Fix "Battery/Status/Clock status bar area flickers when dragging down"

The crop is now handled like a resize, it's latched only when we
receive a new buffer in the case we have a resize in the same
transaction.

Bug: 6498869
Change-Id: I9f3cbbe08fb19443899461ec441c714748a4fd1a
This commit is contained in:
Mathias Agopian 2012-05-16 18:21:32 -07:00
parent 93ffb86b90
commit b30c415539
3 changed files with 37 additions and 25 deletions

View File

@ -435,25 +435,37 @@ uint32_t Layer::doTransaction(uint32_t flags)
// the size changed, we need to ask our client to request a new buffer
ALOGD_IF(DEBUG_RESIZE,
"doTransaction: "
"resize (layer=%p), requested (%dx%d), drawing (%d,%d), "
"geometry (layer=%p), size: current (%dx%d), drawing (%dx%d), "
"crop: current (%d,%d,%d,%d [%dx%d]), drawing (%d,%d,%d,%d [%dx%d]), "
"scalingMode=%d",
this,
int(temp.requested.w), int(temp.requested.h),
int(front.requested.w), int(front.requested.h),
temp.requested.crop.left,
temp.requested.crop.top,
temp.requested.crop.right,
temp.requested.crop.bottom,
temp.requested.crop.getWidth(),
temp.requested.crop.getHeight(),
front.requested.crop.left,
front.requested.crop.top,
front.requested.crop.right,
front.requested.crop.bottom,
front.requested.crop.getWidth(),
front.requested.crop.getHeight(),
mCurrentScalingMode);
if (!isFixedSize()) {
// this will make sure LayerBase::doTransaction doesn't update
// the drawing state's size
// the drawing state's geometry
Layer::State& editDraw(mDrawingState);
editDraw.requested.w = temp.requested.w;
editDraw.requested.h = temp.requested.h;
editDraw.requested = temp.requested;
}
// record the new size, form this point on, when the client request
// a buffer, it'll get the new size.
mSurfaceTexture->setDefaultBufferSize(temp.requested.w,
temp.requested.h);
mSurfaceTexture->setDefaultBufferSize(
temp.requested.w, temp.requested.h);
}
return LayerBase::doTransaction(flags);
@ -554,9 +566,7 @@ void Layer::lockPageFlip(bool& recomputeVisibleRegions)
// FIXME: mPostedDirtyRegion = dirty & bounds
mPostedDirtyRegion.set(front.active.w, front.active.h);
if ((front.active.w != front.requested.w) ||
(front.active.h != front.requested.h))
{
if (front.active != front.requested) {
// check that we received a buffer of the right size
// (Take the buffer's orientation into account)
if (mCurrentTransform & Transform::ROT_90) {
@ -571,8 +581,7 @@ void Layer::lockPageFlip(bool& recomputeVisibleRegions)
// current and drawing states. Drawing state is only accessed
// in this thread, no need to have it locked
Layer::State& editDraw(mDrawingState);
editDraw.active.w = editDraw.requested.w;
editDraw.active.h = editDraw.requested.h;
editDraw.active = editDraw.requested;
// We also need to update the current state so that we don't
// end-up doing too much work during the next transaction.
@ -580,8 +589,7 @@ void Layer::lockPageFlip(bool& recomputeVisibleRegions)
// because State::w and State::h are only accessed from
// this thread
Layer::State& editTemp(currentState());
editTemp.active.w = editDraw.active.w;
editTemp.active.h = editDraw.active.h;
editTemp.active = editDraw.active;
// recompute visible region
recomputeVisibleRegions = true;

View File

@ -173,10 +173,10 @@ bool LayerBase::setFlags(uint8_t flags, uint8_t mask) {
return true;
}
bool LayerBase::setCrop(const Rect& crop) {
if (mCurrentState.active.crop == crop)
if (mCurrentState.requested.crop == crop)
return false;
mCurrentState.sequence++;
mCurrentState.active.crop = crop;
mCurrentState.requested.crop = crop;
requestTransaction();
return true;
}
@ -201,15 +201,13 @@ uint32_t LayerBase::doTransaction(uint32_t flags)
const Layer::State& front(drawingState());
const Layer::State& temp(currentState());
if ((front.requested.w != temp.requested.w) ||
(front.requested.h != temp.requested.h)) {
// resize the layer, set the physical size to the requested size
if (front.requested != temp.requested) {
// geometry of the layer has changed, set the active geometry
// to the requested geometry.
Layer::State& editTemp(currentState());
editTemp.active.w = temp.requested.w;
editTemp.active.h = temp.requested.h;
editTemp.active = temp.requested;
}
if ((front.active.w != temp.active.w) || (front.active.h != temp.active.h)) {
if (front.active != temp.active) {
// invalidate and recompute the visible regions if needed
flags |= Layer::eVisibleRegion;
}

View File

@ -66,9 +66,15 @@ public:
int32_t sequence;
struct Geometry {
uint32_t w;
uint32_t h;
Rect crop;
uint32_t w;
uint32_t h;
Rect crop;
inline bool operator == (const Geometry& rhs) const {
return (w==rhs.w && h==rhs.h && crop==rhs.crop);
}
inline bool operator != (const Geometry& rhs) const {
return !operator == (rhs);
}
};
struct State {