Merge "gltrace: Make sure device is debuggable."

This commit is contained in:
Siva Velusamy 2012-11-20 15:37:51 -08:00 committed by Android (Google) Code Review
commit dd8e58cf3e

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@ -124,6 +124,12 @@ void initEglTraceLevel() {
void initEglDebugLevel() { void initEglDebugLevel() {
int propertyLevel = 0; int propertyLevel = 0;
char value[PROPERTY_VALUE_MAX]; char value[PROPERTY_VALUE_MAX];
// check system property only on userdebug or eng builds
property_get("ro.debuggable", value, "0");
if (value[0] == '0')
return;
property_get("debug.egl.debug_proc", value, ""); property_get("debug.egl.debug_proc", value, "");
if (strlen(value) > 0) { if (strlen(value) > 0) {
long pid = getpid(); long pid = getpid();