diff --git a/opengl/libs/EGL/egl_display.cpp b/opengl/libs/EGL/egl_display.cpp index 5cf5236b9..6b2ae5113 100644 --- a/opengl/libs/EGL/egl_display.cpp +++ b/opengl/libs/EGL/egl_display.cpp @@ -345,42 +345,73 @@ EGLBoolean egl_display_t::terminate() { void egl_display_t::loseCurrent(egl_context_t * cur_c) { if (cur_c) { - egl_surface_t * cur_r = get_surface(cur_c->read); - egl_surface_t * cur_d = get_surface(cur_c->draw); + egl_display_t* display = cur_c->getDisplay(); + if (display) { + display->loseCurrentImpl(cur_c); + } + } +} - // by construction, these are either 0 or valid (possibly terminated) - // it should be impossible for these to be invalid - ContextRef _cur_c(cur_c); - SurfaceRef _cur_r(cur_r); - SurfaceRef _cur_d(cur_d); +void egl_display_t::loseCurrentImpl(egl_context_t * cur_c) +{ + // by construction, these are either 0 or valid (possibly terminated) + // it should be impossible for these to be invalid + ContextRef _cur_c(cur_c); + SurfaceRef _cur_r(cur_c ? get_surface(cur_c->read) : NULL); + SurfaceRef _cur_d(cur_c ? get_surface(cur_c->draw) : NULL); + { // scope for the lock + Mutex::Autolock _l(lock); cur_c->onLooseCurrent(); - _cur_c.release(); - _cur_r.release(); - _cur_d.release(); } + + // This cannot be called with the lock held because it might end-up + // calling back into EGL (in particular when a surface is destroyed + // it calls ANativeWindow::disconnect + _cur_c.release(); + _cur_r.release(); + _cur_d.release(); } EGLBoolean egl_display_t::makeCurrent(egl_context_t* c, egl_context_t* cur_c, EGLSurface draw, EGLSurface read, EGLContext ctx, EGLSurface impl_draw, EGLSurface impl_read, EGLContext impl_ctx) { - Mutex::Autolock _l(lock); EGLBoolean result; - if (c) { - result = c->cnx->egl.eglMakeCurrent( - disp[c->impl].dpy, impl_draw, impl_read, impl_ctx); - } else { - result = cur_c->cnx->egl.eglMakeCurrent( - disp[cur_c->impl].dpy, impl_draw, impl_read, impl_ctx); - } - if (result == EGL_TRUE) { - loseCurrent(cur_c); + + // by construction, these are either 0 or valid (possibly terminated) + // it should be impossible for these to be invalid + ContextRef _cur_c(cur_c); + SurfaceRef _cur_r(cur_c ? get_surface(cur_c->read) : NULL); + SurfaceRef _cur_d(cur_c ? get_surface(cur_c->draw) : NULL); + + { // scope for the lock + Mutex::Autolock _l(lock); if (c) { - c->onMakeCurrent(draw, read); + result = c->cnx->egl.eglMakeCurrent( + disp[c->impl].dpy, impl_draw, impl_read, impl_ctx); + if (result == EGL_TRUE) { + c->onMakeCurrent(draw, read); + } + } else { + result = cur_c->cnx->egl.eglMakeCurrent( + disp[cur_c->impl].dpy, impl_draw, impl_read, impl_ctx); + if (result == EGL_TRUE) { + cur_c->onLooseCurrent(); + } } } + + if (result == EGL_TRUE) { + // This cannot be called with the lock held because it might end-up + // calling back into EGL (in particular when a surface is destroyed + // it calls ANativeWindow::disconnect + _cur_c.release(); + _cur_r.release(); + _cur_d.release(); + } + return result; } diff --git a/opengl/libs/EGL/egl_display.h b/opengl/libs/EGL/egl_display.h index 4479e00ed..f3c4ddfca 100644 --- a/opengl/libs/EGL/egl_display.h +++ b/opengl/libs/EGL/egl_display.h @@ -64,6 +64,7 @@ struct egl_config_t { class EGLAPI egl_display_t { // marked as EGLAPI for testing purposes static egl_display_t sDisplay[NUM_DISPLAYS]; EGLDisplay getDisplay(EGLNativeDisplayType display); + void loseCurrentImpl(egl_context_t * cur_c); public: enum {