From 91a6826d6794c19cdedfa58c42f8820c5cf5fe2b Mon Sep 17 00:00:00 2001 From: Jamie Gennis Date: Mon, 16 Apr 2012 13:41:05 -0700 Subject: [PATCH] SurfaceTexture: shrink all sides when cropping This change makes SurfaceTexture include an offset for all sides of the crop region when cropping. This keeps the image centered, to minimize the visual changes when switching between the texture transform matrix-based cropping and something that does proper cropping (e.g. HWComposer). Change-Id: I541d3046fd92e49221b488444df36d490924d1c5 --- libs/gui/SurfaceTexture.cpp | 32 ++++++-------------- libs/gui/tests/SurfaceTextureClient_test.cpp | 6 ++-- 2 files changed, 13 insertions(+), 25 deletions(-) diff --git a/libs/gui/SurfaceTexture.cpp b/libs/gui/SurfaceTexture.cpp index 0fa9ca1ed..ed1ea4ec5 100644 --- a/libs/gui/SurfaceTexture.cpp +++ b/libs/gui/SurfaceTexture.cpp @@ -542,28 +542,16 @@ void SurfaceTexture::computeCurrentTransformMatrix() { // decoder, camera, etc.) would simply not use a crop rectangle (or at // least not tell the framework about it) so that the GPU can do the // correct edge behavior. - int xshrink = 0, yshrink = 0; - if (mCurrentCrop.left > 0) { - tx = float(mCurrentCrop.left + 1) / float(buf->getWidth()); - xshrink++; - } else { - tx = 0.0f; - } - if (mCurrentCrop.right < int32_t(buf->getWidth())) { - xshrink++; - } - if (mCurrentCrop.bottom < int32_t(buf->getHeight())) { - ty = (float(buf->getHeight() - mCurrentCrop.bottom) + 1.0f) / - float(buf->getHeight()); - yshrink++; - } else { - ty = 0.0f; - } - if (mCurrentCrop.top > 0) { - yshrink++; - } - sx = float(mCurrentCrop.width() - xshrink) / float(buf->getWidth()); - sy = float(mCurrentCrop.height() - yshrink) / float(buf->getHeight()); + const float shrinkAmount = 1.0f; // the amount that each edge is shrunk + + tx = (float(mCurrentCrop.left) + shrinkAmount) / + float(buf->getWidth()); + ty = (float(buf->getHeight() - mCurrentCrop.bottom) + + shrinkAmount) / float(buf->getHeight()); + sx = (float(mCurrentCrop.width()) - (2.0f * shrinkAmount)) / + float(buf->getWidth()); + sy = (float(mCurrentCrop.height()) - (2.0f * shrinkAmount)) / + float(buf->getHeight()); } else { tx = 0.0f; ty = 0.0f; diff --git a/libs/gui/tests/SurfaceTextureClient_test.cpp b/libs/gui/tests/SurfaceTextureClient_test.cpp index aa1f94e65..b576ca573 100644 --- a/libs/gui/tests/SurfaceTextureClient_test.cpp +++ b/libs/gui/tests/SurfaceTextureClient_test.cpp @@ -580,13 +580,13 @@ TEST_F(SurfaceTextureClientTest, GetTransformMatrixSucceedsAfterFreeingBuffersWi // This accounts for the 1 texel shrink for each edge that's included in the // transform matrix to avoid texturing outside the crop region. - EXPECT_EQ(.5f, mtx[0]); + EXPECT_EQ(.375f, mtx[0]); EXPECT_EQ(0.f, mtx[1]); EXPECT_EQ(0.f, mtx[2]); EXPECT_EQ(0.f, mtx[3]); EXPECT_EQ(0.f, mtx[4]); - EXPECT_EQ(-.5f, mtx[5]); + EXPECT_EQ(-.375f, mtx[5]); EXPECT_EQ(0.f, mtx[6]); EXPECT_EQ(0.f, mtx[7]); @@ -595,7 +595,7 @@ TEST_F(SurfaceTextureClientTest, GetTransformMatrixSucceedsAfterFreeingBuffersWi EXPECT_EQ(1.f, mtx[10]); EXPECT_EQ(0.f, mtx[11]); - EXPECT_EQ(0.f, mtx[12]); + EXPECT_EQ(.125f, mtx[12]); EXPECT_EQ(.5f, mtx[13]); EXPECT_EQ(0.f, mtx[14]); EXPECT_EQ(1.f, mtx[15]);