Silence warnings about unused parameters.
Change-Id: I503aafbdeaec3f53241872dc52af9f8b73a1416c
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86aeb9ef15
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@ -180,7 +180,7 @@ status_t DisplayDevice::compositionComplete() const {
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return mDisplaySurface->compositionComplete();
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}
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void DisplayDevice::flip(const Region& dirty) const
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void DisplayDevice::flip(const Region& dirty __unused) const
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{
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mFlinger->getRenderEngine().checkErrors();
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@ -244,7 +244,7 @@ void VirtualDisplaySurface::onFrameCommitted() {
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resetPerFrameState();
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}
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void VirtualDisplaySurface::dump(String8& result) const {
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void VirtualDisplaySurface::dump(String8&) const {
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}
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status_t VirtualDisplaySurface::requestBuffer(int pslot,
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@ -144,7 +144,7 @@ Layer::~Layer() {
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// callbacks
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// ---------------------------------------------------------------------------
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void Layer::onLayerDisplayed(const sp<const DisplayDevice>& hw,
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void Layer::onLayerDisplayed(const sp<const DisplayDevice>&,
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HWComposer::HWCLayerInterface* layer) {
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if (layer) {
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layer->onDisplayed();
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@ -418,7 +418,7 @@ void Layer::setPerFrameData(const sp<const DisplayDevice>& hw,
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layer.setBuffer(mActiveBuffer);
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}
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void Layer::setAcquireFence(const sp<const DisplayDevice>& hw,
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void Layer::setAcquireFence(const sp<const DisplayDevice>&,
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HWComposer::HWCLayerInterface& layer) {
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int fenceFd = -1;
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@ -545,7 +545,7 @@ void Layer::onDraw(const sp<const DisplayDevice>& hw, const Region& clip) const
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}
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void Layer::clearWithOpenGL(const sp<const DisplayDevice>& hw, const Region& clip,
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void Layer::clearWithOpenGL(const sp<const DisplayDevice>& hw, const Region&,
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float red, float green, float blue, float alpha) const
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{
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RenderEngine& engine(mFlinger->getRenderEngine());
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@ -560,7 +560,7 @@ void Layer::clearWithOpenGL(
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}
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void Layer::drawWithOpenGL(
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const sp<const DisplayDevice>& hw, const Region& clip) const {
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const sp<const DisplayDevice>& hw, const Region&) const {
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const uint32_t fbHeight = hw->getHeight();
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const State& s(getDrawingState());
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@ -39,7 +39,7 @@ LayerDim::LayerDim(SurfaceFlinger* flinger, const sp<Client>& client,
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LayerDim::~LayerDim() {
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}
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void LayerDim::onDraw(const sp<const DisplayDevice>& hw, const Region& clip) const
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void LayerDim::onDraw(const sp<const DisplayDevice>& hw, const Region&) const
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{
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const State& s(getDrawingState());
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if (s.alpha>0) {
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@ -190,7 +190,7 @@ SurfaceFlinger::~SurfaceFlinger()
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eglTerminate(display);
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}
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void SurfaceFlinger::binderDied(const wp<IBinder>& who)
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void SurfaceFlinger::binderDied(const wp<IBinder>&)
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{
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// the window manager died on us. prepare its eulogy.
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@ -593,12 +593,12 @@ void SurfaceFlinger::signalRefresh() {
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}
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status_t SurfaceFlinger::postMessageAsync(const sp<MessageBase>& msg,
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nsecs_t reltime, uint32_t flags) {
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nsecs_t reltime, uint32_t) {
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return mEventQueue.postMessage(msg, reltime);
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}
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status_t SurfaceFlinger::postMessageSync(const sp<MessageBase>& msg,
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nsecs_t reltime, uint32_t flags) {
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nsecs_t reltime, uint32_t) {
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status_t res = mEventQueue.postMessage(msg, reltime);
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if (res == NO_ERROR) {
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msg->wait();
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@ -1695,7 +1695,7 @@ status_t SurfaceFlinger::removeLayer(const sp<Layer>& layer) {
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return status_t(index);
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}
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uint32_t SurfaceFlinger::peekTransactionFlags(uint32_t flags) {
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uint32_t SurfaceFlinger::peekTransactionFlags(uint32_t) {
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return android_atomic_release_load(&mTransactionFlags);
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}
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@ -2203,7 +2203,7 @@ status_t SurfaceFlinger::dump(int fd, const Vector<String16>& args)
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return NO_ERROR;
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}
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void SurfaceFlinger::listLayersLocked(const Vector<String16>& args, size_t& index,
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void SurfaceFlinger::listLayersLocked(const Vector<String16>&, size_t&,
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String8& result) const
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{
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const LayerVector& currentLayers = mCurrentState.layersSortedByZ;
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@ -2242,7 +2242,7 @@ void SurfaceFlinger::dumpStatsLocked(const Vector<String16>& args, size_t& index
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}
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void SurfaceFlinger::clearStatsLocked(const Vector<String16>& args, size_t& index,
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String8& result)
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String8&)
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{
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String8 name;
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if (index < args.size()) {
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@ -2626,7 +2626,7 @@ class GraphicProducerWrapper : public BBinder, public MessageHandler {
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* data and reply Parcel and forward them to the calling thread.
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*/
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virtual status_t transact(uint32_t code,
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const Parcel& data, Parcel* reply, uint32_t flags) {
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const Parcel& data, Parcel* reply, uint32_t) {
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this->code = code;
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this->data = &data;
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this->reply = reply;
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@ -27,7 +27,7 @@
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using namespace android;
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int main(int argc, char** argv) {
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int main(int, char**) {
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// When SF is launched in its own process, limit the number of
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// binder threads to 4.
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ProcessState::self()->setThreadPoolMaxThreadCount(4);
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