ui/Fence: change the TIMEOUT_NEVER value to -1
Change-Id: I3ef0a4c06f80990b53a8bf2eda6edbfcbefd0f34
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@ -18,7 +18,6 @@
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#define ANDROID_FENCE_H
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#include <stdint.h>
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#include <limits.h>
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#include <sys/types.h>
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#include <ui/ANativeObjectBase.h>
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@ -65,7 +64,7 @@ public:
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// TIMEOUT_NEVER may be passed to the wait method to indicate that it
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// should wait indefinitely for the fence to signal.
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enum { TIMEOUT_NEVER = UINT_MAX };
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enum { TIMEOUT_NEVER = -1 };
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// merge combines two Fence objects, creating a new Fence object that
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// becomes signaled when both f1 and f2 are signaled (even if f1 or f2 is
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