Reset compositionType to HWC_FRAMEBUFFER before calling prepare()
Honor the documentation. this broke in JB-MR1. Change-Id: I841a93b409fc940374bc748c4e143d82a192669c
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@ -803,7 +803,9 @@ public:
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virtual void setAcquireFenceFd(int fenceFd) {
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virtual void setAcquireFenceFd(int fenceFd) {
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getLayer()->acquireFenceFd = fenceFd;
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getLayer()->acquireFenceFd = fenceFd;
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}
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}
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virtual void setPerFrameDefaultState() {
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getLayer()->compositionType = HWC_FRAMEBUFFER;
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}
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virtual void setDefaultState() {
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virtual void setDefaultState() {
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getLayer()->compositionType = HWC_FRAMEBUFFER;
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getLayer()->compositionType = HWC_FRAMEBUFFER;
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getLayer()->hints = 0;
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getLayer()->hints = 0;
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@ -141,6 +141,7 @@ public:
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virtual int32_t getCompositionType() const = 0;
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virtual int32_t getCompositionType() const = 0;
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virtual uint32_t getHints() const = 0;
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virtual uint32_t getHints() const = 0;
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virtual int getAndResetReleaseFenceFd() = 0;
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virtual int getAndResetReleaseFenceFd() = 0;
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virtual void setPerFrameDefaultState() = 0;
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virtual void setDefaultState() = 0;
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virtual void setDefaultState() = 0;
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virtual void setSkip(bool skip) = 0;
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virtual void setSkip(bool skip) = 0;
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virtual void setBlending(uint32_t blending) = 0;
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virtual void setBlending(uint32_t blending) = 0;
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@ -300,6 +300,7 @@ void LayerBase::setGeometry(
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void LayerBase::setPerFrameData(const sp<const DisplayDevice>& hw,
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void LayerBase::setPerFrameData(const sp<const DisplayDevice>& hw,
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HWComposer::HWCLayerInterface& layer) {
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HWComposer::HWCLayerInterface& layer) {
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layer.setPerFrameDefaultState();
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// we have to set the visible region on every frame because
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// we have to set the visible region on every frame because
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// we currently free it during onLayerDisplayed(), which is called
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// we currently free it during onLayerDisplayed(), which is called
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// after HWComposer::commit() -- every frame.
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// after HWComposer::commit() -- every frame.
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