Switch libGLESv1_CM/libGLESv2 to hash-style=both
Old version of unity uses custom linker to link itself and libmono. The custom linker does not support lookups with gnu-hash style. Switching libraries needed by libunity.so to --hash-style=both fixes this problem. Bug: http://b/20093774 Change-Id: I2a4887cf7a5ee80a8976ecaad54b52dc62518e55
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@ -86,6 +86,9 @@ LOCAL_CFLAGS += -DLOG_TAG=\"libGLESv1\"
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LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES -DEGL_EGLEXT_PROTOTYPES
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LOCAL_CFLAGS += -fvisibility=hidden
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# TODO: This is to work around b/20093774. Remove after root cause is fixed
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LOCAL_LDFLAGS_arm += -Wl,--hash-style,both
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include $(BUILD_SHARED_LIBRARY)
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@ -111,6 +114,9 @@ LOCAL_CFLAGS += -DLOG_TAG=\"libGLESv2\"
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LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES -DEGL_EGLEXT_PROTOTYPES
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LOCAL_CFLAGS += -fvisibility=hidden
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# TODO: This is to work around b/20093774. Remove after root cause is fixed
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LOCAL_LDFLAGS_arm += -Wl,--hash-style,both
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# Symlink libGLESv3.so -> libGLESv2.so
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# Platform modules should link against libGLESv2.so (-lGLESv2), but NDK apps
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# will be linked against libGLESv3.so.
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