Sensor related changes for NDK.
i) ASensorManager_getDefaultSensor returns a wake-up/non wake-up sensor depending on the type. ii) Add ASensor_isWakeUpSensor and ASensorManager_getDefaultSensorEx methods. Bug : 16399898 Change-Id: I1a86fb8d9de23039fdf41679d1487e1cd761a9d0
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@ -210,10 +210,17 @@ int ASensorManager_getSensorList(ASensorManager* manager, ASensorList* list);
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/*
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* Returns the default sensor for the given type, or NULL if no sensor
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* of that type exist.
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* of that type exists.
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*/
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ASensor const* ASensorManager_getDefaultSensor(ASensorManager* manager, int type);
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/*
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* Returns the default sensor with the given type and wakeUp properties or NULL if no sensor
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* of this type and wakeUp properties exists.
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*/
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ASensor const* ASensorManager_getDefaultSensorEx(ASensorManager* manager, int type,
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bool wakeUp);
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/*
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* Creates a new sensor event queue and associate it with a looper.
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*/
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@ -321,6 +328,11 @@ const char* ASensor_getStringType(ASensor const* sensor);
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*/
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int ASensor_getReportingMode(ASensor const* sensor);
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/*
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* Returns true if this is a wake up sensor, false otherwise.
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*/
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bool ASensor_isWakeUpSensor(ASensor const* sensor);
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#ifdef __cplusplus
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};
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#endif
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@ -116,14 +116,25 @@ Sensor const* SensorManager::getDefaultSensor(int type)
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{
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Mutex::Autolock _l(mLock);
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if (assertStateLocked() == NO_ERROR) {
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bool wakeUpSensor = false;
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// For the following sensor types, return a wake-up sensor. These types are by default
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// defined as wake-up sensors. For the rest of the sensor types defined in sensors.h return
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// a non_wake-up version.
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if (type == SENSOR_TYPE_PROXIMITY || type == SENSOR_TYPE_SIGNIFICANT_MOTION ||
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type == SENSOR_TYPE_TILT_DETECTOR || type == SENSOR_TYPE_WAKE_GESTURE ||
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type == SENSOR_TYPE_GLANCE_GESTURE || type == SENSOR_TYPE_PICK_UP_GESTURE) {
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wakeUpSensor = true;
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}
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// For now we just return the first sensor of that type we find.
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// in the future it will make sense to let the SensorService make
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// that decision.
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for (size_t i=0 ; i<mSensors.size() ; i++) {
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if (mSensorList[i]->getType() == type)
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if (mSensorList[i]->getType() == type &&
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mSensorList[i]->isWakeUpSensor() == wakeUpSensor) {
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return mSensorList[i];
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}
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}
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}
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return NULL;
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}
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