From 493220dcb8d2f5d9633c157b41e1e27c6613b21d Mon Sep 17 00:00:00 2001 From: Jason Sams Date: Tue, 1 Sep 2009 20:41:05 -0700 Subject: [PATCH] Simple app to create a gl2 context and dump the strings. --- opengl/tests/gl2_basic/Android.mk | 19 +++++++ opengl/tests/gl2_basic/gl2_basic.cpp | 85 ++++++++++++++++++++++++++++ 2 files changed, 104 insertions(+) create mode 100644 opengl/tests/gl2_basic/Android.mk create mode 100644 opengl/tests/gl2_basic/gl2_basic.cpp diff --git a/opengl/tests/gl2_basic/Android.mk b/opengl/tests/gl2_basic/Android.mk new file mode 100644 index 000000000..a642eafef --- /dev/null +++ b/opengl/tests/gl2_basic/Android.mk @@ -0,0 +1,19 @@ +LOCAL_PATH:= $(call my-dir) +include $(CLEAR_VARS) + +LOCAL_SRC_FILES:= \ + gl2_basic.cpp + +LOCAL_SHARED_LIBRARIES := \ + libcutils \ + libEGL \ + libGLESv2 \ + libui + +LOCAL_MODULE:= test-opengl-gl2_basic + +LOCAL_MODULE_TAGS := optional + +LOCAL_CFLAGS := -DGL_GLEXT_PROTOTYPES + +include $(BUILD_EXECUTABLE) diff --git a/opengl/tests/gl2_basic/gl2_basic.cpp b/opengl/tests/gl2_basic/gl2_basic.cpp new file mode 100644 index 000000000..705794a0d --- /dev/null +++ b/opengl/tests/gl2_basic/gl2_basic.cpp @@ -0,0 +1,85 @@ +/* + * Copyright (C) 2007 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include +#include +#include +#include +#include + +#include +#include +#include + +#include + +#include +#include + +using namespace android; + +static void printGLString(const char *name, GLenum s) +{ + const char *v = (const char *)glGetString(s); + if (v) + printf("GL %s = %s\n", name, v); + else + printf("GL %s = (null)\n", name); +} + +int main(int argc, char** argv) +{ + EGLint s_configAttribs[] = { + EGL_SURFACE_TYPE, EGL_WINDOW_BIT, + EGL_RED_SIZE, 5, + EGL_GREEN_SIZE, 6, + EGL_BLUE_SIZE, 5, + EGL_NONE + }; + + EGLint numConfigs = -1; + EGLint majorVersion; + EGLint minorVersion; + EGLConfig config; + EGLContext context; + EGLSurface surface; + EGLint w, h; + + EGLDisplay dpy; + + EGLNativeWindowType window = 0; + window = android_createDisplaySurface(); + + dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY); + eglInitialize(dpy, &majorVersion, &minorVersion); + EGLUtils::selectConfigForNativeWindow(dpy, s_configAttribs, window, &config); + surface = eglCreateWindowSurface(dpy, config, window, NULL); + + EGLint gl2_0Attribs[] = {EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE}; + + context = eglCreateContext(dpy, config, NULL, gl2_0Attribs); + eglMakeCurrent(dpy, surface, surface, context); + eglQuerySurface(dpy, surface, EGL_WIDTH, &w); + eglQuerySurface(dpy, surface, EGL_HEIGHT, &h); + GLint dim = w