Update protobuf library from 2.3 to 2.6.
Remove generated cpp/h files for gltrace.proto as we can use the build system to generate these dynamically. Change-Id: I949d32fb5126f1c05e2a6ed48f6636a4a9b15a48
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@ -10,18 +10,18 @@ LOCAL_SRC_FILES := \
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src/gltrace_eglapi.cpp \
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src/gltrace_fixup.cpp \
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src/gltrace_hooks.cpp \
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src/gltrace.pb.cpp \
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src/gltrace_transport.cpp
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src/gltrace_transport.cpp \
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$(call all-proto-files-under, proto)
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LOCAL_C_INCLUDES := \
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$(LOCAL_PATH) \
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$(LOCAL_PATH)/../ \
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external/protobuf/src \
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external \
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external
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LOCAL_CFLAGS := -DGOOGLE_PROTOBUF_NO_RTTI
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LOCAL_STATIC_LIBRARIES := liblzf
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LOCAL_SHARED_LIBRARIES := libcutils libutils liblog libprotobuf-cpp-lite
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LOCAL_SHARED_LIBRARIES := libcutils libutils liblog
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LOCAL_PROTOC_OPTIMIZE_TYPE := lite
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LOCAL_CFLAGS += -DLOG_TAG=\"libGLES_trace\"
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@ -1,11 +1,6 @@
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## NOTE
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## This file is used for development purposes only. It is not used by the build system.
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# generate protocol buffer files
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genproto: gltrace.proto
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aprotoc --cpp_out=src --java_out=java gltrace.proto
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mv src/gltrace.pb.cc src/gltrace.pb.cpp
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sync:
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adb root
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adb remount
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@ -23,6 +23,8 @@ option java_outer_classname = "GLProtoBuf";
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message GLMessage {
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enum Function {
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option allow_alias = true;
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glActiveTexture = 0;
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glAlphaFunc = 1;
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glAlphaFuncx = 2;
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@ -19,7 +19,7 @@
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#include <cutils/log.h>
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#include <utils/Timers.h>
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#include "gltrace.pb.h"
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#include "frameworks/native/opengl/libs/GLES_trace/proto/gltrace.pb.h"
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#include "gltrace_context.h"
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#include "gltrace_fixup.h"
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#include "gltrace_transport.h"
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@ -17,7 +17,7 @@
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#include <cutils/log.h>
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#include <utils/Timers.h>
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#include "gltrace.pb.h"
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#include "frameworks/native/opengl/libs/GLES_trace/proto/gltrace.pb.h"
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#include "gltrace_context.h"
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#include "gltrace_fixup.h"
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#include "gltrace_transport.h"
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@ -21,7 +21,7 @@
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#include <GLES2/gl2.h>
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#include <GLES2/gl2ext.h>
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#include "gltrace.pb.h"
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#include "frameworks/native/opengl/libs/GLES_trace/proto/gltrace.pb.h"
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#include "gltrace_api.h"
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#include "gltrace_context.h"
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#include "gltrace_fixup.h"
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@ -19,7 +19,7 @@
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#include <utils/Timers.h>
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#include "gltrace.pb.h"
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#include "frameworks/native/opengl/libs/GLES_trace/proto/gltrace.pb.h"
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#include "gltrace_context.h"
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namespace android {
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@ -19,7 +19,7 @@
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#include <pthread.h>
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#include "gltrace.pb.h"
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#include "frameworks/native/opengl/libs/GLES_trace/proto/gltrace.pb.h"
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namespace android {
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namespace gltrace {
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