Merge "Accurately track the sequence numbers of batched events."

This commit is contained in:
Jeff Brown 2012-02-13 14:02:51 -08:00 committed by Android (Google) Code Review
commit ea712fdbea
2 changed files with 54 additions and 9 deletions

View File

@ -306,12 +306,23 @@ private:
// Batched motion events per device and source.
struct Batch {
uint32_t seq;
uint32_t seq; // sequence number of last input message batched in the event
MotionEvent event;
};
Vector<Batch> mBatches;
// Chain of batched sequence numbers. When multiple input messages are combined into
// a batch, we append a record here that associates the last sequence number in the
// batch with the previous one. When the finished signal is sent, we traverse the
// chain to individually finish all input messages that were part of the batch.
struct SeqChain {
uint32_t seq; // sequence number of batched input message
uint32_t chain; // sequence number of previous batched input message
};
Vector<SeqChain> mSeqChains;
ssize_t findBatch(int32_t deviceId, int32_t source) const;
status_t sendUnchainedFinishedSignal(uint32_t seq, bool handled);
static void initializeKeyEvent(KeyEvent* event, const InputMessage* msg);
static void initializeMotionEvent(MotionEvent* event, const InputMessage* msg);

View File

@ -401,17 +401,16 @@ status_t InputConsumer::consume(InputEventFactoryInterface* factory,
if (batchIndex >= 0) {
Batch& batch = mBatches.editItemAt(batchIndex);
if (canAppendSamples(&batch.event, &mMsg)) {
// Send finished message for the earlier part of the batch.
// Claim that we handled the event. (The dispatcher doesn't care either
// way at the moment.)
status_t status = sendFinishedSignal(batch.seq, true);
if (status) {
return status;
}
// Append to the batch and save the new sequence number for the tail end.
uint32_t chain = batch.seq;
appendSamples(&batch.event, &mMsg);
batch.seq = mMsg.body.motion.seq;
// Update the sequence number chain.
SeqChain seqChain;
seqChain.seq = batch.seq;
seqChain.chain = chain;
mSeqChains.push(seqChain);
#if DEBUG_TRANSPORT_ACTIONS
ALOGD("channel '%s' consumer ~ appended to batch event",
mChannel->getName().string());
@ -486,6 +485,41 @@ status_t InputConsumer::sendFinishedSignal(uint32_t seq, bool handled) {
return BAD_VALUE;
}
// Send finished signals for the batch sequence chain first.
size_t seqChainCount = mSeqChains.size();
if (seqChainCount) {
uint32_t currentSeq = seq;
uint32_t chainSeqs[seqChainCount];
size_t chainIndex = 0;
for (size_t i = seqChainCount; i-- > 0; ) {
const SeqChain& seqChain = mSeqChains.itemAt(i);
if (seqChain.seq == currentSeq) {
currentSeq = seqChain.chain;
chainSeqs[chainIndex++] = currentSeq;
mSeqChains.removeAt(i);
}
}
status_t status = OK;
while (!status && chainIndex-- > 0) {
status = sendUnchainedFinishedSignal(chainSeqs[chainIndex], handled);
}
if (status) {
// An error occurred so at least one signal was not sent, reconstruct the chain.
do {
SeqChain seqChain;
seqChain.seq = chainIndex != 0 ? chainSeqs[chainIndex - 1] : seq;
seqChain.chain = chainSeqs[chainIndex];
mSeqChains.push(seqChain);
} while (chainIndex-- > 0);
return status;
}
}
// Send finished signal for the last message in the batch.
return sendUnchainedFinishedSignal(seq, handled);
}
status_t InputConsumer::sendUnchainedFinishedSignal(uint32_t seq, bool handled) {
InputMessage msg;
msg.header.type = InputMessage::TYPE_FINISHED;
msg.body.finished.seq = seq;