diff --git a/include/gui/GLConsumer.h b/include/gui/GLConsumer.h index 00f38b44b..75ee30c63 100644 --- a/include/gui/GLConsumer.h +++ b/include/gui/GLConsumer.h @@ -141,6 +141,13 @@ public: // documented by the source. int64_t getTimestamp(); + // getFrameNumber retrieves the frame number associated with the texture + // image set by the most recent call to updateTexImage. + // + // The frame number is an incrementing counter set to 0 at the creation of + // the BufferQueue associated with this consumer. + int64_t getFrameNumber(); + // setDefaultBufferSize is used to set the size of buffers returned by // requestBuffers when a with and height of zero is requested. // A call to setDefaultBufferSize() may trigger requestBuffers() to @@ -337,6 +344,10 @@ private: // gets set each time updateTexImage is called. int64_t mCurrentTimestamp; + // mCurrentFrameNumber is the frame counter for the current texture. + // It gets set each time updateTexImage is called. + int64_t mCurrentFrameNumber; + uint32_t mDefaultWidth, mDefaultHeight; // mFilteringEnabled indicates whether the transform matrix is computed for diff --git a/libs/gui/GLConsumer.cpp b/libs/gui/GLConsumer.cpp index 0a2afbf9b..cf3f12a0c 100644 --- a/libs/gui/GLConsumer.cpp +++ b/libs/gui/GLConsumer.cpp @@ -96,6 +96,7 @@ GLConsumer::GLConsumer(const sp& bq, uint32_t tex, mCurrentScalingMode(NATIVE_WINDOW_SCALING_MODE_FREEZE), mCurrentFence(Fence::NO_FENCE), mCurrentTimestamp(0), + mCurrentFrameNumber(0), mDefaultWidth(1), mDefaultHeight(1), mFilteringEnabled(true), @@ -380,6 +381,7 @@ status_t GLConsumer::updateAndReleaseLocked(const BufferQueue::BufferItem& item) mCurrentScalingMode = item.mScalingMode; mCurrentTimestamp = item.mTimestamp; mCurrentFence = item.mFence; + mCurrentFrameNumber = item.mFrameNumber; computeCurrentTransformMatrixLocked(); @@ -819,6 +821,12 @@ nsecs_t GLConsumer::getTimestamp() { return mCurrentTimestamp; } +nsecs_t GLConsumer::getFrameNumber() { + ST_LOGV("getFrameNumber"); + Mutex::Autolock lock(mMutex); + return mCurrentFrameNumber; +} + EGLImageKHR GLConsumer::createImage(EGLDisplay dpy, const sp& graphicBuffer) { EGLClientBuffer cbuf = (EGLClientBuffer)graphicBuffer->getNativeBuffer();