surfaceflinger: Reimplement hwrotation
Change-Id: Ia26bb36b5b6de132af49c272c4472ad2703afbda
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@ -392,6 +392,20 @@ status_t DisplayDevice::orientationToTransfrom(
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int orientation, int w, int h, Transform* tr)
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int orientation, int w, int h, Transform* tr)
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{
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{
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uint32_t flags = 0;
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uint32_t flags = 0;
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char value[PROPERTY_VALUE_MAX];
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property_get("ro.sf.hwrotation", value, "0");
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int additionalRot = atoi(value);
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if (additionalRot) {
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additionalRot /= 90;
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if (orientation == DisplayState::eOrientationUnchanged) {
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orientation = additionalRot;
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} else {
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orientation += additionalRot;
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orientation %= 4;
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}
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}
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switch (orientation) {
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switch (orientation) {
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case DisplayState::eOrientationDefault:
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case DisplayState::eOrientationDefault:
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flags = Transform::ROT_0;
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flags = Transform::ROT_0;
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