am 98d20f82
: Merge "Add a BufferItem parameter to onFrameAvailable" into lmp-mr1-dev
* commit '98d20f82ca8979b30c81df9639f54ab11e1951f9': Add a BufferItem parameter to onFrameAvailable
This commit is contained in:
commit
8e624d4cad
@ -44,6 +44,7 @@ class BufferItem : public Flattenable<BufferItem> {
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// The default value of mBuf, used to indicate this doesn't correspond to a slot.
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enum { INVALID_BUFFER_SLOT = -1 };
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BufferItem();
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~BufferItem();
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operator IGraphicBufferConsumer::BufferItem() const;
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static const char* scalingModeName(uint32_t scalingMode);
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@ -62,7 +62,7 @@ public:
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public:
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ProxyConsumerListener(const wp<ConsumerListener>& consumerListener);
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virtual ~ProxyConsumerListener();
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virtual void onFrameAvailable();
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virtual void onFrameAvailable(const android::BufferItem& item);
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virtual void onBuffersReleased();
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virtual void onSidebandStreamChanged();
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private:
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@ -203,6 +203,16 @@ private:
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// since the previous buffer might have already been acquired.
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sp<Fence> mLastQueueBufferFence;
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// Take-a-ticket system for ensuring that onFrame* callbacks are called in
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// the order that frames are queued. While the BufferQueue lock
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// (mCore->mMutex) is held, a ticket is retained by the producer. After
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// dropping the BufferQueue lock, the producer must wait on the condition
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// variable until the current callback ticket matches its retained ticket.
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Mutex mCallbackMutex;
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int mNextCallbackTicket; // Protected by mCore->mMutex
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int mCurrentCallbackTicket; // Protected by mCallbackMutex
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Condition mCallbackCondition;
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}; // class BufferQueueProducer
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} // namespace android
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@ -46,7 +46,7 @@ public:
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//
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// This is called without any lock held and can be called concurrently
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// by multiple threads.
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virtual void onFrameAvailable() = 0;
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virtual void onFrameAvailable(const BufferItem& item) = 0;
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};
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virtual ~ConsumerBase();
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@ -106,7 +106,7 @@ protected:
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// the ConsumerBase implementation must be called from the derived class.
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// The ConsumerBase version of onSidebandStreamChanged does nothing and can
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// be overriden by derived classes if they want the notification.
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virtual void onFrameAvailable();
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virtual void onFrameAvailable(const BufferItem& item);
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virtual void onBuffersReleased();
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virtual void onSidebandStreamChanged();
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@ -28,6 +28,8 @@
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namespace android {
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// ----------------------------------------------------------------------------
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class BufferItem;
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// ConsumerListener is the interface through which the BufferQueue notifies
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// the consumer of events that the consumer may wish to react to. Because
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// the consumer will generally have a mutex that is locked during calls from
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@ -43,11 +45,24 @@ public:
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// frame becomes available for consumption. This means that frames that
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// are queued while in asynchronous mode only trigger the callback if no
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// previous frames are pending. Frames queued while in synchronous mode
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// always trigger the callback.
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// always trigger the callback. The item passed to the callback will contain
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// all of the information about the queued frame except for its
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// GraphicBuffer pointer, which will always be null.
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//
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// This is called without any lock held and can be called concurrently
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// by multiple threads.
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virtual void onFrameAvailable() = 0; /* Asynchronous */
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virtual void onFrameAvailable(const BufferItem& item) = 0; /* Asynchronous */
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// onFrameReplaced is called from queueBuffer if the frame being queued is
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// replacing an existing slot in the queue. Any call to queueBuffer that
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// doesn't call onFrameAvailable will call this callback instead. The item
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// passed to the callback will contain all of the information about the
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// queued frame except for its GraphicBuffer pointer, which will always be
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// null.
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//
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// This is called without any lock held and can be called concurrently
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// by multiple threads.
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virtual void onFrameReplaced(const BufferItem& item) {} /* Asynchronous */
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// onBuffersReleased is called to notify the buffer consumer that the
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// BufferQueue has released its references to one or more GraphicBuffers
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@ -74,7 +74,7 @@ private:
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// can block if there are too many outstanding buffers. If it blocks, it
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// will resume when onBufferReleasedByOutput releases a buffer back to the
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// input.
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virtual void onFrameAvailable();
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virtual void onFrameAvailable(const BufferItem& item);
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// From IConsumerListener
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// We don't care about released buffers because we detach each buffer as
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@ -36,6 +36,8 @@ BufferItem::BufferItem() :
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mCrop.makeInvalid();
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}
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BufferItem::~BufferItem() {}
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BufferItem::operator IGraphicBufferConsumer::BufferItem() const {
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IGraphicBufferConsumer::BufferItem bufferItem;
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bufferItem.mGraphicBuffer = mGraphicBuffer;
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@ -31,10 +31,11 @@ BufferQueue::ProxyConsumerListener::ProxyConsumerListener(
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BufferQueue::ProxyConsumerListener::~ProxyConsumerListener() {}
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void BufferQueue::ProxyConsumerListener::onFrameAvailable() {
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void BufferQueue::ProxyConsumerListener::onFrameAvailable(
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const android::BufferItem& item) {
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sp<ConsumerListener> listener(mConsumerListener.promote());
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if (listener != NULL) {
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listener->onFrameAvailable();
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listener->onFrameAvailable(item);
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}
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}
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@ -39,7 +39,11 @@ BufferQueueProducer::BufferQueueProducer(const sp<BufferQueueCore>& core) :
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mSlots(core->mSlots),
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mConsumerName(),
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mStickyTransform(0),
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mLastQueueBufferFence(Fence::NO_FENCE) {}
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mLastQueueBufferFence(Fence::NO_FENCE),
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mCallbackMutex(),
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mNextCallbackTicket(0),
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mCurrentCallbackTicket(0),
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mCallbackCondition() {}
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BufferQueueProducer::~BufferQueueProducer() {}
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@ -537,7 +541,10 @@ status_t BufferQueueProducer::queueBuffer(int slot,
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return BAD_VALUE;
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}
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sp<IConsumerListener> listener;
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sp<IConsumerListener> frameAvailableListener;
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sp<IConsumerListener> frameReplacedListener;
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int callbackTicket = 0;
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BufferItem item;
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{ // Autolock scope
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Mutex::Autolock lock(mCore->mMutex);
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@ -593,7 +600,6 @@ status_t BufferQueueProducer::queueBuffer(int slot,
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++mCore->mFrameCounter;
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mSlots[slot].mFrameNumber = mCore->mFrameCounter;
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BufferItem item;
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item.mAcquireCalled = mSlots[slot].mAcquireCalled;
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item.mGraphicBuffer = mSlots[slot].mGraphicBuffer;
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item.mCrop = crop;
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@ -614,7 +620,7 @@ status_t BufferQueueProducer::queueBuffer(int slot,
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// When the queue is empty, we can ignore mDequeueBufferCannotBlock
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// and simply queue this buffer
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mCore->mQueue.push_back(item);
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listener = mCore->mConsumerListener;
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frameAvailableListener = mCore->mConsumerListener;
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} else {
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// When the queue is not empty, we need to look at the front buffer
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// state to see if we need to replace it
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@ -630,9 +636,10 @@ status_t BufferQueueProducer::queueBuffer(int slot,
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}
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// Overwrite the droppable buffer with the incoming one
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*front = item;
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frameReplacedListener = mCore->mConsumerListener;
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} else {
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mCore->mQueue.push_back(item);
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listener = mCore->mConsumerListener;
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frameAvailableListener = mCore->mConsumerListener;
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}
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}
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@ -643,6 +650,9 @@ status_t BufferQueueProducer::queueBuffer(int slot,
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mCore->mTransformHint, mCore->mQueue.size());
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ATRACE_INT(mCore->mConsumerName.string(), mCore->mQueue.size());
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// Take a ticket for the callback functions
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callbackTicket = mNextCallbackTicket++;
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} // Autolock scope
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// Wait without lock held
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@ -654,9 +664,27 @@ status_t BufferQueueProducer::queueBuffer(int slot,
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mLastQueueBufferFence = fence;
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}
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// Call back without lock held
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if (listener != NULL) {
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listener->onFrameAvailable();
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// Don't send the GraphicBuffer through the callback, and don't send
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// the slot number, since the consumer shouldn't need it
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item.mGraphicBuffer.clear();
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item.mSlot = BufferItem::INVALID_BUFFER_SLOT;
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// Call back without the main BufferQueue lock held, but with the callback
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// lock held so we can ensure that callbacks occur in order
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{
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Mutex::Autolock lock(mCallbackMutex);
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while (callbackTicket != mCurrentCallbackTicket) {
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mCallbackCondition.wait(mCallbackMutex);
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}
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if (frameAvailableListener != NULL) {
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frameAvailableListener->onFrameAvailable(item);
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} else if (frameReplacedListener != NULL) {
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frameReplacedListener->onFrameReplaced(item);
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}
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++mCurrentCallbackTicket;
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mCallbackCondition.broadcast();
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}
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return NO_ERROR;
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@ -98,7 +98,7 @@ void ConsumerBase::freeBufferLocked(int slotIndex) {
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mSlots[slotIndex].mFrameNumber = 0;
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}
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void ConsumerBase::onFrameAvailable() {
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void ConsumerBase::onFrameAvailable(const BufferItem& item) {
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CB_LOGV("onFrameAvailable");
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sp<FrameAvailableListener> listener;
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@ -109,7 +109,7 @@ void ConsumerBase::onFrameAvailable() {
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if (listener != NULL) {
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CB_LOGV("actually calling onFrameAvailable");
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listener->onFrameAvailable();
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listener->onFrameAvailable(item);
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}
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}
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@ -21,6 +21,7 @@
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#include <binder/Parcel.h>
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#include <gui/IConsumerListener.h>
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#include <gui/BufferItem.h>
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// ---------------------------------------------------------------------------
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namespace android {
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@ -39,9 +40,10 @@ public:
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: BpInterface<IConsumerListener>(impl) {
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}
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virtual void onFrameAvailable() {
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virtual void onFrameAvailable(const BufferItem& item) {
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Parcel data, reply;
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data.writeInterfaceToken(IConsumerListener::getInterfaceDescriptor());
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data.write(item);
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remote()->transact(ON_FRAME_AVAILABLE, data, &reply, IBinder::FLAG_ONEWAY);
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}
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@ -66,18 +68,20 @@ status_t BnConsumerListener::onTransact(
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uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
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{
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switch(code) {
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case ON_FRAME_AVAILABLE:
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case ON_FRAME_AVAILABLE: {
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CHECK_INTERFACE(IConsumerListener, data, reply);
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onFrameAvailable();
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return NO_ERROR;
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case ON_BUFFER_RELEASED:
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BufferItem item;
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data.read(item);
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onFrameAvailable(item);
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return NO_ERROR; }
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case ON_BUFFER_RELEASED: {
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CHECK_INTERFACE(IConsumerListener, data, reply);
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onBuffersReleased();
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return NO_ERROR;
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case ON_SIDEBAND_STREAM_CHANGED:
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return NO_ERROR; }
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case ON_SIDEBAND_STREAM_CHANGED: {
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CHECK_INTERFACE(IConsumerListener, data, reply);
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onSidebandStreamChanged();
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return NO_ERROR;
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return NO_ERROR; }
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}
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return BBinder::onTransact(code, data, reply, flags);
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}
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@ -98,7 +98,7 @@ void StreamSplitter::setName(const String8 &name) {
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mInput->setConsumerName(name);
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}
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void StreamSplitter::onFrameAvailable() {
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void StreamSplitter::onFrameAvailable(const BufferItem& /* item */) {
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ATRACE_CALL();
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Mutex::Autolock lock(mMutex);
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@ -67,7 +67,7 @@ protected:
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};
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struct DummyConsumer : public BnConsumerListener {
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virtual void onFrameAvailable() {}
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virtual void onFrameAvailable(const BufferItem& /* item */) {}
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virtual void onBuffersReleased() {}
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virtual void onSidebandStreamChanged() {}
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};
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@ -44,7 +44,7 @@ public:
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mPendingFrames--;
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}
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virtual void onFrameAvailable() {
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virtual void onFrameAvailable(const BufferItem& /* item */) {
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Mutex::Autolock lock(mMutex);
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mPendingFrames++;
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mFrameCondition.signal();
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@ -35,7 +35,7 @@ public:
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mPendingFrames--;
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}
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virtual void onFrameAvailable() {
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virtual void onFrameAvailable(const BufferItem& /* item */) {
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Mutex::Autolock lock(mMutex);
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mPendingFrames++;
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mCondition.signal();
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@ -65,7 +65,7 @@ const sp<Fence> QUEUE_BUFFER_INPUT_FENCE = Fence::NO_FENCE;
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}; // namespace anonymous
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struct DummyConsumer : public BnConsumerListener {
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virtual void onFrameAvailable() {}
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virtual void onFrameAvailable(const BufferItem& /* item */) {}
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virtual void onBuffersReleased() {}
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virtual void onSidebandStreamChanged() {}
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};
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@ -46,7 +46,7 @@ protected:
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};
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struct DummyListener : public BnConsumerListener {
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virtual void onFrameAvailable() {}
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virtual void onFrameAvailable(const BufferItem& /* item */) {}
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virtual void onBuffersReleased() {}
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virtual void onSidebandStreamChanged() {}
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};
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@ -130,7 +130,7 @@ protected:
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}
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// This should be called by GLConsumer on the producer thread.
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virtual void onFrameAvailable() {
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virtual void onFrameAvailable(const BufferItem& /* item */) {
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Mutex::Autolock lock(mMutex);
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ALOGV("+onFrameAvailable");
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mFrameAvailable = true;
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@ -101,7 +101,7 @@ TEST_F(EGLTest, EGLTerminateSucceedsWithRemainingObjects) {
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EXPECT_TRUE(eglChooseConfig(mEglDisplay, attrs, &config, 1, &numConfigs));
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struct DummyConsumer : public BnConsumerListener {
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virtual void onFrameAvailable() {}
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virtual void onFrameAvailable(const BufferItem& /* item */) {}
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virtual void onBuffersReleased() {}
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virtual void onSidebandStreamChanged() {}
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};
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@ -122,7 +122,7 @@ status_t FramebufferSurface::nextBuffer(sp<GraphicBuffer>& outBuffer, sp<Fence>&
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}
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// Overrides ConsumerBase::onFrameAvailable(), does not call base class impl.
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void FramebufferSurface::onFrameAvailable() {
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void FramebufferSurface::onFrameAvailable(const BufferItem& /* item */) {
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sp<GraphicBuffer> buf;
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sp<Fence> acquireFence;
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status_t err = nextBuffer(buf, acquireFence);
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@ -56,7 +56,7 @@ public:
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private:
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virtual ~FramebufferSurface() { }; // this class cannot be overloaded
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virtual void onFrameAvailable();
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virtual void onFrameAvailable(const BufferItem& item);
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virtual void freeBufferLocked(int slotIndex);
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virtual void dumpLocked(String8& result, const char* prefix) const;
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@ -159,7 +159,7 @@ void Layer::onLayerDisplayed(const sp<const DisplayDevice>& /* hw */,
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}
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}
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void Layer::onFrameAvailable() {
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void Layer::onFrameAvailable(const BufferItem& /* item */) {
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android_atomic_inc(&mQueuedFrames);
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mFlinger->signalLayerUpdate();
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}
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@ -330,7 +330,7 @@ protected:
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private:
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// Interface implementation for SurfaceFlingerConsumer::ContentsChangedListener
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virtual void onFrameAvailable();
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virtual void onFrameAvailable(const BufferItem& item);
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virtual void onSidebandStreamChanged();
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void commitTransaction();
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Block a user