From bbb57f3331c7182399ed82e9c4f93a965677dde3 Mon Sep 17 00:00:00 2001 From: Dave Burke Date: Fri, 1 Mar 2013 20:39:03 +0000 Subject: [PATCH] Revert "Change SurfaceControl setPosition to take floats" Temporary, to fix weekend build, until we get Nvidia code drop. This reverts commit 9a867a8798fa6ea21f6341db31e38ea64fde6c83 DO NOT MERGE Change-Id: I7b5dbc4db46ef3d97dc8598057d5487d6971178b --- include/gui/SurfaceControl.h | 2 +- libs/gui/SurfaceControl.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/include/gui/SurfaceControl.h b/include/gui/SurfaceControl.h index 9268e7dc8..f70888ddf 100644 --- a/include/gui/SurfaceControl.h +++ b/include/gui/SurfaceControl.h @@ -57,7 +57,7 @@ public: status_t setLayerStack(int32_t layerStack); status_t setLayer(int32_t layer); - status_t setPosition(float x, float y); + status_t setPosition(int32_t x, int32_t y); status_t setSize(uint32_t w, uint32_t h); status_t hide(); status_t show(); diff --git a/libs/gui/SurfaceControl.cpp b/libs/gui/SurfaceControl.cpp index e621b22a0..ef52269b0 100644 --- a/libs/gui/SurfaceControl.cpp +++ b/libs/gui/SurfaceControl.cpp @@ -106,7 +106,7 @@ status_t SurfaceControl::setLayer(int32_t layer) { const sp& client(mClient); return client->setLayer(mSurface, layer); } -status_t SurfaceControl::setPosition(float x, float y) { +status_t SurfaceControl::setPosition(int32_t x, int32_t y) { status_t err = validate(); if (err < 0) return err; const sp& client(mClient);