SurfaceFlinger: Fix rect out-of-bounds checks
Rects' right and bottom edges are treated as exclusive, so when checking against maximum width and height, we should use > instead of >=. Change-Id: Ifcdf6813c13fcab1a55f16c21064e765e93d49f0
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@ -2901,14 +2901,14 @@ void SurfaceFlinger::renderScreenImplLocked(
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if (sourceCrop.left < 0) {
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ALOGE("Invalid crop rect: l = %d (< 0)", sourceCrop.left);
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}
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if (sourceCrop.right >= hw_w) {
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ALOGE("Invalid crop rect: r = %d (>= %d)", sourceCrop.right, hw_w);
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if (sourceCrop.right > hw_w) {
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ALOGE("Invalid crop rect: r = %d (> %d)", sourceCrop.right, hw_w);
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}
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if (sourceCrop.top < 0) {
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ALOGE("Invalid crop rect: t = %d (< 0)", sourceCrop.top);
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}
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if (sourceCrop.bottom >= hw_h) {
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ALOGE("Invalid crop rect: b = %d (>= %d)", sourceCrop.bottom, hw_h);
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if (sourceCrop.bottom > hw_h) {
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ALOGE("Invalid crop rect: b = %d (> %d)", sourceCrop.bottom, hw_h);
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}
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// make sure to clear all GL error flags
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