fix dumpsys Layer name when using multiple displays
Bug: 7288401 Change-Id: I14beeef58fac5270cef3b611e18c163060efe6c3
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1b3aeb4844
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cb55857bbd
@ -901,14 +901,16 @@ HWComposer::LayerListIterator HWComposer::end(int32_t id) {
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return getLayerIterator(id, numLayers);
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}
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void HWComposer::dump(String8& result, char* buffer, size_t SIZE,
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const Vector< sp<LayerBase> >& visibleLayersSortedByZ) const {
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void HWComposer::dump(String8& result, char* buffer, size_t SIZE) const {
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if (mHwc) {
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result.appendFormat("Hardware Composer state (version %8x):\n", hwcApiVersion(mHwc));
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result.appendFormat(" mDebugForceFakeVSync=%d\n", mDebugForceFakeVSync);
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for (size_t i=0 ; i<mNumDisplays ; i++) {
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const DisplayData& disp(mDisplayData[i]);
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const Vector< sp<LayerBase> >& visibleLayersSortedByZ =
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mFlinger->getLayerSortedByZForHwcDisplay(i);
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if (disp.connected) {
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result.appendFormat(
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" Display[%d] : %ux%u, xdpi=%f, ydpi=%f, refresh=%lld\n",
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@ -928,6 +930,7 @@ void HWComposer::dump(String8& result, char* buffer, size_t SIZE,
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const hwc_layer_1_t&l = disp.list->hwLayers[i];
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int32_t format = -1;
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String8 name("unknown");
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if (i < visibleLayersSortedByZ.size()) {
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const sp<LayerBase>& layer(visibleLayersSortedByZ[i]);
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if (layer->getLayer() != NULL) {
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@ -258,8 +258,7 @@ public:
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friend class VSyncThread;
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// for debugging ----------------------------------------------------------
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void dump(String8& out, char* scratch, size_t SIZE,
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const Vector< sp<LayerBase> >& visibleLayersSortedByZ) const;
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void dump(String8& out, char* scratch, size_t SIZE) const;
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private:
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void loadHwcModule();
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@ -2333,7 +2333,7 @@ void SurfaceFlinger::dumpAllLocked(
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hwc.initCheck()==NO_ERROR ? "present" : "not present",
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(mDebugDisableHWC || mDebugRegion) ? "disabled" : "enabled");
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result.append(buffer);
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hwc.dump(result, buffer, SIZE, hw->getVisibleLayersSortedByZ());
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hwc.dump(result, buffer, SIZE);
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/*
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* Dump gralloc state
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@ -2342,6 +2342,11 @@ void SurfaceFlinger::dumpAllLocked(
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alloc.dump(result);
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}
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const Vector< sp<LayerBase> >&
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SurfaceFlinger::getLayerSortedByZForHwcDisplay(int disp) {
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return getDisplayDevice( getBuiltInDisplay(disp) )->getVisibleLayersSortedByZ();
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}
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bool SurfaceFlinger::startDdmConnection()
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{
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void* libddmconnection_dso =
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@ -130,6 +130,10 @@ public:
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// TODO: this should be made accessible only to MessageQueue
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void onMessageReceived(int32_t what);
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// for debugging only
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// TODO: this should be made accessible only to HWComposer
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const Vector< sp<LayerBase> >& getLayerSortedByZForHwcDisplay(int disp);
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private:
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friend class Client;
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friend class DisplayEventConnection;
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