am 312d7555: egl: Remove window disconnect before calling driver eglDestroySurface

* commit '312d7555cb71ce7fb73bc758b9e30653e223b2f3':
  egl: Remove window disconnect before calling driver eglDestroySurface
This commit is contained in:
Jesse Hall 2015-10-14 20:14:55 +00:00 committed by Android Git Automerger
commit a518d5ad0c

View File

@ -595,15 +595,6 @@ EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface surface)
return setError(EGL_BAD_SURFACE, EGL_FALSE); return setError(EGL_BAD_SURFACE, EGL_FALSE);
egl_surface_t * const s = get_surface(surface); egl_surface_t * const s = get_surface(surface);
ANativeWindow* window = s->win.get();
if (window) {
int result = native_window_api_disconnect(window, NATIVE_WINDOW_API_EGL);
if (result != OK) {
ALOGE("eglDestroySurface: native_window_api_disconnect (win=%p) "
"failed (%#x)",
window, result);
}
}
EGLBoolean result = s->cnx->egl.eglDestroySurface(dp->disp.dpy, s->surface); EGLBoolean result = s->cnx->egl.eglDestroySurface(dp->disp.dpy, s->surface);
if (result == EGL_TRUE) { if (result == EGL_TRUE) {
_s.terminate(); _s.terminate();