Switch libGLESv1_CM/libGLESv2 to hash-style=both

Old version of unity uses custom linker to link
  itself and libmono. The custom linker does not
  support lookups with gnu-hash style. Switching
  libraries needed by libunity.so to --hash-style=both
  fixes this problem.

Bug: http://b/20093774
Change-Id: I2a4887cf7a5ee80a8976ecaad54b52dc62518e55
This commit is contained in:
Dmitriy Ivanov 2015-05-13 15:05:07 -07:00
parent 4866f08718
commit ae62e0573a

View File

@ -86,6 +86,9 @@ LOCAL_CFLAGS += -DLOG_TAG=\"libGLESv1\"
LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES -DEGL_EGLEXT_PROTOTYPES
LOCAL_CFLAGS += -fvisibility=hidden
# TODO: This is to work around b/20093774. Remove after root cause is fixed
LOCAL_LDFLAGS_arm += -Wl,--hash-style,both
include $(BUILD_SHARED_LIBRARY)
@ -111,6 +114,9 @@ LOCAL_CFLAGS += -DLOG_TAG=\"libGLESv2\"
LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES -DEGL_EGLEXT_PROTOTYPES
LOCAL_CFLAGS += -fvisibility=hidden
# TODO: This is to work around b/20093774. Remove after root cause is fixed
LOCAL_LDFLAGS_arm += -Wl,--hash-style,both
# Symlink libGLESv3.so -> libGLESv2.so
# Platform modules should link against libGLESv2.so (-lGLESv2), but NDK apps
# will be linked against libGLESv3.so.