load Android SW renderer only if libagl property is set
allows to use the sofwaregl property separately for llvmpipe Signed-off-by: Wolfgang Wiedmeyer <wolfgit@wiedmeyer.de>
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@ -87,7 +87,7 @@ checkGlesEmulationStatus(void)
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int result = -1;
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int result = -1;
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/* Check first if the device does not support hardware rendering */
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/* Check first if the device does not support hardware rendering */
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property_get("ro.softwaregl",prop,"0");
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property_get("ro.libagl",prop,"0");
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if(atoi(prop) == 1)
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if(atoi(prop) == 1)
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return 0;
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return 0;
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