diff --git a/libs/gui/ConsumerBase.cpp b/libs/gui/ConsumerBase.cpp index cfc029318..624d7e015 100644 --- a/libs/gui/ConsumerBase.cpp +++ b/libs/gui/ConsumerBase.cpp @@ -109,35 +109,21 @@ void ConsumerBase::onFrameAvailable() { } void ConsumerBase::onBuffersReleased() { - sp bufRefs[BufferQueue::NUM_BUFFER_SLOTS]; + Mutex::Autolock lock(mMutex); - { // Scope for the lock - Mutex::Autolock lock(mMutex); + CB_LOGV("onBuffersReleased"); - CB_LOGV("onBuffersReleased"); - - if (mAbandoned) { - // Nothing to do if we're already abandoned. - return; - } - - uint32_t mask = 0; - mBufferQueue->getReleasedBuffers(&mask); - for (int i = 0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) { - if (mask & (1 << i)) { - // Grab a local reference to the buffers so that they don't - // get freed while the lock is held. - bufRefs[i] = mSlots[i].mGraphicBuffer; - - freeBufferLocked(i); - } - } + if (mAbandoned) { + // Nothing to do if we're already abandoned. + return; } - // Clear the local buffer references. This would happen automatically - // when the array gets dtor'd, but I'm doing it explicitly for clarity. + uint32_t mask = 0; + mBufferQueue->getReleasedBuffers(&mask); for (int i = 0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) { - bufRefs[i].clear(); + if (mask & (1 << i)) { + freeBufferLocked(i); + } } }