diff --git a/libs/gui/BufferQueueProducer.cpp b/libs/gui/BufferQueueProducer.cpp index 03bd4fd5b..284ddb2bf 100644 --- a/libs/gui/BufferQueueProducer.cpp +++ b/libs/gui/BufferQueueProducer.cpp @@ -523,7 +523,12 @@ status_t BufferQueueProducer::queueBuffer(int slot, if (fence == NULL) { BQ_LOGE("queueBuffer: fence is NULL"); - return BAD_VALUE; + // Temporary workaround for b/17946343: soldier-on instead of returning an error. This + // prevents the client from dying, at the risk of visible corruption due to hwcomposer + // reading the buffer before the producer is done rendering it. Unless the buffer is the + // last frame of an animation, the corruption will be transient. + fence = Fence::NO_FENCE; + // return BAD_VALUE; } switch (scalingMode) {