Merge "SurfaceTexture: various logging improvements" into ics-mr1
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commit
9f8b1cecc8
@ -116,7 +116,7 @@ SurfaceTexture::SurfaceTexture(GLuint tex, bool allowSynchronousMode,
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// Choose a name using the PID and a process-unique ID.
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mName = String8::format("unnamed-%d-%d", getpid(), createProcessUniqueId());
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ST_LOGV("SurfaceTexture::SurfaceTexture");
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ST_LOGV("SurfaceTexture");
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sp<ISurfaceComposer> composer(ComposerService::getComposerService());
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mGraphicBufferAlloc = composer->createGraphicBufferAlloc();
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mNextCrop.makeInvalid();
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@ -125,7 +125,7 @@ SurfaceTexture::SurfaceTexture(GLuint tex, bool allowSynchronousMode,
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}
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SurfaceTexture::~SurfaceTexture() {
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ST_LOGV("SurfaceTexture::~SurfaceTexture");
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ST_LOGV("~SurfaceTexture");
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freeAllBuffersLocked();
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}
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@ -169,7 +169,7 @@ status_t SurfaceTexture::setBufferCountServer(int bufferCount) {
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}
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status_t SurfaceTexture::setBufferCount(int bufferCount) {
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ST_LOGV("SurfaceTexture::setBufferCount");
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ST_LOGV("setBufferCount: count=%d", bufferCount);
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Mutex::Autolock lock(mMutex);
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if (mAbandoned) {
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@ -217,6 +217,7 @@ status_t SurfaceTexture::setBufferCount(int bufferCount) {
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status_t SurfaceTexture::setDefaultBufferSize(uint32_t w, uint32_t h)
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{
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ST_LOGV("setDefaultBufferSize: w=%d, h=%d", w, h);
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if (!w || !h) {
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ST_LOGE("setDefaultBufferSize: dimensions cannot be 0 (w=%d, h=%d)",
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w, h);
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@ -230,7 +231,7 @@ status_t SurfaceTexture::setDefaultBufferSize(uint32_t w, uint32_t h)
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}
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status_t SurfaceTexture::requestBuffer(int slot, sp<GraphicBuffer>* buf) {
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ST_LOGV("SurfaceTexture::requestBuffer");
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ST_LOGV("requestBuffer: slot=%d", slot);
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Mutex::Autolock lock(mMutex);
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if (mAbandoned) {
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ST_LOGE("requestBuffer: SurfaceTexture has been abandoned!");
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@ -248,7 +249,7 @@ status_t SurfaceTexture::requestBuffer(int slot, sp<GraphicBuffer>* buf) {
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status_t SurfaceTexture::dequeueBuffer(int *outBuf, uint32_t w, uint32_t h,
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uint32_t format, uint32_t usage) {
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ST_LOGV("SurfaceTexture::dequeueBuffer");
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ST_LOGV("dequeueBuffer: w=%d h=%d fmt=%#x usage=%#x", w, h, format, usage);
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if ((w && !h) || (!w && h)) {
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ST_LOGE("dequeueBuffer: invalid size: w=%u, h=%u", w, h);
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@ -342,6 +343,8 @@ status_t SurfaceTexture::dequeueBuffer(int *outBuf, uint32_t w, uint32_t h,
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// clients are not allowed to dequeue more than one buffer
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// if they didn't set a buffer count.
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if (!mClientBufferCount && dequeuedCount) {
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ST_LOGE("dequeueBuffer: can't dequeue multiple buffers without "
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"setting the buffer count");
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return -EINVAL;
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}
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@ -375,6 +378,8 @@ status_t SurfaceTexture::dequeueBuffer(int *outBuf, uint32_t w, uint32_t h,
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}
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if (found == INVALID_BUFFER_SLOT) {
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// This should not happen.
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ST_LOGE("dequeueBuffer: no available buffer slots");
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return -EBUSY;
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}
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@ -427,10 +432,13 @@ status_t SurfaceTexture::dequeueBuffer(int *outBuf, uint32_t w, uint32_t h,
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}
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returnFlags |= ISurfaceTexture::BUFFER_NEEDS_REALLOCATION;
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}
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ST_LOGV("dequeueBuffer: returning slot=%d buf=%p flags=%#x", buf,
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mSlots[buf].mGraphicBuffer->handle, returnFlags);
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return returnFlags;
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}
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status_t SurfaceTexture::setSynchronousMode(bool enabled) {
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ST_LOGV("setSynchronousMode: enabled=%d", enabled);
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Mutex::Autolock lock(mMutex);
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if (mAbandoned) {
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@ -462,7 +470,7 @@ status_t SurfaceTexture::setSynchronousMode(bool enabled) {
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status_t SurfaceTexture::queueBuffer(int buf, int64_t timestamp,
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uint32_t* outWidth, uint32_t* outHeight, uint32_t* outTransform) {
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ST_LOGV("SurfaceTexture::queueBuffer");
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ST_LOGV("queueBuffer: slot=%d time=%lld", buf, timestamp);
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sp<FrameAvailableListener> listener;
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@ -534,7 +542,7 @@ status_t SurfaceTexture::queueBuffer(int buf, int64_t timestamp,
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}
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void SurfaceTexture::cancelBuffer(int buf) {
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ST_LOGV("SurfaceTexture::cancelBuffer");
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ST_LOGV("cancelBuffer: slot=%d", buf);
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Mutex::Autolock lock(mMutex);
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if (mAbandoned) {
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@ -556,7 +564,9 @@ void SurfaceTexture::cancelBuffer(int buf) {
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}
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status_t SurfaceTexture::setCrop(const Rect& crop) {
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ST_LOGV("SurfaceTexture::setCrop");
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ST_LOGV("setCrop: crop=[%d,%d,%d,%d]", crop.left, crop.top, crop.right,
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crop.bottom);
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Mutex::Autolock lock(mMutex);
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if (mAbandoned) {
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ST_LOGE("setCrop: SurfaceTexture has been abandoned!");
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@ -567,7 +577,7 @@ status_t SurfaceTexture::setCrop(const Rect& crop) {
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}
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status_t SurfaceTexture::setTransform(uint32_t transform) {
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ST_LOGV("SurfaceTexture::setTransform");
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ST_LOGV("setTransform: xform=%#x", transform);
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Mutex::Autolock lock(mMutex);
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if (mAbandoned) {
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ST_LOGE("setTransform: SurfaceTexture has been abandoned!");
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@ -579,7 +589,7 @@ status_t SurfaceTexture::setTransform(uint32_t transform) {
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status_t SurfaceTexture::connect(int api,
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uint32_t* outWidth, uint32_t* outHeight, uint32_t* outTransform) {
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ST_LOGV("SurfaceTexture::connect(this=%p, %d)", this, api);
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ST_LOGV("connect: api=%d", api);
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Mutex::Autolock lock(mMutex);
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if (mAbandoned) {
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@ -612,7 +622,7 @@ status_t SurfaceTexture::connect(int api,
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}
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status_t SurfaceTexture::disconnect(int api) {
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ST_LOGV("SurfaceTexture::disconnect(this=%p, %d)", this, api);
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ST_LOGV("disconnect: api=%d", api);
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Mutex::Autolock lock(mMutex);
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if (mAbandoned) {
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@ -640,6 +650,7 @@ status_t SurfaceTexture::disconnect(int api) {
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}
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break;
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default:
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ST_LOGE("disconnect: unknown API %d", api);
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err = -EINVAL;
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break;
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}
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@ -647,13 +658,14 @@ status_t SurfaceTexture::disconnect(int api) {
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}
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status_t SurfaceTexture::setScalingMode(int mode) {
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ST_LOGV("SurfaceTexture::setScalingMode(%d)", mode);
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ST_LOGV("setScalingMode: mode=%d", mode);
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switch (mode) {
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case NATIVE_WINDOW_SCALING_MODE_FREEZE:
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case NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW:
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break;
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default:
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ST_LOGE("unknown scaling mode: %d", mode);
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return BAD_VALUE;
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}
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@ -663,7 +675,7 @@ status_t SurfaceTexture::setScalingMode(int mode) {
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}
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status_t SurfaceTexture::updateTexImage() {
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ST_LOGV("SurfaceTexture::updateTexImage");
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ST_LOGV("updateTexImage");
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Mutex::Autolock lock(mMutex);
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if (mAbandoned) {
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@ -713,6 +725,10 @@ status_t SurfaceTexture::updateTexImage() {
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return -EINVAL;
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}
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ST_LOGV("updateTexImage: (slot=%d buf=%p) -> (slot=%d buf=%p)", mCurrentTexture,
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mCurrentTextureBuf != NULL ? mCurrentTextureBuf->handle : 0, buf,
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mSlots[buf].mGraphicBuffer->handle);
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if (mCurrentTexture != INVALID_BUFFER_SLOT) {
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// The current buffer becomes FREE if it was still in the queued
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// state. If it has already been given to the client
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@ -771,7 +787,7 @@ void SurfaceTexture::getTransformMatrix(float mtx[16]) {
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}
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void SurfaceTexture::computeCurrentTransformMatrix() {
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ST_LOGV("SurfaceTexture::computeCurrentTransformMatrix");
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ST_LOGV("computeCurrentTransformMatrix");
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float xform[16];
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for (int i = 0; i < 16; i++) {
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@ -862,14 +878,14 @@ void SurfaceTexture::computeCurrentTransformMatrix() {
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}
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nsecs_t SurfaceTexture::getTimestamp() {
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ST_LOGV("SurfaceTexture::getTimestamp");
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ST_LOGV("getTimestamp");
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Mutex::Autolock lock(mMutex);
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return mCurrentTimestamp;
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}
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void SurfaceTexture::setFrameAvailableListener(
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const sp<FrameAvailableListener>& listener) {
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ST_LOGV("SurfaceTexture::setFrameAvailableListener");
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ST_LOGV("setFrameAvailableListener");
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Mutex::Autolock lock(mMutex);
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mFrameAvailableListener = listener;
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}
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