Merge "SurfaceFlinger: remove all GLES scissor calls." into jb-dev
This commit is contained in:
commit
ba43e0a1fa
@ -960,7 +960,6 @@ void SurfaceFlinger::debugFlashRegions()
|
||||
glDisable(GL_TEXTURE_EXTERNAL_OES);
|
||||
glDisable(GL_TEXTURE_2D);
|
||||
glDisable(GL_BLEND);
|
||||
glDisable(GL_SCISSOR_TEST);
|
||||
|
||||
static int toggle = 0;
|
||||
toggle = 1 - toggle;
|
||||
@ -1819,7 +1818,6 @@ status_t SurfaceFlinger::renderScreenToTextureLocked(DisplayID dpy,
|
||||
// redraw the screen entirely...
|
||||
glDisable(GL_TEXTURE_EXTERNAL_OES);
|
||||
glDisable(GL_TEXTURE_2D);
|
||||
glDisable(GL_SCISSOR_TEST);
|
||||
glClearColor(0,0,0,1);
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
@ -1835,7 +1833,6 @@ status_t SurfaceFlinger::renderScreenToTextureLocked(DisplayID dpy,
|
||||
|
||||
// back to main framebuffer
|
||||
glBindFramebufferOES(GL_FRAMEBUFFER_OES, 0);
|
||||
glDisable(GL_SCISSOR_TEST);
|
||||
glDeleteFramebuffersOES(1, &name);
|
||||
|
||||
*textureName = tname;
|
||||
@ -2048,7 +2045,6 @@ status_t SurfaceFlinger::electronBeamOffAnimationImplLocked()
|
||||
glDeleteTextures(1, &tname);
|
||||
glDisable(GL_TEXTURE_2D);
|
||||
glDisable(GL_BLEND);
|
||||
glDisable(GL_SCISSOR_TEST);
|
||||
return NO_ERROR;
|
||||
}
|
||||
|
||||
@ -2200,7 +2196,6 @@ status_t SurfaceFlinger::electronBeamOnAnimationImplLocked()
|
||||
glDeleteTextures(1, &tname);
|
||||
glDisable(GL_TEXTURE_2D);
|
||||
glDisable(GL_BLEND);
|
||||
glDisable(GL_SCISSOR_TEST);
|
||||
|
||||
return NO_ERROR;
|
||||
}
|
||||
@ -2228,7 +2223,6 @@ status_t SurfaceFlinger::turnElectronBeamOffImplLocked(int32_t mode)
|
||||
|
||||
// always clear the whole screen at the end of the animation
|
||||
glClearColor(0,0,0,1);
|
||||
glDisable(GL_SCISSOR_TEST);
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
hw.flip( Region(hw.bounds()) );
|
||||
|
||||
@ -2366,7 +2360,6 @@ status_t SurfaceFlinger::captureScreenImplLocked(DisplayID dpy,
|
||||
|
||||
// invert everything, b/c glReadPixel() below will invert the FB
|
||||
glViewport(0, 0, sw, sh);
|
||||
glScissor(0, 0, sw, sh);
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glPushMatrix();
|
||||
glLoadIdentity();
|
||||
@ -2390,10 +2383,6 @@ status_t SurfaceFlinger::captureScreenImplLocked(DisplayID dpy,
|
||||
}
|
||||
}
|
||||
|
||||
// XXX: this is needed on tegra
|
||||
glEnable(GL_SCISSOR_TEST);
|
||||
glScissor(0, 0, sw, sh);
|
||||
|
||||
// check for errors and return screen capture
|
||||
if (glGetError() != GL_NO_ERROR) {
|
||||
// error while rendering
|
||||
@ -2419,7 +2408,6 @@ status_t SurfaceFlinger::captureScreenImplLocked(DisplayID dpy,
|
||||
result = NO_MEMORY;
|
||||
}
|
||||
}
|
||||
glDisable(GL_SCISSOR_TEST);
|
||||
glViewport(0, 0, hw_w, hw_h);
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glPopMatrix();
|
||||
|
Loading…
Reference in New Issue
Block a user