From a9a4cd4806ea5b2cf525c8ab4c6604d78c6e3f8f Mon Sep 17 00:00:00 2001 From: Siva Velusamy Date: Tue, 20 Nov 2012 13:39:57 -0800 Subject: [PATCH] gltrace: Make sure device is debuggable. (cherry picked from commit 6482fa4db0a7ac99cd3503d6bf170f80b26fb695) Change-Id: I205aabcab1932025c12e7ba3d1b3cf94684f6758 --- opengl/libs/EGL/egl.cpp | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/opengl/libs/EGL/egl.cpp b/opengl/libs/EGL/egl.cpp index 96e1cbacf..0d4bed522 100644 --- a/opengl/libs/EGL/egl.cpp +++ b/opengl/libs/EGL/egl.cpp @@ -124,6 +124,12 @@ void initEglTraceLevel() { void initEglDebugLevel() { int propertyLevel = 0; char value[PROPERTY_VALUE_MAX]; + + // check system property only on userdebug or eng builds + property_get("ro.debuggable", value, "0"); + if (value[0] == '0') + return; + property_get("debug.egl.debug_proc", value, ""); if (strlen(value) > 0) { long pid = getpid();