am ed985574
: make sure screenshot are in a format supported by Bitmap.java
* commit 'ed985574148a938bc3af24442eead313cc62521c': make sure screenshot are in a format supported by Bitmap.java
This commit is contained in:
commit
d59a1da80e
@ -492,6 +492,10 @@ status_t SurfaceFlinger::readyToRun()
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mEGLConfig = selectEGLConfig(mEGLDisplay, format);
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mEGLContext = createGLContext(mEGLDisplay, mEGLConfig);
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// figure out which format we got
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eglGetConfigAttrib(mEGLDisplay, mEGLConfig,
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EGL_NATIVE_VISUAL_ID, &mEGLNativeVisualId);
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LOG_ALWAYS_FATAL_IF(mEGLContext == EGL_NO_CONTEXT,
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"couldn't create EGLContext");
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@ -2331,13 +2335,18 @@ void SurfaceFlinger::dumpAllLocked(
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" transaction-flags : %08x\n"
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" refresh-rate : %f fps\n"
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" x-dpi : %f\n"
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" y-dpi : %f\n",
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" y-dpi : %f\n"
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" EGL_NATIVE_VISUAL_ID : %d\n"
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" gpu_to_cpu_unsupported : %d\n"
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,
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mLastSwapBufferTime/1000.0,
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mLastTransactionTime/1000.0,
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mTransactionFlags,
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1e9 / hwc.getRefreshPeriod(HWC_DISPLAY_PRIMARY),
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hwc.getDpiX(HWC_DISPLAY_PRIMARY),
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hwc.getDpiY(HWC_DISPLAY_PRIMARY));
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hwc.getDpiY(HWC_DISPLAY_PRIMARY),
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mEGLNativeVisualId,
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!mGpuToCpuSupported);
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result.append(buffer);
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snprintf(buffer, SIZE, " eglSwapBuffers time: %f us\n",
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@ -2549,12 +2558,27 @@ status_t SurfaceFlinger::captureScreen(const sp<IBinder>& display,
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virtual bool handler() {
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Mutex::Autolock _l(flinger->mStateLock);
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sp<const DisplayDevice> hw(flinger->getDisplayDevice(display));
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// When we know the GL->CPU path works, we can call
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// captureScreenImplLocked() directly, instead of using the
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// "CpuConsumer" version, which is much less efficient -- it is
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// however needed by some older drivers.
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if (flinger->mGpuToCpuSupported || !isCpuConsumer) {
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bool useReadPixels = false;
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if (isCpuConsumer) {
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bool formatSupportedBytBitmap =
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(flinger->mEGLNativeVisualId == HAL_PIXEL_FORMAT_RGBA_8888) ||
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(flinger->mEGLNativeVisualId == HAL_PIXEL_FORMAT_RGBX_8888);
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if (formatSupportedBytBitmap == false) {
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// the pixel format we have is not compatible with
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// Bitmap.java, which is the likely client of this API,
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// so we just revert to glReadPixels() in that case.
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useReadPixels = true;
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}
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if (flinger->mGpuToCpuSupported == false) {
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// When we know the GL->CPU path works, we can call
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// captureScreenImplLocked() directly, instead of using the
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// glReadPixels() workaround.
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useReadPixels = true;
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}
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}
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if (!useReadPixels) {
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result = flinger->captureScreenImplLocked(hw,
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producer, reqWidth, reqHeight, minLayerZ, maxLayerZ);
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} else {
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@ -419,6 +419,7 @@ private:
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EGLContext mEGLContext;
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EGLConfig mEGLConfig;
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EGLDisplay mEGLDisplay;
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EGLint mEGLNativeVisualId;
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sp<IBinder> mBuiltinDisplays[DisplayDevice::NUM_DISPLAY_TYPES];
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// Can only accessed from the main thread, these members
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