hack up frame latency measurement
Change-Id: I6d9a466a23285304f0e229a5649815636ab5d6af
This commit is contained in:
parent
eeae1de29e
commit
e8696a40e0
|
@ -477,6 +477,26 @@ EGLBoolean eglQuerySurface( EGLDisplay dpy, EGLSurface surface,
|
|||
return result;
|
||||
}
|
||||
|
||||
void EGLAPI eglBeginFrame(EGLDisplay dpy, EGLSurface surface) {
|
||||
clearError();
|
||||
|
||||
egl_display_t const * const dp = validate_display(dpy);
|
||||
if (!dp) {
|
||||
return;
|
||||
}
|
||||
|
||||
SurfaceRef _s(dp, surface);
|
||||
if (!_s.get()) {
|
||||
setError(EGL_BAD_SURFACE, EGL_FALSE);
|
||||
return;
|
||||
}
|
||||
|
||||
int64_t timestamp = systemTime(SYSTEM_TIME_MONOTONIC);
|
||||
|
||||
egl_surface_t const * const s = get_surface(surface);
|
||||
native_window_set_buffers_timestamp(s->win.get(), timestamp);
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
// Contexts
|
||||
// ----------------------------------------------------------------------------
|
||||
|
|
|
@ -63,6 +63,22 @@ Layer::Layer(SurfaceFlinger* flinger,
|
|||
{
|
||||
mCurrentCrop.makeInvalid();
|
||||
glGenTextures(1, &mTextureName);
|
||||
|
||||
mFrameLatencyNeeded = false;
|
||||
mFrameLatencyOffset = 0;
|
||||
for (int i = 0; i < 128; i++) {
|
||||
mFrameLatencies[i] = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void Layer::onLayerDisplayed() {
|
||||
if (mFrameLatencyNeeded) {
|
||||
int64_t now = systemTime(SYSTEM_TIME_MONOTONIC);
|
||||
mFrameLatencies[mFrameLatencyOffset] = now -
|
||||
mSurfaceTexture->getTimestamp();
|
||||
mFrameLatencyOffset = (mFrameLatencyOffset + 1) % 128;
|
||||
mFrameLatencyNeeded = false;
|
||||
}
|
||||
}
|
||||
|
||||
void Layer::onFirstRef()
|
||||
|
@ -408,6 +424,7 @@ void Layer::lockPageFlip(bool& recomputeVisibleRegions)
|
|||
|
||||
// update the active buffer
|
||||
mActiveBuffer = mSurfaceTexture->getCurrentBuffer();
|
||||
mFrameLatencyNeeded = true;
|
||||
|
||||
const Rect crop(mSurfaceTexture->getCurrentCrop());
|
||||
const uint32_t transform(mSurfaceTexture->getCurrentTransform());
|
||||
|
@ -538,6 +555,18 @@ void Layer::dump(String8& result, char* buffer, size_t SIZE) const
|
|||
|
||||
result.append(buffer);
|
||||
|
||||
const int64_t* l = mFrameLatencies;
|
||||
int o = mFrameLatencyOffset;
|
||||
for (int i = 0; i < 128; i += 8) {
|
||||
snprintf(buffer, SIZE,
|
||||
" "
|
||||
"% 12lld % 12lld % 12lld % 12lld "
|
||||
"% 12lld % 12lld % 12lld % 12lld\n",
|
||||
l[(o+i+0)%128], l[(o+i+1)%128], l[(o+i+2)%128], l[(o+i+3)%128],
|
||||
l[(o+i+4)%128], l[(o+i+5)%128], l[(o+i+6)%128], l[(o+i+7)%128]);
|
||||
result.append(buffer);
|
||||
}
|
||||
|
||||
if (mSurfaceTexture != 0) {
|
||||
mSurfaceTexture->dump(result, " ", buffer, SIZE);
|
||||
}
|
||||
|
|
|
@ -78,6 +78,8 @@ public:
|
|||
// LayerBaseClient interface
|
||||
virtual wp<IBinder> getSurfaceTextureBinder() const;
|
||||
|
||||
virtual void onLayerDisplayed();
|
||||
|
||||
// only for debugging
|
||||
inline const sp<GraphicBuffer>& getActiveBuffer() const { return mActiveBuffer; }
|
||||
|
||||
|
@ -110,6 +112,9 @@ private:
|
|||
uint32_t mCurrentTransform;
|
||||
uint32_t mCurrentScalingMode;
|
||||
bool mCurrentOpacity;
|
||||
bool mFrameLatencyNeeded;
|
||||
int mFrameLatencyOffset;
|
||||
int64_t mFrameLatencies[128];
|
||||
|
||||
// constants
|
||||
PixelFormat mFormat;
|
||||
|
|
|
@ -205,7 +205,9 @@ public:
|
|||
/** called with the state lock when the surface is removed from the
|
||||
* current list */
|
||||
virtual void onRemoved() { };
|
||||
|
||||
|
||||
virtual void onLayerDisplayed() { };
|
||||
|
||||
/** always call base class first */
|
||||
virtual void dump(String8& result, char* scratch, size_t size) const;
|
||||
virtual void shortDump(String8& result, char* scratch, size_t size) const;
|
||||
|
|
|
@ -445,6 +445,12 @@ void SurfaceFlinger::postFramebuffer()
|
|||
const nsecs_t now = systemTime();
|
||||
mDebugInSwapBuffers = now;
|
||||
hw.flip(mSwapRegion);
|
||||
|
||||
size_t numLayers = mVisibleLayersSortedByZ.size();
|
||||
for (size_t i = 0; i < numLayers; i++) {
|
||||
mVisibleLayersSortedByZ[i]->onLayerDisplayed();
|
||||
}
|
||||
|
||||
mLastSwapBufferTime = systemTime() - now;
|
||||
mDebugInSwapBuffers = 0;
|
||||
mSwapRegion.clear();
|
||||
|
|
Loading…
Reference in New Issue