Add a keycode to switch audio tracks (2/2)

A key to switch audio tracks is general on media devices like blu-ray.

Bug: 9728155
Change-Id: I13ebbc64321f3cf10370f9a605f3d94ea0d16d6d
This commit is contained in:
Jaekyun Seok 2013-07-08 13:56:02 +09:00
parent 59a99aaad0
commit 8d06dcf9c6
3 changed files with 4 additions and 0 deletions

View File

@ -265,6 +265,7 @@ enum {
AKEYCODE_ASSIST = 219, AKEYCODE_ASSIST = 219,
AKEYCODE_BRIGHTNESS_DOWN = 220, AKEYCODE_BRIGHTNESS_DOWN = 220,
AKEYCODE_BRIGHTNESS_UP = 221, AKEYCODE_BRIGHTNESS_UP = 221,
AKEYCODE_MEDIA_AUDIO_TRACK = 222,
// NOTE: If you add a new keycode here you must also add it to several other files. // NOTE: If you add a new keycode here you must also add it to several other files.
// Refer to frameworks/base/core/java/android/view/KeyEvent.java for the full list. // Refer to frameworks/base/core/java/android/view/KeyEvent.java for the full list.

View File

@ -246,6 +246,7 @@ static const KeycodeLabel KEYCODES[] = {
{ "ASSIST", 219 }, { "ASSIST", 219 },
{ "BRIGHTNESS_DOWN", 220 }, { "BRIGHTNESS_DOWN", 220 },
{ "BRIGHTNESS_UP", 221 }, { "BRIGHTNESS_UP", 221 },
{ "MEDIA_AUDIO_TRACK", 222 },
// NOTE: If you add a new keycode here you must also add it to several other files. // NOTE: If you add a new keycode here you must also add it to several other files.
// Refer to frameworks/base/core/java/android/view/KeyEvent.java for the full list. // Refer to frameworks/base/core/java/android/view/KeyEvent.java for the full list.

View File

@ -74,6 +74,7 @@ bool KeyEvent::hasDefaultAction(int32_t keyCode) {
case AKEYCODE_MUTE: case AKEYCODE_MUTE:
case AKEYCODE_BRIGHTNESS_DOWN: case AKEYCODE_BRIGHTNESS_DOWN:
case AKEYCODE_BRIGHTNESS_UP: case AKEYCODE_BRIGHTNESS_UP:
case AKEYCODE_MEDIA_AUDIO_TRACK:
return true; return true;
} }
@ -112,6 +113,7 @@ bool KeyEvent::isSystemKey(int32_t keyCode) {
case AKEYCODE_SEARCH: case AKEYCODE_SEARCH:
case AKEYCODE_BRIGHTNESS_DOWN: case AKEYCODE_BRIGHTNESS_DOWN:
case AKEYCODE_BRIGHTNESS_UP: case AKEYCODE_BRIGHTNESS_UP:
case AKEYCODE_MEDIA_AUDIO_TRACK:
return true; return true;
} }