am aaebffd5
: Merge "CpuConsumer: Properly track acquired buffers" into jb-mr2-dev
* commit 'aaebffd52f1bfa3d239bba0d60b699c01c6d791c': CpuConsumer: Properly track acquired buffers
This commit is contained in:
commit
a010749b41
@ -37,7 +37,7 @@ namespace android {
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* This queue is synchronous by default.
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* This queue is synchronous by default.
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*/
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*/
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class CpuConsumer: public ConsumerBase
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class CpuConsumer : public ConsumerBase
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{
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{
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public:
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public:
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typedef ConsumerBase::FrameAvailableListener FrameAvailableListener;
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typedef ConsumerBase::FrameAvailableListener FrameAvailableListener;
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@ -88,14 +88,25 @@ class CpuConsumer: public ConsumerBase
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// Maximum number of buffers that can be locked at a time
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// Maximum number of buffers that can be locked at a time
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uint32_t mMaxLockedBuffers;
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uint32_t mMaxLockedBuffers;
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status_t releaseAcquiredBufferLocked(int lockedIdx);
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virtual void freeBufferLocked(int slotIndex);
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virtual void freeBufferLocked(int slotIndex);
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// Array for tracking pointers passed to the consumer, matching the
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// Tracking for buffers acquired by the user
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// mSlots indexing
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struct AcquiredBuffer {
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struct LockedSlot {
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// Need to track the original mSlot index and the buffer itself because
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// the mSlot entry may be freed/reused before the acquired buffer is
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// released.
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int mSlot;
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sp<GraphicBuffer> mGraphicBuffer;
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sp<GraphicBuffer> mGraphicBuffer;
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void *mBufferPointer;
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void *mBufferPointer;
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} mLockedSlots[BufferQueue::NUM_BUFFER_SLOTS];
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AcquiredBuffer() :
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mSlot(BufferQueue::INVALID_BUFFER_SLOT),
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mBufferPointer(NULL) {
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}
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};
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Vector<AcquiredBuffer> mAcquiredBuffers;
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// Count of currently locked buffers
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// Count of currently locked buffers
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uint32_t mCurrentLockedBuffers;
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uint32_t mCurrentLockedBuffers;
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@ -17,8 +17,9 @@
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//#define LOG_NDEBUG 0
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//#define LOG_NDEBUG 0
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#define LOG_TAG "CpuConsumer"
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#define LOG_TAG "CpuConsumer"
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#define ATRACE_TAG ATRACE_TAG_GRAPHICS
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#define ATRACE_TAG ATRACE_TAG_GRAPHICS
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#include <utils/Log.h>
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#include <cutils/compiler.h>
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#include <utils/Log.h>
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#include <gui/CpuConsumer.h>
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#include <gui/CpuConsumer.h>
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#define CC_LOGV(x, ...) ALOGV("[%s] "x, mName.string(), ##__VA_ARGS__)
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#define CC_LOGV(x, ...) ALOGV("[%s] "x, mName.string(), ##__VA_ARGS__)
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@ -34,9 +35,8 @@ CpuConsumer::CpuConsumer(uint32_t maxLockedBuffers, bool synchronousMode) :
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mMaxLockedBuffers(maxLockedBuffers),
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mMaxLockedBuffers(maxLockedBuffers),
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mCurrentLockedBuffers(0)
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mCurrentLockedBuffers(0)
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{
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{
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for (size_t i=0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) {
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// Create tracking entries for locked buffers
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mLockedSlots[i].mBufferPointer = NULL;
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mAcquiredBuffers.insertAt(0, maxLockedBuffers);
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}
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mBufferQueue->setSynchronousMode(synchronousMode);
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mBufferQueue->setSynchronousMode(synchronousMode);
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mBufferQueue->setConsumerUsageBits(GRALLOC_USAGE_SW_READ_OFTEN);
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mBufferQueue->setConsumerUsageBits(GRALLOC_USAGE_SW_READ_OFTEN);
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@ -44,21 +44,11 @@ CpuConsumer::CpuConsumer(uint32_t maxLockedBuffers, bool synchronousMode) :
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}
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}
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CpuConsumer::~CpuConsumer() {
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CpuConsumer::~CpuConsumer() {
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status_t err;
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// ConsumerBase destructor does all the work.
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for (size_t i=0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) {
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if (mLockedSlots[i].mBufferPointer != NULL) {
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mLockedSlots[i].mBufferPointer = NULL;
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err = mLockedSlots[i].mGraphicBuffer->unlock();
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mLockedSlots[i].mGraphicBuffer.clear();
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if (err != OK) {
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CC_LOGE("%s: Unable to unlock graphic buffer %d", __FUNCTION__,
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i);
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}
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}
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}
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}
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}
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void CpuConsumer::setName(const String8& name) {
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void CpuConsumer::setName(const String8& name) {
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Mutex::Autolock _l(mMutex);
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Mutex::Autolock _l(mMutex);
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mName = name;
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mName = name;
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@ -109,8 +99,19 @@ status_t CpuConsumer::lockNextBuffer(LockedBuffer *nativeBuffer) {
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err);
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err);
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return err;
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return err;
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}
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}
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mLockedSlots[buf].mBufferPointer = bufferPointer;
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size_t lockedIdx = 0;
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mLockedSlots[buf].mGraphicBuffer = mSlots[buf].mGraphicBuffer;
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for (; lockedIdx < mMaxLockedBuffers; lockedIdx++) {
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if (mAcquiredBuffers[lockedIdx].mSlot ==
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BufferQueue::INVALID_BUFFER_SLOT) {
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break;
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}
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}
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assert(lockedIdx < mMaxLockedBuffers);
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AcquiredBuffer &ab = mAcquiredBuffers.editItemAt(lockedIdx);
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ab.mSlot = buf;
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ab.mBufferPointer = bufferPointer;
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ab.mGraphicBuffer = mSlots[buf].mGraphicBuffer;
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nativeBuffer->data =
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nativeBuffer->data =
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reinterpret_cast<uint8_t*>(bufferPointer);
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reinterpret_cast<uint8_t*>(bufferPointer);
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@ -132,29 +133,46 @@ status_t CpuConsumer::lockNextBuffer(LockedBuffer *nativeBuffer) {
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status_t CpuConsumer::unlockBuffer(const LockedBuffer &nativeBuffer) {
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status_t CpuConsumer::unlockBuffer(const LockedBuffer &nativeBuffer) {
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Mutex::Autolock _l(mMutex);
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Mutex::Autolock _l(mMutex);
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int slotIndex = 0;
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size_t lockedIdx = 0;
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status_t err;
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status_t err;
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void *bufPtr = reinterpret_cast<void *>(nativeBuffer.data);
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void *bufPtr = reinterpret_cast<void *>(nativeBuffer.data);
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for (; slotIndex < BufferQueue::NUM_BUFFER_SLOTS; slotIndex++) {
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for (; lockedIdx < mMaxLockedBuffers; lockedIdx++) {
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if (bufPtr == mLockedSlots[slotIndex].mBufferPointer) break;
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if (bufPtr == mAcquiredBuffers[lockedIdx].mBufferPointer) break;
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}
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}
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if (slotIndex == BufferQueue::NUM_BUFFER_SLOTS) {
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if (lockedIdx == mMaxLockedBuffers) {
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CC_LOGE("%s: Can't find buffer to free", __FUNCTION__);
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CC_LOGE("%s: Can't find buffer to free", __FUNCTION__);
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return BAD_VALUE;
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return BAD_VALUE;
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}
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}
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mLockedSlots[slotIndex].mBufferPointer = NULL;
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return releaseAcquiredBufferLocked(lockedIdx);
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err = mLockedSlots[slotIndex].mGraphicBuffer->unlock();
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}
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mLockedSlots[slotIndex].mGraphicBuffer.clear();
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status_t CpuConsumer::releaseAcquiredBufferLocked(int lockedIdx) {
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status_t err;
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err = mAcquiredBuffers[lockedIdx].mGraphicBuffer->unlock();
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if (err != OK) {
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if (err != OK) {
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CC_LOGE("%s: Unable to unlock graphic buffer %d", __FUNCTION__, slotIndex);
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CC_LOGE("%s: Unable to unlock graphic buffer %d", __FUNCTION__,
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lockedIdx);
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return err;
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return err;
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}
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}
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releaseBufferLocked(slotIndex, EGL_NO_DISPLAY, EGL_NO_SYNC_KHR);
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int buf = mAcquiredBuffers[lockedIdx].mSlot;
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// release the buffer if it hasn't already been freed by the BufferQueue.
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// This can happen, for example, when the producer of this buffer
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// disconnected after this buffer was acquired.
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if (CC_LIKELY(mAcquiredBuffers[lockedIdx].mGraphicBuffer ==
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mSlots[buf].mGraphicBuffer)) {
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releaseBufferLocked(buf, EGL_NO_DISPLAY, EGL_NO_SYNC_KHR);
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}
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AcquiredBuffer &ab = mAcquiredBuffers.editItemAt(lockedIdx);
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ab.mSlot = BufferQueue::INVALID_BUFFER_SLOT;
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ab.mBufferPointer = NULL;
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ab.mGraphicBuffer.clear();
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mCurrentLockedBuffers--;
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mCurrentLockedBuffers--;
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return OK;
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return OK;
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}
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}
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