libui: Apply GRALLOC_USAGE_ALLOC_MASK during alloc

Applies GRALLOC_USAGE_ALLOC_MASK to the incoming usage bits before
calling alloc on the gralloc module. This filters out the new flag
GRALLOC_USAGE_FOREIGN_BUFFERS, which is used to send a hint to the
producer, but which does not affect the allocation of buffers.

Bug: 19801661
Change-Id: Ia37a3eddba2e97598e50ac3e10877430adfa9247
This commit is contained in:
Dan Stoza 2015-05-29 12:48:04 -07:00
parent 1c4537e2e8
commit b8efdc4003

View File

@ -104,6 +104,9 @@ status_t GraphicBufferAllocator::alloc(uint32_t width, uint32_t height,
// we have a h/w allocator and h/w buffer is requested // we have a h/w allocator and h/w buffer is requested
status_t err; status_t err;
// Filter out any usage bits that should not be passed to the gralloc module
usage &= GRALLOC_USAGE_ALLOC_MASK;
int outStride = 0; int outStride = 0;
err = mAllocDev->alloc(mAllocDev, static_cast<int>(width), err = mAllocDev->alloc(mAllocDev, static_cast<int>(width),
static_cast<int>(height), format, static_cast<int>(usage), handle, static_cast<int>(height), format, static_cast<int>(usage), handle,