Merge "Fix deadlock in SF." into jb-mr1-dev
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commit
b3d68efa7e
@ -36,10 +36,9 @@ namespace android {
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EventThread::EventThread(const sp<SurfaceFlinger>& flinger)
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: mFlinger(flinger),
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mLastVSyncTimestamp(0),
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mVSyncTimestamp(0),
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mUseSoftwareVSync(false),
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mDeliveredEvents(0),
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mVSyncCount(0),
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mDebugVsyncEnabled(false) {
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}
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@ -116,34 +115,40 @@ void EventThread::onScreenAcquired() {
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void EventThread::onVSyncReceived(int, nsecs_t timestamp) {
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Mutex::Autolock _l(mLock);
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mVSyncTimestamp = timestamp;
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mVSyncCount++;
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mCondition.broadcast();
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}
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bool EventThread::threadLoop() {
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nsecs_t timestamp;
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size_t vsyncCount;
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size_t activeEvents;
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DisplayEventReceiver::Event vsync;
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Vector< wp<EventThread::Connection> > displayEventConnections;
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Vector< sp<EventThread::Connection> > activeConnections;
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do {
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Mutex::Autolock _l(mLock);
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do {
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// latch VSYNC event if any
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timestamp = mVSyncTimestamp;
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mVSyncTimestamp = 0;
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// check if we should be waiting for VSYNC events
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activeEvents = 0;
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bool waitForNextVsync = false;
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size_t count = mDisplayEventConnections.size();
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for (size_t i=0 ; i<count ; i++) {
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sp<Connection> connection =
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mDisplayEventConnections.itemAt(i).promote();
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if (connection!=0 && connection->count >= 0) {
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sp<Connection> connection(mDisplayEventConnections[i].promote());
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if (connection != NULL) {
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activeConnections.add(connection);
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if (connection->count >= 0) {
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// at least one continuous mode or active one-shot event
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waitForNextVsync = true;
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activeEvents++;
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break;
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}
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}
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}
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if (timestamp) {
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if (!waitForNextVsync) {
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@ -172,54 +177,43 @@ bool EventThread::threadLoop() {
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// is, we just need to make sure to serve the clients
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if (mCondition.waitRelative(mLock, ms2ns(16)) == TIMED_OUT) {
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mVSyncTimestamp = systemTime(SYSTEM_TIME_MONOTONIC);
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mVSyncCount++;
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}
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} else {
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mCondition.wait(mLock);
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}
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} while(true);
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vsyncCount = mVSyncCount;
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} while (!activeConnections.size());
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// process vsync event
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mDeliveredEvents++;
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mLastVSyncTimestamp = timestamp;
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// now see if we still need to report this VSYNC event
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const size_t count = mDisplayEventConnections.size();
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for (size_t i=0 ; i<count ; i++) {
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bool reportVsync = false;
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sp<Connection> connection =
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mDisplayEventConnections.itemAt(i).promote();
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if (connection == 0)
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continue;
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const int32_t count = connection->count;
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if (count >= 1) {
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if (count==1 || (mDeliveredEvents % count) == 0) {
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// continuous event, and time to report it
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reportVsync = true;
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if (!activeEvents) {
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// no events to return. start over.
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// (here we make sure to exit the scope of this function
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// so that we release our Connection references)
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return true;
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}
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} else if (count >= -1) {
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if (count == 0) {
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// fired this time around
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reportVsync = true;
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}
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connection->count--;
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}
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if (reportVsync) {
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displayEventConnections.add(connection);
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}
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}
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} while (!displayEventConnections.size());
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// dispatch vsync events to listeners...
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vsync.header.type = DisplayEventReceiver::DISPLAY_EVENT_VSYNC;
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vsync.header.timestamp = timestamp;
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vsync.vsync.count = mDeliveredEvents;
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vsync.vsync.count = vsyncCount;
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const size_t count = displayEventConnections.size();
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const size_t count = activeConnections.size();
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for (size_t i=0 ; i<count ; i++) {
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sp<Connection> conn(displayEventConnections[i].promote());
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// make sure the connection didn't die
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if (conn != NULL) {
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const sp<Connection>& conn(activeConnections[i]);
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// now see if we still need to report this VSYNC event
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const int32_t vcount = conn->count;
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if (vcount >= 0) {
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bool reportVsync = false;
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if (vcount == 0) {
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// fired this time around
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conn->count = -1;
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reportVsync = true;
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} else if (vcount == 1 || (vsyncCount % vcount) == 0) {
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// continuous event, and time to report it
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reportVsync = true;
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}
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if (reportVsync) {
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status_t err = conn->postEvent(vsync);
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if (err == -EAGAIN || err == -EWOULDBLOCK) {
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// The destination doesn't accept events anymore, it's probably
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@ -231,17 +225,11 @@ bool EventThread::threadLoop() {
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// handle any other error on the pipe as fatal. the only
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// reasonable thing to do is to clean-up this connection.
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// The most common error we'll get here is -EPIPE.
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removeDisplayEventConnection(displayEventConnections[i]);
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}
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} else {
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// somehow the connection is dead, but we still have it in our list
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// just clean the list.
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removeDisplayEventConnection(displayEventConnections[i]);
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removeDisplayEventConnection(activeConnections[i]);
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}
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}
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}
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}
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// clear all our references without holding mLock
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displayEventConnections.clear();
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return true;
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}
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@ -273,7 +261,7 @@ void EventThread::dump(String8& result, char* buffer, size_t SIZE) const {
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result.appendFormat(" soft-vsync: %s\n",
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mUseSoftwareVSync?"enabled":"disabled");
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result.appendFormat(" numListeners=%u,\n events-delivered: %u\n",
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mDisplayEventConnections.size(), mDeliveredEvents);
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mDisplayEventConnections.size(), mVSyncCount);
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for (size_t i=0 ; i<mDisplayEventConnections.size() ; i++) {
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sp<Connection> connection =
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mDisplayEventConnections.itemAt(i).promote();
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@ -100,12 +100,9 @@ private:
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// protected by mLock
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SortedVector< wp<Connection> > mDisplayEventConnections;
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nsecs_t mLastVSyncTimestamp;
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nsecs_t mVSyncTimestamp;
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bool mUseSoftwareVSync;
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// main thread only
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size_t mDeliveredEvents;
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size_t mVSyncCount;
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// for debugging
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bool mDebugVsyncEnabled;
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