Merge "SurfaceFlinger: add support for secure displays" into jb-mr1-dev
This commit is contained in:
commit
ba7dc2db6e
@ -69,7 +69,8 @@ public:
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/* create a display
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* requires ACCESS_SURFACE_FLINGER permission.
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*/
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virtual sp<IBinder> createDisplay(const String8& displayName) = 0;
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virtual sp<IBinder> createDisplay(const String8& displayName,
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bool secure) = 0;
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/* get the token for the existing default displays. possible values
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* for id are eDisplayIdMain and eDisplayIdHdmi.
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@ -108,9 +109,6 @@ public:
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/* returns information about a display
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* intended to be used to get information about built-in displays */
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virtual status_t getDisplayInfo(const sp<IBinder>& display, DisplayInfo* info) = 0;
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/* connects to an external display */
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virtual void connectDisplay(const sp<ISurfaceTexture>& display) = 0;
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};
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// ----------------------------------------------------------------------------
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@ -86,7 +86,7 @@ public:
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);
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//! Create a display
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static sp<IBinder> createDisplay(const String8& displayName);
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static sp<IBinder> createDisplay(const String8& displayName, bool secure);
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//! Get the token for the existing default displays.
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//! Possible values for id are eDisplayIdMain and eDisplayIdHdmi.
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@ -32,7 +32,8 @@ struct DisplayInfo {
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float fps;
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float density;
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uint8_t orientation;
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uint8_t reserved[3];
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bool secure;
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uint8_t reserved[2];
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// TODO: this needs to go away (currently needed only by webkit)
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PixelFormatInfo pixelFormatInfo;
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};
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@ -179,11 +179,12 @@ public:
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return result;
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}
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virtual sp<IBinder> createDisplay(const String8& displayName)
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virtual sp<IBinder> createDisplay(const String8& displayName, bool secure)
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{
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Parcel data, reply;
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data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
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data.writeString8(displayName);
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data.writeInt32(secure ? 1 : 0);
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remote()->transact(BnSurfaceComposer::CREATE_DISPLAY, data, &reply);
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return reply.readStrongBinder();
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}
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@ -222,14 +223,6 @@ public:
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memcpy(info, reply.readInplace(sizeof(DisplayInfo)), sizeof(DisplayInfo));
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return reply.readInt32();
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}
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virtual void connectDisplay(const sp<ISurfaceTexture>& display) {
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Parcel data, reply;
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data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
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data.writeStrongBinder(display->asBinder());
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remote()->transact(BnSurfaceComposer::CONNECT_DISPLAY, data, &reply);
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}
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};
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IMPLEMENT_META_INTERFACE(SurfaceComposer, "android.ui.ISurfaceComposer");
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@ -309,7 +302,8 @@ status_t BnSurfaceComposer::onTransact(
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case CREATE_DISPLAY: {
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CHECK_INTERFACE(ISurfaceComposer, data, reply);
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String8 displayName = data.readString8();
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sp<IBinder> display(createDisplay(displayName));
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bool secure = bool(data.readInt32());
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sp<IBinder> display(createDisplay(displayName, secure));
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reply->writeStrongBinder(display);
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return NO_ERROR;
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} break;
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@ -338,12 +332,6 @@ status_t BnSurfaceComposer::onTransact(
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memcpy(reply->writeInplace(sizeof(DisplayInfo)), &info, sizeof(DisplayInfo));
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reply->writeInt32(result);
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} break;
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case CONNECT_DISPLAY: {
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CHECK_INTERFACE(ISurfaceComposer, data, reply);
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sp<ISurfaceTexture> surfaceTexture =
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interface_cast<ISurfaceTexture>(data.readStrongBinder());
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connectDisplay(surfaceTexture);
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} break;
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default:
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return BBinder::onTransact(code, data, reply, flags);
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}
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@ -131,7 +131,7 @@ class Composer : public Singleton<Composer>
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DisplayState& getDisplayStateLocked(const sp<IBinder>& token);
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public:
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sp<IBinder> createDisplay(const String8& displayName);
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sp<IBinder> createDisplay(const String8& displayName, bool secure);
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sp<IBinder> getBuiltInDisplay(int32_t id);
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status_t setPosition(const sp<SurfaceComposerClient>& client, SurfaceID id,
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@ -175,8 +175,9 @@ ANDROID_SINGLETON_STATIC_INSTANCE(Composer);
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// ---------------------------------------------------------------------------
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sp<IBinder> Composer::createDisplay(const String8& displayName) {
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return ComposerService::getComposerService()->createDisplay(displayName);
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sp<IBinder> Composer::createDisplay(const String8& displayName, bool secure) {
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return ComposerService::getComposerService()->createDisplay(displayName,
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secure);
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}
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sp<IBinder> Composer::getBuiltInDisplay(int32_t id) {
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@ -459,8 +460,9 @@ sp<SurfaceControl> SurfaceComposerClient::createSurface(
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return result;
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}
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sp<IBinder> SurfaceComposerClient::createDisplay(const String8& displayName) {
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return Composer::getInstance().createDisplay(displayName);
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sp<IBinder> SurfaceComposerClient::createDisplay(const String8& displayName,
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bool secure) {
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return Composer::getInstance().createDisplay(displayName, secure);
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}
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sp<IBinder> SurfaceComposerClient::getBuiltInDisplay(int32_t id) {
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@ -69,7 +69,9 @@ void checkGLErrors()
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DisplayDevice::DisplayDevice(
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const sp<SurfaceFlinger>& flinger,
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DisplayType type, const wp<IBinder>& displayToken,
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DisplayType type,
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bool isSecure,
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const wp<IBinder>& displayToken,
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const sp<ANativeWindow>& nativeWindow,
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const sp<FramebufferSurface>& framebufferSurface,
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EGLConfig config)
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@ -83,6 +85,7 @@ DisplayDevice::DisplayDevice(
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mDisplayWidth(), mDisplayHeight(), mFormat(),
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mFlags(),
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mPageFlipCount(),
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mIsSecure(isSecure),
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mSecureLayerVisible(false),
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mScreenAcquired(false),
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mLayerStack(0),
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@ -431,13 +434,13 @@ void DisplayDevice::dump(String8& result, char* buffer, size_t SIZE) const {
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snprintf(buffer, SIZE,
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"+ DisplayDevice: %s\n"
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" type=%x, layerStack=%u, (%4dx%4d), ANativeWindow=%p, orient=%2d (type=%08x), "
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"flips=%u, secure=%d, acquired=%d, numLayers=%u\n"
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"flips=%u, isSecure=%d, secureVis=%d, acquired=%d, numLayers=%u\n"
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" v:[%d,%d,%d,%d], f:[%d,%d,%d,%d], "
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"transform:[[%0.3f,%0.3f,%0.3f][%0.3f,%0.3f,%0.3f][%0.3f,%0.3f,%0.3f]]\n",
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mDisplayName.string(), mType,
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mLayerStack, mDisplayWidth, mDisplayHeight, mNativeWindow.get(),
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mOrientation, tr.getType(), getPageFlipCount(),
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mSecureLayerVisible, mScreenAcquired, mVisibleLayersSortedByZ.size(),
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mIsSecure, mSecureLayerVisible, mScreenAcquired, mVisibleLayersSortedByZ.size(),
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mViewport.left, mViewport.top, mViewport.right, mViewport.bottom,
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mFrame.left, mFrame.top, mFrame.right, mFrame.bottom,
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tr[0][0], tr[1][0], tr[2][0],
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@ -67,7 +67,9 @@ public:
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DisplayDevice(
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const sp<SurfaceFlinger>& flinger,
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DisplayType type, const wp<IBinder>& displayToken,
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DisplayType type,
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bool isSecure,
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const wp<IBinder>& displayToken,
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const sp<ANativeWindow>& nativeWindow,
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const sp<FramebufferSurface>& framebufferSurface,
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EGLConfig config);
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@ -78,6 +80,10 @@ public:
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// when an non existing id is requested
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bool isValid() const;
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// isSecure indicates whether this display can be trusted to display
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// secure surfaces.
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bool isSecure() const { return mIsSecure; }
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// Flip the front and back buffers if the back buffer is "dirty". Might
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// be instantaneous, might involve copying the frame buffer around.
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void flip(const Region& dirty) const;
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@ -167,6 +173,7 @@ private:
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uint32_t mFlags;
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mutable uint32_t mPageFlipCount;
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String8 mDisplayName;
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bool mIsSecure;
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/*
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* Can only accessed from the main thread, these members
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@ -253,6 +253,10 @@ void Layer::setGeometry(
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layer.setSkip(true);
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}
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if (isSecure() && !hw->isSecure()) {
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layer.setSkip(true);
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}
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/*
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* Transformations are applied in this order:
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* 1) buffer orientation/flip/mirror
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@ -342,7 +346,9 @@ void Layer::onDraw(const sp<const DisplayDevice>& hw, const Region& clip) const
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// is probably going to have something visibly wrong.
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}
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if (!isProtected()) {
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bool blackOutLayer = isProtected() || (isSecure() && !hw->isSecure());
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if (!blackOutLayer) {
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// TODO: we could be more subtle with isFixedSize()
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const bool useFiltering = getFiltering() || needsFiltering(hw) || isFixedSize();
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@ -37,7 +37,7 @@ namespace android {
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LayerScreenshot::LayerScreenshot(SurfaceFlinger* flinger,
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const sp<Client>& client)
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: LayerBaseClient(flinger, client),
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mTextureName(0), mFlinger(flinger)
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mTextureName(0), mFlinger(flinger), mIsSecure(false)
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{
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}
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@ -56,6 +56,10 @@ status_t LayerScreenshot::captureLocked(int32_t layerStack) {
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return result;
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}
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initTexture(u, v);
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// Currently screenshot always comes from the default display
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mIsSecure = mFlinger->getDefaultDisplayDevice()->getSecureLayerVisible();
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return NO_ERROR;
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}
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@ -66,6 +70,10 @@ status_t LayerScreenshot::capture() {
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return result;
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}
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initTexture(u, v);
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// Currently screenshot always comes from the default display
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mIsSecure = mFlinger->getDefaultDisplayDevice()->getSecureLayerVisible();
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return NO_ERROR;
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}
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@ -84,6 +92,10 @@ void LayerScreenshot::initStates(uint32_t w, uint32_t h, uint32_t flags) {
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if (!(flags & ISurfaceComposerClient::eHidden)) {
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capture();
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}
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if (flags & ISurfaceComposerClient::eSecure) {
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ALOGW("ignoring surface flag eSecure - LayerScreenshot is considered "
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"secure iff it captures the contents of a secure surface.");
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}
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}
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uint32_t LayerScreenshot::doTransaction(uint32_t flags)
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@ -125,6 +137,11 @@ void LayerScreenshot::onDraw(const sp<const DisplayDevice>& hw, const Region& cl
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glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
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}
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GLuint texName = mTextureName;
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if (isSecure() && !hw->isSecure()) {
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texName = mFlinger->getProtectedTexName();
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}
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LayerMesh mesh;
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computeGeometry(hw, &mesh);
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@ -133,7 +150,7 @@ void LayerScreenshot::onDraw(const sp<const DisplayDevice>& hw, const Region& cl
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glDisable(GL_TEXTURE_EXTERNAL_OES);
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glEnable(GL_TEXTURE_2D);
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glBindTexture(GL_TEXTURE_2D, mTextureName);
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glBindTexture(GL_TEXTURE_2D, texName);
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glMatrixMode(GL_TEXTURE);
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glLoadIdentity();
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glMatrixMode(GL_MODELVIEW);
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@ -34,6 +34,7 @@ class LayerScreenshot : public LayerBaseClient
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GLuint mTextureName;
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GLfloat mTexCoords[8];
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sp<SurfaceFlinger> mFlinger;
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bool mIsSecure;
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public:
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LayerScreenshot(SurfaceFlinger* flinger, const sp<Client>& client);
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virtual ~LayerScreenshot();
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@ -44,7 +45,7 @@ public:
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virtual uint32_t doTransaction(uint32_t flags);
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virtual void onDraw(const sp<const DisplayDevice>& hw, const Region& clip) const;
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virtual bool isOpaque() const { return false; }
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virtual bool isSecure() const { return false; }
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virtual bool isSecure() const { return mIsSecure; }
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virtual bool isProtectedByApp() const { return false; }
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virtual bool isProtectedByDRM() const { return false; }
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virtual const char* getTypeId() const { return "LayerScreenshot"; }
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@ -163,7 +163,8 @@ sp<ISurfaceComposerClient> SurfaceFlinger::createConnection()
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return bclient;
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}
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sp<IBinder> SurfaceFlinger::createDisplay(const String8& displayName)
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sp<IBinder> SurfaceFlinger::createDisplay(const String8& displayName,
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bool secure)
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{
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class DisplayToken : public BBinder {
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sp<SurfaceFlinger> flinger;
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@ -184,6 +185,7 @@ sp<IBinder> SurfaceFlinger::createDisplay(const String8& displayName)
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Mutex::Autolock _l(mStateLock);
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DisplayDeviceState info(DisplayDevice::DISPLAY_VIRTUAL);
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info.displayName = displayName;
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info.isSecure = secure;
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mCurrentState.displays.add(token, info);
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return token;
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@ -485,12 +487,14 @@ status_t SurfaceFlinger::readyToRun()
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// set-up the displays that are already connected
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if (mHwc->isConnected(i) || type==DisplayDevice::DISPLAY_PRIMARY) {
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// All non-virtual displays are currently considered secure.
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bool isSecure = true;
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mCurrentState.displays.add(token, DisplayDeviceState(type));
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sp<FramebufferSurface> fbs = new FramebufferSurface(*mHwc, i);
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sp<SurfaceTextureClient> stc = new SurfaceTextureClient(
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static_cast< sp<ISurfaceTexture> >(fbs->getBufferQueue()));
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sp<DisplayDevice> hw = new DisplayDevice(this,
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type, token, stc, fbs, mEGLConfig);
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type, isSecure, token, stc, fbs, mEGLConfig);
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if (i > DisplayDevice::DISPLAY_PRIMARY) {
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// FIXME: currently we don't get blank/unblank requests
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// for displays other than the main display, so we always
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@ -666,6 +670,10 @@ status_t SurfaceFlinger::getDisplayInfo(const sp<IBinder>& display, DisplayInfo*
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info->xdpi = xdpi;
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info->ydpi = ydpi;
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info->fps = float(1e9 / hwc.getRefreshPeriod(type));
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// All non-virtual displays are currently considered secure.
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info->secure = true;
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return NO_ERROR;
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}
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@ -675,34 +683,6 @@ sp<IDisplayEventConnection> SurfaceFlinger::createDisplayEventConnection() {
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return mEventThread->createEventConnection();
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}
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void SurfaceFlinger::connectDisplay(const sp<ISurfaceTexture>& surface) {
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sp<IBinder> token;
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{ // scope for the lock
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Mutex::Autolock _l(mStateLock);
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token = mExtDisplayToken;
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}
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if (token == 0) {
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token = createDisplay(String8("Display from connectDisplay"));
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}
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{ // scope for the lock
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Mutex::Autolock _l(mStateLock);
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if (surface == 0) {
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// release our current display. we're guarantee to have
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// a reference to it (token), while we hold the lock
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mExtDisplayToken = 0;
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} else {
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mExtDisplayToken = token;
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}
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DisplayDeviceState& info(mCurrentState.displays.editValueFor(token));
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info.surface = surface;
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setTransactionFlags(eDisplayTransactionNeeded);
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}
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}
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// ----------------------------------------------------------------------------
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void SurfaceFlinger::waitForEvent() {
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@ -1183,6 +1163,7 @@ void SurfaceFlinger::handleTransactionLocked(uint32_t transactionFlags)
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for (size_t i=0 ; i<cc ; i++) {
|
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if (draw.indexOfKey(curr.keyAt(i)) < 0) {
|
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const DisplayDeviceState& state(curr[i]);
|
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bool isSecure = false;
|
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|
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sp<FramebufferSurface> fbs;
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sp<SurfaceTextureClient> stc;
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@ -1193,21 +1174,28 @@ void SurfaceFlinger::handleTransactionLocked(uint32_t transactionFlags)
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"surface is provided (%p), ignoring it",
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state.surface.get());
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// All non-virtual displays are currently considered
|
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// secure.
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isSecure = true;
|
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|
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// for supported (by hwc) displays we provide our
|
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// own rendering surface
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fbs = new FramebufferSurface(*mHwc, state.type);
|
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stc = new SurfaceTextureClient(
|
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static_cast< sp<ISurfaceTexture> >(fbs->getBufferQueue()));
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static_cast< sp<ISurfaceTexture> >(
|
||||
fbs->getBufferQueue()));
|
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} else {
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if (state.surface != NULL) {
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stc = new SurfaceTextureClient(state.surface);
|
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}
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isSecure = state.isSecure;
|
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}
|
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|
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const wp<IBinder>& display(curr.keyAt(i));
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if (stc != NULL) {
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sp<DisplayDevice> hw = new DisplayDevice(this,
|
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state.type, display, stc, fbs, mEGLConfig);
|
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state.type, isSecure, display, stc, fbs,
|
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mEGLConfig);
|
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hw->setLayerStack(state.layerStack);
|
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hw->setProjection(state.orientation,
|
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state.viewport, state.frame);
|
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|
@ -140,6 +140,7 @@ private:
|
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friend class LayerBase;
|
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friend class LayerBaseClient;
|
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friend class Layer;
|
||||
friend class LayerScreenshot;
|
||||
|
||||
// We're reference counted, never destroy SurfaceFlinger directly
|
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virtual ~SurfaceFlinger();
|
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@ -168,6 +169,7 @@ private:
|
||||
Rect frame;
|
||||
uint8_t orientation;
|
||||
String8 displayName;
|
||||
bool isSecure;
|
||||
};
|
||||
|
||||
struct State {
|
||||
@ -187,7 +189,7 @@ private:
|
||||
*/
|
||||
virtual sp<ISurfaceComposerClient> createConnection();
|
||||
virtual sp<IGraphicBufferAlloc> createGraphicBufferAlloc();
|
||||
virtual sp<IBinder> createDisplay(const String8& displayName);
|
||||
virtual sp<IBinder> createDisplay(const String8& displayName, bool secure);
|
||||
virtual sp<IBinder> getBuiltInDisplay(int32_t id);
|
||||
virtual void setTransactionState(const Vector<ComposerState>& state,
|
||||
const Vector<DisplayState>& displays, uint32_t flags);
|
||||
@ -204,7 +206,6 @@ private:
|
||||
// called when screen is turning back on
|
||||
virtual void unblank(const sp<IBinder>& display);
|
||||
virtual status_t getDisplayInfo(const sp<IBinder>& display, DisplayInfo* info);
|
||||
virtual void connectDisplay(const sp<ISurfaceTexture>& display);
|
||||
|
||||
/* ------------------------------------------------------------------------
|
||||
* DeathRecipient interface
|
||||
|
Loading…
Reference in New Issue
Block a user