Hardware Composer Test hwcCommit set blend type
Change-Id: If345641bd009cfd131b1a8e74cd4a9e8e4a7dfc7
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@ -1284,21 +1284,24 @@ uint32_t numOverlapping(uint32_t backgroundFormat, uint32_t foregroundFormat,
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uint32_t backgroundBlend, uint32_t foregroundBlend)
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{
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list<Rectangle> rectList;
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Rectangle background(backgroundFormat, startDim, startDim);
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Rectangle foreground(foregroundFormat, startDim, startDim);
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background.blend = backgroundBlend;
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rectList.push_back(background);
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// TODO: Handle cases where startDim is so small that adding 5
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// causes frames not to overlap.
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// TODO: Handle cases where startDim is so large that adding 5
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// cause a portion or all of the foreground displayFrame
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// to be off the display.
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Rectangle foreground(foregroundFormat, startDim, startDim);
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foreground.displayFrame.left += 5;
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foreground.displayFrame.top += 5;
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foreground.displayFrame.right += 5;
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foreground.displayFrame.bottom += 5;
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rectList.push_back(background);
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background.blend = foregroundBlend;
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rectList.push_back(foreground);
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uint32_t num = numOverlays(rectList);
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return num;
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