Add support for partial invalidates in WebView
Bug #3461349 This change also fixes two bugs that prevented partial invalidates from working with other views. Both bugs were in our EGL implementation: they were preventing the caller from comparing the current context/surface with another context/surface. This was causing HardwareRenderer to always redraw the entire screen. Change-Id: I33e096b304d4a0b7e6c8f92930f71d2ece9bebf5
This commit is contained in:
parent
a7e4eecb9e
commit
9fb2277f39
@ -26,6 +26,7 @@ public:
|
|||||||
Functor() {}
|
Functor() {}
|
||||||
virtual ~Functor() {}
|
virtual ~Functor() {}
|
||||||
virtual status_t operator ()() { return true; }
|
virtual status_t operator ()() { return true; }
|
||||||
|
virtual status_t operator ()(float* data, uint32_t len) { return true; }
|
||||||
};
|
};
|
||||||
|
|
||||||
}; // namespace android
|
}; // namespace android
|
||||||
|
Loading…
Reference in New Issue
Block a user