Fix a crasher is surfaceflinger.
this bug introduced recently would happen when the very first buffer of a surface was rejected for not having the right size Bug: 6577035 Change-Id: I9fabf20006019f2a6c308be7c7f5c05bdcfd5014
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@ -617,20 +617,20 @@ void Layer::lockPageFlip(bool& recomputeVisibleRegions)
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return;
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}
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// update the active buffer
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mActiveBuffer = mSurfaceTexture->getCurrentBuffer();
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if (mActiveBuffer == NULL) {
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// this can only happen if the very first buffer was rejected.
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return;
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}
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mFrameLatencyNeeded = true;
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if (oldActiveBuffer == NULL && mActiveBuffer != NULL) {
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if (oldActiveBuffer == NULL) {
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// the first time we receive a buffer, we need to trigger a
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// geometry invalidation.
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mFlinger->invalidateHwcGeometry();
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}
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uint32_t bufWidth = mActiveBuffer->getWidth();
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uint32_t bufHeight = mActiveBuffer->getHeight();
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Rect crop(mSurfaceTexture->getCurrentCrop());
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const uint32_t transform(mSurfaceTexture->getCurrentTransform());
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const uint32_t scalingMode(mSurfaceTexture->getCurrentScalingMode());
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@ -645,6 +645,8 @@ void Layer::lockPageFlip(bool& recomputeVisibleRegions)
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}
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if (oldActiveBuffer != NULL) {
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uint32_t bufWidth = mActiveBuffer->getWidth();
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uint32_t bufHeight = mActiveBuffer->getHeight();
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if (bufWidth != uint32_t(oldActiveBuffer->width) ||
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bufHeight != uint32_t(oldActiveBuffer->height)) {
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mFlinger->invalidateHwcGeometry();
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