From 5e5efde7874a9fab650fd4b724ceef46db850470 Mon Sep 17 00:00:00 2001 From: Jamie Gennis Date: Tue, 28 Aug 2012 17:18:50 -0700 Subject: [PATCH] BufferQueue: add a check for the max acquired bufs This change adds an error check to ensure that consumers don't acquire more buffers than the maximum that they set. Change-Id: I026643564bde52732e4ee6146972b207ddbbba77 --- libs/gui/BufferQueue.cpp | 17 +++++++++++++++++ 1 file changed, 17 insertions(+) diff --git a/libs/gui/BufferQueue.cpp b/libs/gui/BufferQueue.cpp index db021ff69..4640149ac 100644 --- a/libs/gui/BufferQueue.cpp +++ b/libs/gui/BufferQueue.cpp @@ -812,6 +812,23 @@ void BufferQueue::freeAllBuffersLocked() { status_t BufferQueue::acquireBuffer(BufferItem *buffer) { ATRACE_CALL(); Mutex::Autolock _l(mMutex); + + // Check that the consumer doesn't currently have the maximum number of + // buffers acquired. We allow the max buffer count to be exceeded by one + // buffer, so that the consumer can successfully set up the newly acquired + // buffer before releasing the old one. + int numAcquiredBuffers = 0; + for (int i = 0; i < NUM_BUFFER_SLOTS; i++) { + if (mSlots[i].mBufferState == BufferSlot::ACQUIRED) { + numAcquiredBuffers++; + } + } + if (numAcquiredBuffers >= mMaxAcquiredBufferCount+1) { + ST_LOGE("acquireBuffer: max acquired buffer count reached: %d (max=%d)", + numAcquiredBuffers, mMaxAcquiredBufferCount); + return INVALID_OPERATION; + } + // check if queue is empty // In asynchronous mode the list is guaranteed to be one buffer // deep, while in synchronous mode we use the oldest buffer.