}
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}
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static Mutex sMutex;
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static sp<BufferLiberatorThread> sThread;
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Vector<buffer_handle_t> mQueue;
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Condition mQueuedCondition;
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Condition mFreedCondition;
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};
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Mutex BufferLiberatorThread::sMutex;
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sp<BufferLiberatorThread> BufferLiberatorThread::sThread;
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status_t GraphicBufferAllocator::alloc(uint32_t w, uint32_t h, PixelFormat format,
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int usage, buffer_handle_t* handle, int32_t* stride)
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{
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@ -100,13 +199,24 @@ status_t GraphicBufferAllocator::alloc(uint32_t w, uint32_t h, PixelFormat forma
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w = h = 1;
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// we have a h/w allocator and h/w buffer is requested
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status_t err;
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status_t err;
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// If too many async frees are queued up then wait for some of them to
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// complete before attempting to allocate more memory. This is exercised
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// by the android.opengl.cts.GLSurfaceViewTest CTS test.
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BufferLiberatorThread::maybeWaitForLiberation();
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err = mAllocDev->alloc(mAllocDev, w, h, format, usage, handle, stride);
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if (err != NO_ERROR) {
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ALOGW("WOW! gralloc alloc failed, waiting for pending frees!");
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BufferLiberatorThread::waitForLiberation();
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err = mAllocDev->alloc(mAllocDev, w, h, format, usage, handle, stride);
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}
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ALOGW_IF(err, "alloc(%u, %u, %d, %08x, ...) failed %d (%s)",
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w, h, format, usage, err, strerror(-err));
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if (err == NO_ERROR) {
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Mutex::Autolock _l(sLock);
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KeyedVector<buffer_handle_t, alloc_rec_t>& list(sAllocList);
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@ -129,60 +239,6 @@ status_t GraphicBufferAllocator::alloc(uint32_t w, uint32_t h, PixelFormat forma
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return err;
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}
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class BufferLiberatorThread : public Thread {
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public:
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static void queueCaptiveBuffer(buffer_handle_t handle) {
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static sp<BufferLiberatorThread> thread(new BufferLiberatorThread);
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static bool running = false;
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if (!running) {
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thread->run("BufferLiberator");
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running = true;
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}
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{
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Mutex::Autolock lock(thread->mMutex);
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thread->mQueue.push_back(handle);
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thread->mCondition.signal();
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}
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}
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private:
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BufferLiberatorThread() {}
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virtual bool threadLoop() {
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buffer_handle_t handle;
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{
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Mutex::Autolock lock(mMutex);
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while (mQueue.isEmpty()) {
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mCondition.wait(mMutex);
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}
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handle = mQueue[0];
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mQueue.removeAt(0);
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}
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status_t err;
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GraphicBufferAllocator& gba(GraphicBufferAllocator::get());
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{ // Scope for tracing
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ATRACE_NAME("gralloc::free");
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err = gba.mAllocDev->free(gba.mAllocDev, handle);
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}
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ALOGW_IF(err, "free(...) failed %d (%s)", err, strerror(-err));
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if (err == NO_ERROR) {
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Mutex::Autolock _l(GraphicBufferAllocator::sLock);
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KeyedVector<buffer_handle_t, GraphicBufferAllocator::alloc_rec_t>&
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list(GraphicBufferAllocator::sAllocList);
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list.removeItem(handle);
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}
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return true;
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}
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Vector<buffer_handle_t> mQueue;
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Condition mCondition;
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Mutex mMutex;
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};
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status_t GraphicBufferAllocator::free(buffer_handle_t handle)
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{
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