Re-use existing Surface objects when reading them from parcels.

This change adds a process-global cache of previously deserialized Surface
objects so that if a Surface object wrapping the same ISurface gets received
again the same Surface can be used.  This is important because the 'tail'
pointer in the SharedBufferClient is stored only on the client side, and needs
to be the same for all the Surface objects wrapping an ISurface instance.  This
solves the problem by making there only be one Surface object wrapping an
ISurface per process.

Change-Id: I4bf0b8787885c56277622fca053022d2bb638902
This commit is contained in:
Jamie Gennis 2010-07-15 17:29:15 -07:00
parent 9e2d6e976b
commit aca4e22879
2 changed files with 36 additions and 9 deletions

View File

@ -20,6 +20,7 @@
#include <stdint.h>
#include <sys/types.h>
#include <utils/KeyedVector.h>
#include <utils/RefBase.h>
#include <utils/threads.h>
@ -147,8 +148,7 @@ public:
static status_t writeToParcel(
const sp<Surface>& control, Parcel* parcel);
static sp<Surface> readFromParcel(
const Parcel& data, const sp<Surface>& other);
static sp<Surface> readFromParcel(const Parcel& data);
static bool isValid(const sp<Surface>& surface) {
return (surface != 0) && surface->isValid();
@ -244,6 +244,8 @@ private:
uint32_t *pWidth, uint32_t *pHeight,
uint32_t *pFormat, uint32_t *pUsage) const;
static void cleanCachedSurfaces();
class BufferInfo {
uint32_t mWidth;
uint32_t mHeight;
@ -298,6 +300,10 @@ private:
// Inherently thread-safe
mutable Mutex mSurfaceLock;
mutable Mutex mApiLock;
// A cache of Surface objects that have been deserialized into this process.
static Mutex sCachedSurfacesLock;
static DefaultKeyedVector<wp<IBinder>, wp<Surface> > sCachedSurfaces;
};
}; // namespace android

View File

@ -374,15 +374,36 @@ status_t Surface::writeToParcel(
}
sp<Surface> Surface::readFromParcel(
const Parcel& data, const sp<Surface>& other)
{
sp<Surface> result(other);
Mutex Surface::sCachedSurfacesLock;
DefaultKeyedVector<wp<IBinder>, wp<Surface> > Surface::sCachedSurfaces(wp<Surface>(0));
sp<Surface> Surface::readFromParcel(const Parcel& data) {
Mutex::Autolock _l(sCachedSurfacesLock);
sp<IBinder> binder(data.readStrongBinder());
if (other==0 || binder != other->mSurface->asBinder()) {
result = new Surface(data, binder);
sp<Surface> surface = sCachedSurfaces.valueFor(binder).promote();
if (surface == 0) {
surface = new Surface(data, binder);
sCachedSurfaces.add(binder, surface);
} else {
LOGW("Reusing surface!");
}
if (surface->mSurface == 0) {
surface = 0;
}
cleanCachedSurfaces();
return surface;
}
// Remove the stale entries from the surface cache. This should only be called
// with sCachedSurfacesLock held.
void Surface::cleanCachedSurfaces() {
for (int i = sCachedSurfaces.size()-1; i >= 0; --i) {
wp<Surface> s(sCachedSurfaces.valueAt(i));
if (s == 0 || s.promote() == 0) {
sCachedSurfaces.removeItemsAt(i);
}
}
return result;
}
void Surface::init()